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Manpower Advantage: Suggestion to Make it more Attractive
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Topic: Manpower Advantage: Suggestion to Make it more Attractive (Read 1954 times)
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lionel23
Donator
Posts: 1854
Manpower Advantage: Suggestion to Make it more Attractive
«
on:
January 16, 2010, 12:02:26 am »
I got an idea to make the MP advantage more attractive... what if when you choose MP 1, 2, and 3 not only does it add manpower, but also adds to your pool limit for all pools? Because given even 10000+ MP, there is only so much you can do with it before running a negative cost company and not having FU and MU to get other things other than basic infantry.
So by adding a pool up... now you get more manpower to play with but maybe now you can run that 4th tank without going negative? Or more special infantry or more support weapons.... what do you guys think? Cause right now I still see FU3 and MU3 as being the most attractive due to the fact you can only fit so much into a company, so may as well upgrade its type (M10 -> Sherman) or purchase individual upgrades to get more out of it (.50cal and Upguns, for example).
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Congratulations, dear sir...I must say, never before have I seen such precise gunnery displayed. - CrazyWR (on Leaderboard Howitzers)
jackmccrack
EIR Veteran
Posts: 2484
Re: Manpower Advantage: Suggestion to Make it more Attractive
«
Reply #1 on:
January 16, 2010, 01:46:18 am »
But then everyone will choose Manpower upgrade and spam stuff
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Let's talk about PIATs in a car.
Tymathee
Donator
Posts: 9741
Re: Manpower Advantage: Suggestion to Make it more Attractive
«
Reply #2 on:
January 16, 2010, 05:27:00 am »
He has a point though, you do tend to get to a point where man power starts to not mean as much. After a while you basically just starting getting stuff that costs more man power than you uussally get just so you dont have it floating around
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Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
EliteGren
EIR Veteran
Posts: 6106
Re: Manpower Advantage: Suggestion to Make it more Attractive
«
Reply #3 on:
January 16, 2010, 05:31:06 am »
I think bumping the MP advantage to 500 or 550 would make them a little bit more popluar. On a side note, I agree with the pool increasing when you choose certain advantages.
Example:
Each MP advantage gives you +2 infantry pool.
Each Muni advantage gives you +2 support.
Each Fuel advantage gives you +2 armour.
In my opinion, this is needed because of how tiny the companies really got.
«
Last Edit: January 16, 2010, 05:34:51 am by EliteGren
»
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Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
bbsmith
The Brain and Muscle
Posts: 2778
Re: Manpower Advantage: Suggestion to Make it more Attractive
«
Reply #4 on:
January 16, 2010, 05:35:52 am »
Pool increases should only apply to the T3 one.
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Quote from: aloha622 on March 28, 2010, 07:11:18 pm
prove it and you'll win
Quote from: bbsmith on March 28, 2010, 07:21:29 pm
I win.
Quote from: aloha622 on March 28, 2010, 07:30:53 pm
k u win.
CafeMilani
Aloha
Posts: 2994
Re: Manpower Advantage: Suggestion to Make it more Attractive
«
Reply #5 on:
January 16, 2010, 08:10:47 am »
Quote from: bbsmith on January 16, 2010, 05:35:52 am
Pool increases should only apply to the T3 one.
but only slight ones please
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RikiRude
Donator
Posts: 4376
Re: Manpower Advantage: Suggestion to Make it more Attractive
«
Reply #6 on:
January 16, 2010, 11:49:07 am »
i think if people keep posting ideas here and brainstorm we can come up with something pretty awesome, i like everything that ive heard so far.
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Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
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