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Author Topic: [WM] Running a heavy support build- or trying  (Read 16472 times)
0 Members and 3 Guests are viewing this topic.
CafeMilani Offline
Aloha
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« Reply #20 on: June 14, 2010, 05:17:10 am »

lol so lame. maybe l2sniper first
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gamesguy2 Offline
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« Reply #21 on: June 14, 2010, 08:03:45 am »

4 mgs, 4 paks, 2 snipers, 2 mortars, and a KT.  Win.

I could do that build, without the KT because i went Terror sniper instead. The problem is I feel obligated to use Nebels otherwise im just wasting the t3 prior to heavy support, which gives me more rockets and more damage. Same reason I run flammens, to actually use my t3 I spent 45 pp's on.

You don't need both snipers and nebels, pick one.
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Smokaz Offline
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« Reply #22 on: June 14, 2010, 09:30:14 am »

You made a mistake not getting the top t2 if you like flammens
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SlippedHerTheBigOne: big penis puma
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winisez Offline
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« Reply #23 on: June 14, 2010, 10:04:30 am »

Yes I agree. However I didnt pick it with intention of getting flammens, but after I got the t3 napalm I tried out flame pio's and found unless you bring loads at once, they were crap. The flammen is 1 pop more than 2 squads, and harder to kill imo. Its also more mobile and costs less munitions. That is why I use the flammen, to try and maximize my t3 choice, rather than because I actually like the unit itself. Though it does have the benefit of doing well in smoke, one of the primary counters to my Support weapons, which is some nice synergy I guess.
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EliteGren Offline
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« Reply #24 on: June 14, 2010, 10:10:42 am »

When I tried napalm pio flamers they were a dream, so were the Top T2 flammens. I'd rather fight vet 3 4 Men KCH than a Vet 3 flamer with napalm.
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
CafeMilani Offline
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« Reply #25 on: June 14, 2010, 10:13:31 am »

When I tried napalm pio flamers they were a dream

i saw that broadcast. you blobbed 4 of them, killed 1 .50cal and half a riflesquad before they got killed.
they are far away from being a dream.
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EliteGren Offline
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« Reply #26 on: June 14, 2010, 10:28:44 am »

You saw nothing I tell you, NOTHING!
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CafeMilani Offline
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« Reply #27 on: June 14, 2010, 10:33:20 am »

yeah there you go. i revealed your cheap promises  Cheesy
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EliteGren Offline
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« Reply #28 on: June 14, 2010, 10:43:41 am »

I'm telling you man, they kill shit noticeably faster. It's like a free Vet 3 Damage bonus on them, and for some reason vet 3 flamer pios/FGrens are brutal.
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winisez Offline
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« Reply #29 on: June 14, 2010, 10:47:04 am »

Well me and sharp are about to test out the mg from heavy support. Ill post the results in a bit.
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winisez Offline
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« Reply #30 on: June 14, 2010, 11:13:58 am »

OK, so the Heavy support mg is able to fight off a flanking rifle squad, due to the mp44's. So single rifle squad flanks are no longer going to work. Though I suspect nades would still be a clincher for the rifles. Flame pio's do manage to defeat an mg that they flanked with 1 guy left.

Focus Fire on the mg seems nice against suppressed stuff, allows you to clear it up rather than it just sitting there, though using it against non suppressed troops will just get your mg killed.

A Pak can also fight of a single rifle squad, when using a medkit, though the gun itself came close to dying ( rifles had a zook)

Thats all we tested as it was all that seemed relevant really.

Overall it felt nice for the mg's, but not really a T4 if you know what I mean, like tbh it could have easily been a T3 i reckon. Also the opponents were rifles, I want to test this with rangers/ airborne/ commando's and see how the weapons fair, that will be interesting to me.

Ill upload replay later, filefront giving me issues.
« Last Edit: June 14, 2010, 11:16:58 am by winisez » Logged
3rdCondor Offline
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« Reply #31 on: June 14, 2010, 12:15:30 pm »

paks are sick with vet
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No tits, but i will bake a cake then eat it in honour of Sir Condor The 3rd
fuck the pgren rifle, fucking dogshit weapon
My beautiful black pussy won
Groundfire Offline
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« Reply #32 on: June 14, 2010, 03:22:05 pm »

OK, so the Heavy support mg is able to fight off a flanking rifle squad, due to the mp44's. So single rifle squad flanks are no longer going to work. Though I suspect nades would still be a clincher for the rifles. Flame pio's do manage to defeat an mg that they flanked with 1 guy left.

Focus Fire on the mg seems nice against suppressed stuff, allows you to clear it up rather than it just sitting there, though using it against non suppressed troops will just get your mg killed.

A Pak can also fight of a single rifle squad, when using a medkit, though the gun itself came close to dying ( rifles had a zook)

Thats all we tested as it was all that seemed relevant really.

Overall it felt nice for the mg's, but not really a T4 if you know what I mean, like tbh it could have easily been a T3 i reckon. Also the opponents were rifles, I want to test this with rangers/ airborne/ commando's and see how the weapons fair, that will be interesting to me.

Ill upload replay later, filefront giving me issues.

Naw, imo, i think your underestimating this T4.

If the tests do show that MGs can fight off flanking rifles, imagine what can be accomplished when they are properly supported.

What I want to know, is there a cooldown when switching between focus fire and normal suppresion fire?

Ill go try to find it in the RGDs in the meantime.
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EliteGren Offline
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« Reply #33 on: June 14, 2010, 03:25:06 pm »

Nah the duration is aslong as the ability itself, meaning you can use it permamently.
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Smokaz Offline
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« Reply #34 on: June 14, 2010, 03:28:35 pm »

What does the current focus fire do?
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Groundfire Offline
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« Reply #35 on: June 14, 2010, 03:36:58 pm »

Silly me, i thought it was a click-able state that the MG can be in, like "lock-down"

This makes it even better. Suppressing burst then click on the killing burst, by the time the squad regains it's composure, the MG42 is back to suppressing and the rifle squads lost 3 or so guys.

for FF, RGDs says....
x1.75 acc.
x .1 suppression

Could've swore it was 90% in the patch notes instead of 75% tho. Looks like we had a phantom balance change on our hands. Tongue

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EliteGren Offline
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« Reply #36 on: June 14, 2010, 03:37:57 pm »

-90% is correct. No ninja change.
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Smokaz Offline
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« Reply #37 on: June 14, 2010, 03:38:11 pm »

Need to see in action before I start grinding up a support spam HS company - with proper micro that could be hellish, if it's good that is.
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Groundfire Offline
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« Reply #38 on: June 14, 2010, 03:51:19 pm »

Need to see in action before I start grinding up a support spam HS company - with proper micro that could be hellish, if it's good that is.

meh, tbh I dont even need to see it to know it will be absolutely awesome in my hands. lol
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Draken Offline
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« Reply #39 on: June 14, 2010, 03:56:55 pm »

This doctrine can't be true it buffs all my units from def company, stupid me fuck this I'm going terror lawl.
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