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Germans hopped up on meth in Tanteville
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Topic: Germans hopped up on meth in Tanteville (Read 8952 times)
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gamesguy2
Honoured Member
Posts: 2238
Germans hopped up on meth in Tanteville
«
on:
June 20, 2010, 04:04:13 pm »
http://www.filefront.com/16813283/pills%20and%20ambulances.zip
Showcasing the new terror abilities for the bottom tier 4, and the new ambulance unit.
Logged
Smokaz
Honoured Member
Posts: 11418
Re: Germans hopped up on meth in Tanteville
«
Reply #1 on:
June 20, 2010, 04:42:31 pm »
What are the current bonuses? 30% accuracy and damage, and -15 hp?
I noticed your T4 buffed shreks 4 shotting a sherman.. but then I remembered that a T1 used to acomplish the same thing, its name was inspired assault. You're inf was taking a lot of damage and the small arms increases in damage was not very noticeable.
tbh other than the heal truck and the KT mopping up this looked like a level 2-3ish terror, and considering all the doctrinal investment the kch killscore was throughly tied to constant rehealing and didnt do much supermanish.. you ended up putting shreks in houses busy constantly mounting and dismounting the ht
another game making perv. pills look weak, hitler must be watering out their meth
«
Last Edit: June 20, 2010, 04:54:16 pm by Smokaz
»
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Computer991
Donator
Posts: 1219
Re: Germans hopped up on meth in Tanteville
«
Reply #2 on:
June 20, 2010, 04:55:49 pm »
Quote from: Smokaz on June 20, 2010, 04:42:31 pm
another game making perv. pills look weak, hitler must be watering out their meth
Due to financial struggles he's had to cut up the final product he says hes giving them pure meth but in truth it's cut up tweak.
Logged
Smokaz
Honoured Member
Posts: 11418
Re: Germans hopped up on meth in Tanteville
«
Reply #3 on:
June 20, 2010, 04:57:27 pm »
in other eirr news, dont buy meth from gamesguy.. the stocks may be high, but his meth is uncool and not diggeti digged by 'bros 4 hos
Logged
DarkSoldierX
EIR Veteran
Posts: 3015
Re: Germans hopped up on meth in Tanteville
«
Reply #4 on:
June 20, 2010, 04:59:04 pm »
Personaly, I think the pills should give +1.5 speed, 60% less cooldown and 60% less reload but for -10 hp per unit. Sounds fair to me and plus, Then they become more like marines from starcraft
Logged
Quote from: nugnugx on June 03, 2011, 11:42:22 am
two words
atgs and fireflies
Looks who's butthurt
Quote from: BigDick on January 08, 2012, 06:47:44 am
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear
Smokaz
Honoured Member
Posts: 11418
Re: Germans hopped up on meth in Tanteville
«
Reply #5 on:
June 20, 2010, 05:07:36 pm »
as long as there is such a definitive downside the bonuses should be larger, especially with a cooldown vs passive argument
tank reapers which im getting is
+33% penetration
+25% accuracy
+20% damage
all the time a total 78% buff in general
vs 60% on cooldown, with -15 hp/member?
and nobody NOBODY should turn their noses on penetration as a % buff when its allies getting penetration, this is soo extremely useful against a lot of the better axis armor like the panther, hetzer etc
accuracy for at weapons and damage > small arms as well, smaller numbers get lesser buffs
«
Last Edit: June 20, 2010, 05:10:41 pm by Smokaz
»
Logged
BigDick
Guest
Re: Germans hopped up on meth in Tanteville
«
Reply #6 on:
June 20, 2010, 05:10:34 pm »
the whole terror doctrine sux the pills T4 is just the top of an iceberg
after realizing how bad most doctrine unlocks of terror are i stopped wasting time in a terror doctrine
the KT is cool the geschützwagen looks funny but thats all
many weak doctrine abilities and no real good T4
Logged
CafeMilani
Aloha
Posts: 2994
Re: Germans hopped up on meth in Tanteville
«
Reply #7 on:
June 20, 2010, 05:16:18 pm »
since this game was posted mainly to show how pervertin pills and the new truck work ill comment on them.
pervert pills:
1. no high damage buffs.
2. no health penalty
3. higher accuracy buffs.
we dont want to make schrecks insta kill shermans, do we? but we do want them to hit shermans. you know when i pop pervert pills on my schreck grens i want a guaranteed hit, not a 100000dmg shot that misses and thats what you should expect from this t4 imo. further, who uses KCH anyway? 4men KCH might be a lot tougher but they are far from being cost effective and not really reliable. you always need to run for your life when you see a tank or theyll die fast.
i suggest to decrease the damage buff to +20%, increase the accuracy buff to 70% and remove the HP penalty. there is no other t4 that gives you such a penatly like pervertin pills. also lower the duration back to 25seconds.
i'd much rather get the new HeavySupport + terror of stlaingrad sniper than the current pervert pills. BigDick might be a bit harsh about terror doctrine unlocks but in fact he is right
medic truck:
cant complain about it.
«
Last Edit: June 20, 2010, 05:32:44 pm by aloha622
»
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wildsolus
Donator
Posts: 807
Re: Germans hopped up on meth in Tanteville
«
Reply #8 on:
June 20, 2010, 05:43:31 pm »
according to the leaderboard, a shitload of people use KCH.
Logged
lol
lol x2
Smokaz
Honoured Member
Posts: 11418
Re: Germans hopped up on meth in Tanteville
«
Reply #9 on:
June 20, 2010, 05:54:02 pm »
4 man kch are nothing to sneeze at, i had 2 of them demolish 15 pop of my rifles without upgrades *after* the kch tripped a m8 mine
«
Last Edit: June 20, 2010, 06:11:52 pm by Smokaz
»
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: Germans hopped up on meth in Tanteville
«
Reply #10 on:
June 20, 2010, 06:36:57 pm »
Quote from: DarkSoldierX on June 20, 2010, 04:59:04 pm
Personaly, I think the pills should give +1.5 speed, 60% less cooldown and 60% less reload but for -10 hp per unit. Sounds fair to me and plus, Then they become more like marines from starcraft
err, the most OP t4 in the game is only 50% cooldown and reload, come off it.
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Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
CrazyWR
EIR Veteran
Posts: 3616
Re: Germans hopped up on meth in Tanteville
«
Reply #11 on:
June 20, 2010, 06:38:23 pm »
Quote from: Smokaz on June 20, 2010, 04:42:31 pm
What are the current bonuses? 30% accuracy and damage, and -15 hp?
I noticed your T4 buffed shreks 4 shotting a sherman.. but then I remembered that a T1 used to acomplish the same thing, its name was inspired assault. You're inf was taking a lot of damage and the small arms increases in damage was not very noticeable.
tbh other than the heal truck and the KT mopping up this looked like a level 2-3ish terror, and considering all the doctrinal investment the kch killscore was throughly tied to constant rehealing and didnt do much supermanish.. you ended up putting shreks in houses busy constantly mounting and dismounting the ht
another game making perv. pills look weak, hitler must be watering out their meth
stop comparing stuff to the old terror. The entire doctrine was hilariously OP. This doctrine is quite balanced...if you don't like Pervitin pills, there are 2 other trees to pick from...
Logged
Smokaz
Honoured Member
Posts: 11418
Re: Germans hopped up on meth in Tanteville
«
Reply #12 on:
June 20, 2010, 06:42:37 pm »
Get what? get what exactly, crazy? the two other choices makes my gren spam dick go limp?
why would i go tank t4, in a doctrine that brings a t3 unlock tank no other tank in the game can deal with at all if you have like 1 pak around it
why would i grab support buffs when wehr already has awesome support weps and specialize like a insect and then seeing my wang go ultra limp when i recrew them and realize my t4 is lolz
though heavy support is the most fun you get, especially when it becomes loltastic very soon! xD
good old terror, in my temple you have a portrait hung up next to jesus and elvis +1 to good old op terror where manliness dripped from it's every orifice
«
Last Edit: June 20, 2010, 06:49:06 pm by Smokaz
»
Logged
wildsolus
Donator
Posts: 807
Re: Germans hopped up on meth in Tanteville
«
Reply #13 on:
June 20, 2010, 07:04:51 pm »
manliness = playing the most OP and easy to use doctrine?
Logged
Smokaz
Honoured Member
Posts: 11418
Re: Germans hopped up on meth in Tanteville
«
Reply #14 on:
June 20, 2010, 07:59:57 pm »
bonuses might have been off, but the playstyle itself was epic fun. you could play "american" wehrmacht with your strong grenadiers, you weren't the bitch of allied tanks crushing your guys and light vehicles going close up
more than anything the strong part of the OP terror was a infantry AT doctrine putting the hurt on people who intelligently use the fact that shreks are unreliable at by crushing the grenadier squads or mauling them from close range because wehr had no VD's
if terror was easy it just reflects right back on both the american infantry doctrines, carabines was just ever so slightly harder to play than terror and only in the situation carabines were playing terror
there was a lot of retarded shit back then, terror could be uber retarded if you picked and synergized all the infantry centered stuff
infantry/ab survived, terror didn't and was made into this modern day bitch o'ze alies
no reason 2 hate out of ignoreance on the beloved grandfather of total ownage, all hail terror
I remember the first tear jerk I encountered upon getting the recently removed ferocity, it was sharpshooter who put on his big deer eyes upon having his 50 fuel CCT shot to pieces by IA/F shreks as it tried to on a flank speed rampage
«
Last Edit: June 20, 2010, 08:07:58 pm by Smokaz
»
Logged
Computer991
Donator
Posts: 1219
Re: Germans hopped up on meth in Tanteville
«
Reply #15 on:
June 20, 2010, 08:24:56 pm »
Well put Smokaz, Americans are so ridiculous easy the only thing really balancing the war was OP terror. right about now playing Wehr is a bad choice,unless you're noob stomping playing against someone who knows what they are doing is stupid and anyone who says otherwise ill 2v2 you as AB
Logged
Masacree
EIR Veteran
Posts: 904
Re: Germans hopped up on meth in Tanteville
«
Reply #16 on:
June 20, 2010, 08:38:06 pm »
Quote from: Computer991 on June 20, 2010, 08:24:56 pm
Well put Smokaz, Americans are so ridiculous easy the only thing really balancing the war was OP terror. right about now playing Wehr is a bad choice,unless you're noob stomping playing against someone who knows what they are doing is stupid and anyone who says otherwise ill 2v2 you as AB
+1
Logged
Quote from: Smokaz on January 19, 2012, 02:27:37 pm
I like how this forum in turn brings out the worst in anyone
Quote from: Unkn0wn on March 03, 2012, 11:40:57 am
To err is human, to eirr is retard
3rdCondor
Donator
Posts: 1536
Re: Germans hopped up on meth in Tanteville
«
Reply #17 on:
June 20, 2010, 09:06:44 pm »
Quote from: BigDick on June 20, 2010, 05:10:34 pm
the whole terror doctrine sux the pills T4 is just the top of an iceberg
after realizing how bad most doctrine unlocks of terror are i stopped wasting time in a terror doctrine
the KT is cool the geschützwagen looks funny but thats all
many weak doctrine abilities and no real good T4
Agreed. The unlocks are so disappointing that I've been tempted to go defensive, that's how bad it is.
Logged
Quote from: Alpha TIG on August 08, 2012, 11:55:14 pm
No tits, but i will bake a cake then eat it in honour of Sir Condor The 3rd
Quote from: Smokaz on August 14, 2012, 04:15:58 pm
fuck the pgren rifle, fucking dogshit weapon
Quote from: TheIcelandicManiac on November 28, 2012, 04:04:22 pm
My beautiful black pussy won
CrazyWR
EIR Veteran
Posts: 3616
Re: Germans hopped up on meth in Tanteville
«
Reply #18 on:
June 20, 2010, 09:21:22 pm »
Quote from: Smokaz on June 20, 2010, 07:59:57 pm
bonuses might have been off, but the playstyle itself was epic fun. you could play "american" wehrmacht with your strong grenadiers, you weren't the bitch of allied tanks crushing your guys and light vehicles going close up
more than anything the strong part of the OP terror was a infantry AT doctrine putting the hurt on people who intelligently use the fact that shreks are unreliable at by crushing the grenadier squads or mauling them from close range because wehr had no VD's
if terror was easy it just reflects right back on both the american infantry doctrines, carabines was just ever so slightly harder to play than terror and only in the situation carabines were playing terror
there was a lot of retarded shit back then, terror could be uber retarded if you picked and synergized all the infantry centered stuff
infantry/ab survived, terror didn't and was made into this modern day bitch o'ze alies
no reason 2 hate out of ignoreance on the beloved grandfather of total ownage, all hail terror
I remember the first tear jerk I encountered upon getting the recently removed ferocity, it was sharpshooter who put on his big deer eyes upon having his 50 fuel CCT shot to pieces by IA/F shreks as it tried to on a flank speed rampage
so fix the american doctrines, don't bitch because terror is fair now. No doctrine should allow every unit to be amazing. The whole point of doctrines is specialization ffs. Terror is for tanks or support weapons or if you want to grenspam, go pills. If you want to grenspam, go defense...
Logged
VictorTarget
EIR Veteran
Posts: 234
Re: Germans hopped up on meth in Tanteville
«
Reply #19 on:
June 20, 2010, 09:30:47 pm »
Quote from: CrazyWR on June 20, 2010, 09:21:22 pm
so fix the american doctrines, don't bitch because terror is fair now. No doctrine should allow every unit to be amazing. The whole point of doctrines is specialization ffs. Terror is for tanks or support weapons or if you want to grenspam, go pills. If you want to grenspam, go defense...
++
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