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Removing Doctrine abilities
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Topic: Removing Doctrine abilities (Read 69884 times)
0 Members and 1 Guest are viewing this topic.
coolpablos
EIR Regular
Posts: 13
Re: Removing Doctrine abilities
«
Reply #80 on:
July 08, 2010, 10:31:16 am »
login: CoolPablos
profile: CoolPablos
doctrine: Armour
10 wins 12 loses 1 draw
pls remove anti-tank support
thank you
Logged
cam6767
EIR Regular
Posts: 12
Re: Removing Doctrine abilities
«
Reply #81 on:
July 08, 2010, 12:25:24 pm »
login in name: cam6767
profilename: cam7676
Please remove over supply thanks
Logged
Killer344
The Inquisitor
Posts: 6904
Re: Removing Doctrine abilities
«
Reply #82 on:
July 08, 2010, 01:32:19 pm »
I give up.
Logged
Quote from: brn4meplz on April 18, 2013, 01:23:05 am
If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
Uunderfire
EIR Veteran
Posts: 206
Re: Removing Doctrine abilities
«
Reply #83 on:
July 08, 2010, 03:14:57 pm »
Quote from: Killer344 on July 08, 2010, 01:32:19 pm
I give up.
Time for holidays and for cowardescape, no ?
Logged
Raio
EIR Veteran
Posts: 243
Re: Removing Doctrine abilities
«
Reply #84 on:
July 09, 2010, 04:40:39 am »
log in name: raio
profilename: oiar
doctrine: AB
Pls, are we able to remove "Improvised explosive" and not working "Operation Overlord" ?
thx
«
Last Edit: July 09, 2010, 04:43:02 am by Raio
»
Logged
Mister Schmidt
Lawmaker
Posts: 5006
Re: Removing Doctrine abilities
«
Reply #85 on:
July 09, 2010, 06:50:29 am »
You guys are abusing Killers generosity now. Bad people.
Logged
Quote from: xez0 on August 29, 2014, 10:57:01 am
and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
Quote from: Smokaz on November 22, 2011, 09:01:38 am
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
Uunderfire
EIR Veteran
Posts: 206
Re: Removing Doctrine abilities
«
Reply #86 on:
July 09, 2010, 07:21:13 am »
Quote from: Mister Schmidt on July 09, 2010, 06:50:29 am
You guys are abusing Killers generosity now. Bad people.
Poor, poor Killer.
Logged
DasNoob
EIR Veteran
Posts: 3430
Re: Removing Doctrine abilities
«
Reply #87 on:
July 09, 2010, 08:40:26 am »
Did we tell them that it costs them in the long run?
Nothing is for free.
Logged
Quote from: fldash on Today at 06:22:34 PM
DISASTER AVERTED... IM A MOTHER FUCKING GENIUS!
Quote from: Smokaz on February 24, 2010, 11:45:39 am
You have DasNoob who uses the mod as COHTV
salan2
EIR Veteran
Posts: 51
Re: Removing Doctrine abilities
«
Reply #88 on:
July 09, 2010, 10:06:44 am »
Quote from: Killer344 on July 08, 2010, 01:32:19 pm
I give up.
I don't blame you, its a time consuming issue
Logged
This is my work posting account, i dont' remember the password to my main account and its automatically logged in at home.. So.. I use this one when at work.
Killer344
The Inquisitor
Posts: 6904
Re: Removing Doctrine abilities
«
Reply #89 on:
July 09, 2010, 01:18:05 pm »
yeah, but I would keep doing it if they bother to post the info I ask them. The SQL is a big wall of text and numbers, stuff like W/L/D allows me to find the profile easier, and the pic nullifies any attempt to cheat.
Quote from: DasNoob on July 09, 2010, 08:40:26 am
Did we tell them that it costs them in the long run?
Nothing is for free.
lol
coolpablos, done.
«
Last Edit: July 09, 2010, 01:21:34 pm by Killer344
»
Logged
Wuestenfuxx
EIR Regular
Posts: 9
Re: Removing Doctrine abilities
«
Reply #90 on:
July 13, 2010, 06:24:36 am »
log in Name: Wuestenfuxx
acc name: WoHIJG52
win/loose: 51/9/29
hi, plz remove the Airborne Abillity "All ghillied up"
thx a lot
Logged
Killer344
The Inquisitor
Posts: 6904
Re: Removing Doctrine abilities
«
Reply #91 on:
July 13, 2010, 06:35:49 am »
Wuestenfuxx, done.
Logged
BARBAK
EIR Regular
Posts: 13
Re: Removing Doctrine abilities
«
Reply #92 on:
July 15, 2010, 10:29:08 am »
HI
BARBAK
BARBAK
14/23
i want to remove american command,command training and assault teams
for the one who want those ability:assault team are too expensive in munit and pop for wat they can do (no run up ability...), american officer is fun but weak and expensive for the few things he can do, smoke barage with long reload and acuracy,dodge light bonus with short radius who make him an easy target.
Thanks a lot for removing
«
Last Edit: July 16, 2010, 10:42:39 am by BARBAK
»
Logged
BARBAK
EIR Regular
Posts: 13
Re: Removing Doctrine abilities
«
Reply #93 on:
July 15, 2010, 10:39:19 am »
sorry wrong manip, picture here (thanks computer911
)
Logged
SX23
EIR Veteran
Posts: 356
Re: Removing Doctrine abilities
«
Reply #94 on:
July 15, 2010, 04:57:10 pm »
SX23
SX23
Next-generation Vehicles
Experienced Loaders
T34 Caliope.
Would it be possible to refund the pps? I mean, to buy pershing, fields repairs and armor piercing rounds you need at least 150 of them. And with my rank, that would mean I wouldve to do around 15 games to get them back (Not to mention SP buy). And those 15 games would be without any high end doctrines. Anyway, if it's not possible to refund pp's, well nvm that, I guess I'll repost in a few days (or more) when I'll have enough.
http://www.filefront.com/17079041/Eir.bmp
(doc pic)
Win/loss/draw : 18-12-5
«
Last Edit: July 15, 2010, 05:11:21 pm by SX23
»
Logged
With Courage shall we Rise,
With Might shall we Fight,
With Glory shall we Stand,
With Honor shall we Falter,
For the Fatherland shall we Prevail.
Mister Schmidt
Lawmaker
Posts: 5006
Re: Removing Doctrine abilities
«
Reply #95 on:
July 15, 2010, 04:58:25 pm »
You're meant to supply a pic and your win/loss/draw stats, makes it easier for killer
Logged
Grundwaffe
EIR Veteran
Posts: 1128
Re: Removing Doctrine abilities
«
Reply #96 on:
July 15, 2010, 05:59:19 pm »
Quote from: Mister Schmidt on July 15, 2010, 04:58:25 pm
You're meant to supply a pic and your win/loss/draw stats, makes it easier for killer
Atta' boy.
Logged
SublimeHauken - Back from the dead - Since 2007'
Kira
EIR Regular
Posts: 2
Re: Removing Doctrine abilities
«
Reply #97 on:
July 16, 2010, 01:52:25 am »
WhiteCrossIH
WhiteCrossIH
Wehrmacht - Blitkreig
Precision Strike
Improved Barrels
14/25/5
http://img715.imageshack.us/i/europeinruins.png/
«
Last Edit: July 16, 2010, 01:58:55 am by Kira
»
Logged
RiflesGo
EIR Regular
Posts: 29
Re: Removing Doctrine abilities
«
Reply #98 on:
July 16, 2010, 07:47:03 am »
RiflesGo
RiflesGo
15/34
Remove
Support Barrage
and
Artillery Saturation
Ty !
«
Last Edit: July 16, 2010, 07:53:15 am by RiflesGo
»
Logged
Killer344
The Inquisitor
Posts: 6904
Re: Removing Doctrine abilities
«
Reply #99 on:
July 16, 2010, 07:59:12 am »
Will do later.
Logged
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