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Author Topic: [Allies] Tank Inf Crush  (Read 33087 times)
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Groundfire Offline
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« Reply #40 on: July 07, 2010, 04:52:25 pm »

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Demon767 Offline
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« Reply #41 on: July 07, 2010, 04:55:12 pm »



LMAO ! nice
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Groundfire Offline
EIRR community manager
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« Reply #42 on: July 07, 2010, 04:57:27 pm »

seriously, everyones reiterating the same shit with no evidence cept "it happened to me, therefore its broken" bullshit.

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LeoPhone Offline
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« Reply #43 on: July 07, 2010, 06:08:44 pm »

seriously, everyones reiterating the same shit with no evidence cept "it happened to me, therefore its broken" bullshit.



indeed everyone says it happened to him.
that means that everyone has encountered it and thus we have evidence.
find one axis that thinks its OK m10s defeat his schrecksquads with ease. not to mention cromwells with flank speed. or CCT...
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Demon767 Offline
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« Reply #44 on: July 07, 2010, 06:17:50 pm »

omg there tanks get over it
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Groundfire Offline
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« Reply #45 on: July 07, 2010, 06:38:36 pm »

Yes it happens to everyone, and no its not OP.

I had one of these today. Cost me 3 kch

http://www.xfire.com/video/2ffac3/

Is M10 crush broken? No, it absolutely is not.

Did i press "D" at the wrong time with my HT selected.. Yes.

Get over it tbh.
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SX23 Offline
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Posts: 356


« Reply #46 on: July 07, 2010, 07:01:03 pm »

The M10 is supposed to be a tank killer. Is there any arguments in FAVOR of the crush on m10?
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Killer344 Offline
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« Reply #47 on: July 07, 2010, 07:02:23 pm »

I think it has been said over 9000 times, because it's a tank.
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SX2341 Offline
EIR Regular
Posts: 2


« Reply #48 on: July 07, 2010, 07:05:27 pm »

However, coding the m10 so infantry just step aside without being crushed wouldn't harm it in any wouldn't it?
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gamesguy2 Offline
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« Reply #49 on: July 07, 2010, 07:08:22 pm »

However, coding the m10 so infantry just step aside without being crushed wouldn't harm it in any wouldn't it?

That's impossible to do.
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SX23 Offline
EIR Veteran
Posts: 356


« Reply #50 on: July 07, 2010, 07:11:26 pm »

I'm no expert on the matter, but didnt in vcoh infantry step asided and let the vehicle pass?
I never saw anyone blocking Lv in vcoh, or for that matter in eirr too. Let's take the roos for example, they have removed crush on them, and none can block them with infantry, no?
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gamesguy2 Offline
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« Reply #51 on: July 07, 2010, 07:17:39 pm »

I'm no expert on the matter, but didnt in vcoh infantry step asided and let the vehicle pass?
I never saw anyone blocking Lv in vcoh, or for that matter in eirr too. Let's take the roos for example, they have removed crush on them, and none can block them with infantry, no?

Nope, I can stop a kangaroo from moving with some infantry pretty easy, just spam hold.
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SX23 Offline
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Posts: 356


« Reply #52 on: July 07, 2010, 07:19:54 pm »

What I meant is that none actually abuse this, as it would be quite hard to do. If we tried to remove m10 crush, for, let's say 1-2 weeks and see what happens?

If infantry is abuse in stopping the m10s, you'll just have to remove it.
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gamesguy2 Offline
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« Reply #53 on: July 07, 2010, 07:25:24 pm »

Or we could not remove M10 crush and break the game.
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Killer344 Offline
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« Reply #54 on: July 07, 2010, 07:44:08 pm »

What I meant is that none actually abuse this, as it would be quite hard to do.

They don't do it because the squads inside the roo would obliterate the squad trying to block it.
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Mysthalin Offline
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« Reply #55 on: July 08, 2010, 04:19:58 am »

This thread lost all purpose once it was claimed that the Marder is a medium tank and should therefore have human crush too.
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deadbolt Offline
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« Reply #56 on: July 08, 2010, 05:18:26 am »

i wish i was a mod so i could tell you all to stfu whining, it's game mechanics get over it.
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Demon767 Offline
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« Reply #57 on: July 08, 2010, 05:22:42 am »

i wish i was a mod so i could tell you all to stfu whining, it's game mechanics get over it.

+1
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LeoPhone Offline
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« Reply #58 on: July 08, 2010, 05:26:06 am »

This thread lost all purpose once it was claimed that the Marder is a medium tank and should therefore have human crush too.

marder is more expensive than a stug. it has medium crush like any tank.
the m10 is also no tank, it is a tank destroyer. and the CCT is a command tank used for communications.

i wish i was a mod so i could tell you all to stfu whining, it's game mechanics get over it.
it is broken shit command tanks and m10s are used to take out 600 mp 650mu of AT in one blow. cromwells are also way too effective with flank speed.
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Mysthalin Offline
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« Reply #59 on: July 08, 2010, 05:35:18 am »

Marder costs 6 popcap, the StuG costs 8. The M10 - a whooping 10.
It also happens to be half the width of either the StuG or the M10 - and thusly it gets stuck less often(though it happens quite often as well).

CCT with flank speed MAY be problematic - but it is in NO way WHATSOEVER related to the regular Cromwell in terms of cost or use, and even less so to the M10. And your claims of it being otherwise are likely the number 1 reason why the sole valid point you bring up(CCT flank speed crush) are not even considered.
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