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[WM] 280mm Nebel
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Topic: [WM] 280mm Nebel (Read 21712 times)
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Tymathee
Donator
Posts: 9741
[WM] 280mm Nebel
«
on:
July 31, 2010, 05:39:35 pm »
It either needs to go or needs a serious nerf. Its just too perfect of a weapon. Yes it CAN be countered, but when you go up against companies that have 10-15 of them, it just becomes a pain in the butt. It's the only support weapon that can tackle both infantry and armor, and even if u dont hit dead on against both, the splash can still do quite a bit of damage.
My advice
Turn it into a different type of nebel. Instead of firing 6 shots, it fires 3 and keep the damage and everything, put the arc higher and put it on a cooldown about the same as the nebel which is like 60-90 seconds.
That will get rid of spam, it'll still be real effective and you can keep the low arc so it's not a true artillery piece but kinda like a towed callie, so then u can even keep the speed and everything, you're just putting it on a cooldonw.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
smurfORnot
EIR Veteran
Posts: 4715
Re: [WM] 280mm Nebel
«
Reply #1 on:
July 31, 2010, 05:44:33 pm »
now why would I wanna t3 nebel that fires 3 shots? even with 6 shots you dont deal that much dmg...
when spamed is a problem...so is ab...lets make em 3-4 man squad like comadno piats,that would fix the problem...
Logged
spinn72
EIR Veteran
Posts: 1802
Re: [WM] 280mm Nebel
«
Reply #2 on:
July 31, 2010, 05:51:59 pm »
Just raise the pool value of the unit. If people want to go into oversupply to spam these, they should be allowed to!
Logged
Eldanesh
EIR Veteran
Posts: 53
Re: [WM] 280mm Nebel
«
Reply #3 on:
July 31, 2010, 05:56:30 pm »
Get rid of Ab spamm tooo
Logged
Grundwaffe
EIR Veteran
Posts: 1128
Re: [WM] 280mm Nebel
«
Reply #4 on:
July 31, 2010, 06:02:35 pm »
Quote from: Eldanesh on July 31, 2010, 05:56:30 pm
Get rid of Ab spamm tooo
It's a reason why it's called AIRBORNE doctrine, you just need an argument to use.
What was the idea by nebel AT, where they actually used in the war like that?
And yeah, something have to be done.
Logged
SublimeHauken - Back from the dead - Since 2007'
Mister Schmidt
Lawmaker
Posts: 5006
Re: [WM] 280mm Nebel
«
Reply #5 on:
July 31, 2010, 06:21:15 pm »
No no nebels are fine leave my nebels alone kthxbai.
Logged
Quote from: xez0 on August 29, 2014, 10:57:01 am
and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
Quote from: Smokaz on November 22, 2011, 09:01:38 am
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
Tymathee
Donator
Posts: 9741
Re: [WM] 280mm Nebel
«
Reply #6 on:
July 31, 2010, 06:30:53 pm »
well in its current form its retarded. It's a unit that can tackle anything that comes at it other than artillery. If u make it into an artillery piece like it should be then you can add more range to it. It'd be like the wehr version of the callie with less shots. You could even up the spread if u make it into an artillery piece. Youd just get rid of the ridiciulous spam.
HEck, it needs not be 5 pop either, make it like 8-10
Logged
MittinsKittens
Donator
Posts: 916
Re: [WM] 280mm Nebel
«
Reply #7 on:
July 31, 2010, 06:35:56 pm »
I must admit that I don't know the power of this thing, and I didn't even know this existed in the mod.
But I got to say, if this thing is doing what you say its doing, brilliant, and if this thing honestly needs to be looked at, then I think it be only fair that callies and howis get looked at too, since it sounds like you are going through what me as an axis player have to go through every. Single. Game. I get the odd game where its not "OMFG 1 hit squad arty" then its going to be a game where we need to fight 3~ Pershings in one game V______V
Logged
EiRNames:- MittinsKittens & FlutterShyPegasus
Grundwaffe
EIR Veteran
Posts: 1128
Re: [WM] 280mm Nebel
«
Reply #8 on:
July 31, 2010, 06:38:57 pm »
The allies have to fight 4 tigers most often anyway? Mittins allies might be a bit unbalanced somewhere but thoose nebels are way to obvious, you need to see it.
Logged
MittinsKittens
Donator
Posts: 916
Re: [WM] 280mm Nebel
«
Reply #9 on:
July 31, 2010, 06:48:24 pm »
Is it possible that someone could make a youtube video so I can see the power of these things? Or least point me towards a reply...
Logged
Jazzhead
EIR Veteran
Posts: 236
Re: [WM] 280mm Nebel
«
Reply #10 on:
July 31, 2010, 07:07:25 pm »
Quote from: MittinsKittens on July 31, 2010, 06:48:24 pm
Is it possible that someone could make a youtube video so I can see the power of these things? Or least point me towards a reply...
I would suggest watching one of IP4K's replays. He fields a wall of them and they absolutely shread.
Logged
MittinsKittens
Donator
Posts: 916
Re: [WM] 280mm Nebel
«
Reply #11 on:
July 31, 2010, 07:11:48 pm »
Could you link me the replay so I don't have to look around to try and dig it out
Logged
EliteGren
EIR Veteran
Posts: 6106
Re: [WM] 280mm Nebel
«
Reply #12 on:
July 31, 2010, 07:17:12 pm »
Are you serious?
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
CommanderHolt
EIR Veteran
Posts: 600
Re: [WM] 280mm Nebel
«
Reply #13 on:
July 31, 2010, 07:19:49 pm »
http://forums.europeinruins.com/index.php?topic=15870.0
It like five threads down the list.... Plus these are overpower direct-fire weapons really.
Logged
Tymathee
Donator
Posts: 9741
Re: [WM] 280mm Nebel
«
Reply #14 on:
July 31, 2010, 07:36:57 pm »
Quote from: MittinsKittens on July 31, 2010, 06:35:56 pm
I must admit that I don't know the power of this thing, and I didn't even know this existed in the mod.
But I got to say, if this thing is doing what you say its doing, brilliant, and if this thing honestly needs to be looked at, then I think it be only fair that callies and howis get looked at too, since it sounds like you are going through what me as an axis player have to go through every. Single. Game. I get the odd game where its not "OMFG 1 hit squad arty" then its going to be a game where we need to fight 3~ Pershings in one game V______V
it doesn't really insta gib much but what happens is cuz they're only 5 pop you can field 5 of them on a start andup to 8 of them at full, this happened in my last game i killed 5 of them but 3 were left and they obliterated me. I shouldn't have to run a gauntlet of a single freakin unit like that.
I know other stuff are spammed yes but u know what? Those are doc specific units that are usually infantry, but this is a support/arty unit its fast, it takes a bit to take out and it can kill anything on the field in a couple shots, its just stupid. I'm not saying it's OP but it's seriously unbalanced
Logged
Mister Schmidt
Lawmaker
Posts: 5006
Re: [WM] 280mm Nebel
«
Reply #15 on:
July 31, 2010, 07:58:55 pm »
Tym don't hate on my nebels
Logged
MittinsKittens
Donator
Posts: 916
Re: [WM] 280mm Nebel
«
Reply #16 on:
July 31, 2010, 09:29:37 pm »
Wow, this sounds stupidly killer
Mmm, maybe this does need a look at more then the callies and howies, but still, it be nice if they were looked at too.
Will defiently have to check out the replay though, still an hour and 30mins to work so I can't exactly do it yet
Logged
Tymathee
Donator
Posts: 9741
Re: [WM] 280mm Nebel
«
Reply #17 on:
July 31, 2010, 10:12:25 pm »
callies and howies are fine, it's a needed evil for the allies because of the better axis support weapons, without arty, axis hmgs, and mortars would just rape the allies.
Logged
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: [WM] 280mm Nebel
«
Reply #18 on:
August 01, 2010, 12:36:39 am »
Quote from: Tymathee on July 31, 2010, 10:12:25 pm
callies and howies are fine, it's a needed evil for the allies because of the better axis support weapons, without arty, axis hmgs, and mortars would just rape the allies.
i have no arty or mortars and i do fine
41-11 w/l
Logged
Generalleutnant of The Reichs Wolves
Nevergetsputonlistguy767
spinn72
EIR Veteran
Posts: 1802
Re: [WM] 280mm Nebel
«
Reply #19 on:
August 01, 2010, 01:13:52 am »
Quote from: Demon767 on August 01, 2010, 12:36:39 am
i have no arty or mortars and i do fine
I find that incredibly hard to believe.
Logged
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