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Balance & Design
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Vet Rework
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Topic: Vet Rework (Read 65331 times)
0 Members and 2 Guests are viewing this topic.
EliteGren
EIR Veteran
Posts: 6106
Re: Vet Rework
«
Reply #200 on:
March 16, 2011, 11:15:47 am »
You are not going to be paying SPs for the new vet, you don't do currently either. You will gain all vet levels ingame in the future
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
Re: Vet Rework
«
Reply #201 on:
March 16, 2011, 11:24:13 am »
So i will be able to get a vet 3 jagd in a single game if i do good enough?
Logged
Quote from: Grundwaffe
Soon™
Quote from: Shabtajus on May 18, 2013, 02:16:45 am
gj icelandic i am proud of u
Quote from: aeroblade56 on June 21, 2013, 11:47:37 am
Sometimes its like PQ doesnt carrot all.
Work Harder
nugnugx
Donator
Posts: 4051
Re: Vet Rework
«
Reply #202 on:
March 16, 2011, 11:34:57 am »
Imo vet changes should be known, it's not something like new units or new maps that would spoil the fun of knowing them beforehand etc , it's just a game mechanic change.
Logged
RikiRude
Donator
Posts: 4376
Re: Vet Rework
«
Reply #203 on:
March 16, 2011, 11:47:58 am »
Quote from: TheIcelandicManiac on March 16, 2011, 11:24:13 am
So i will be able to get a vet 3 jagd in a single game if i do good enough?
I doubt it, it would still take 4 games (theoretically) I assume. It's just when I used to play, you had to spend SP on your units to have them get vet, I thought that was a process they were keeping, but waiting for when the warmap and stuff was in.
Logged
Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
DarkSoldierX
EIR Veteran
Posts: 3015
Re: Vet Rework
«
Reply #204 on:
March 16, 2011, 11:54:58 am »
Quote from: EliteGren on March 16, 2011, 11:15:47 am
You are not going to be paying SPs for the new vet, you don't do currently either. You will gain all vet levels ingame in the future
Are you saying I can go from Vet 0 to vet 2 on a schrimwaggen in one game said I killed enough infantry?
Or are you also implying non persistant vet as in vet is alot easier to gain but it doesnt save?
Logged
Quote from: nugnugx on June 03, 2011, 11:42:22 am
two words
atgs and fireflies
Looks who's butthurt
Quote from: BigDick on January 08, 2012, 06:47:44 am
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear
EliteGren
EIR Veteran
Posts: 6106
Re: Vet Rework
«
Reply #205 on:
March 16, 2011, 12:02:35 pm »
Requirements will be alot higher for every level. You can get a jagd to vet 3 if you kill 20 tanks or something.
Logged
TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
Re: Vet Rework
«
Reply #206 on:
March 16, 2011, 12:03:21 pm »
So the normal i get in a game then?
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: Vet Rework
«
Reply #207 on:
March 16, 2011, 12:16:18 pm »
Quote from: EliteGren on March 16, 2011, 12:02:35 pm
Requirements will be alot higher for every level. You can get a jagd to vet 3 if you kill 20 tanks or something.
currently requires 267 exp or 27 tanks ;P.
Logged
nugnugx
Donator
Posts: 4051
Re: Vet Rework
«
Reply #208 on:
March 16, 2011, 12:26:39 pm »
1-3 can be the same as it is now imo (maybe vet 3 some more xp) , just 4 double of 3 and 5 double of 4
Logged
Tymathee
Donator
Posts: 9741
Re: Vet Rework
«
Reply #209 on:
March 16, 2011, 05:21:43 pm »
so ur taking away "buying" vet totally now?
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
EliteGren
EIR Veteran
Posts: 6106
Re: Vet Rework
«
Reply #210 on:
March 16, 2011, 05:36:16 pm »
I have no idea how to be even more clear. Questions like these shouldn't even exist in the first place
Logged
Tymathee
Donator
Posts: 9741
Re: Vet Rework
«
Reply #211 on:
March 16, 2011, 06:12:04 pm »
Quote from: EliteGren on March 16, 2011, 05:36:16 pm
I have no idea how to be even more clear. Questions like these shouldn't even exist in the first place
i'm just trying to clarify dude, not just for me but for all, so if someone asks in the future, it's easy to find or for whatever reason. Stating something directly like "No, there wont be anymore buying of vet" is sooo easy to say, dont get an attitude with me cuz ur pissed at ampm
Logged
brn4meplz
Misinformation Officer
Posts: 6952
Re: Vet Rework
«
Reply #212 on:
March 16, 2011, 07:38:16 pm »
You take 0 XP unit into battle. It hits vets 3 at 50. You kill 50 riflemen and hit vet 3 in game.
No more spending SP in launcher. No more going into battle 1 XP off a threshold and having the unit kill 50 things only to gain 1 XP.
You will vet and gain the bonuses in game as the unit gains experience. Your enemy will see you hit Vet 3 on that Pershing as his Tiger explodes
Logged
He thinks Tactics is a breath mint
Quote from: Unkn0wn on July 31, 2012, 03:50:15 am
Wow I think that was the nicest thing brn ever posted!
Quote from: Bear on June 19, 2013, 01:24:59 pm
the pussy of a prostitute is not tight enough for destroy a condom
Tymathee
Donator
Posts: 9741
Re: Vet Rework
«
Reply #213 on:
March 16, 2011, 07:51:52 pm »
...thanks brn i guess :|
and i disagree with ampm, i could care less if i see it or not, i tend to check the rgd's anyway for the vet levels just to be sure. I like the old mystery effect as well, it made it more exciting.
So, question. With 5 vet levels and with GF saying that it takes more XP to vet up, are the bonuses going to be better? like instead of say 15% acc, you get 25% acc now?
Logged
DarkSoldierX
EIR Veteran
Posts: 3015
Re: Vet Rework
«
Reply #214 on:
March 16, 2011, 08:20:54 pm »
Sounds jizztastic. I'd fap to it but the warmap that is comming before it is making me wet already.
Logged
RikiRude
Donator
Posts: 4376
Re: Vet Rework
«
Reply #215 on:
March 16, 2011, 09:49:30 pm »
Quote from: DarkSoldierX on March 16, 2011, 08:20:54 pm
Sounds jizztastic. I'd fap to it but the warmap that is comming before it is making me wet already.
qft, i don't think i could of said it better myself =)
Logged
brn4meplz
Misinformation Officer
Posts: 6952
Re: Vet Rework
«
Reply #216 on:
March 16, 2011, 09:55:48 pm »
Quote from: Tymathee on March 16, 2011, 07:51:52 pm
So, question. With 5 vet levels and with GF saying that it takes more XP to vet up, are the bonuses going to be better? like instead of say 15% acc, you get 25% acc now?
In short... No. Most of the rough drafts we've gone over tend to keep similar values to what we currently have. Somethings will be different and on the whole the drafts are certainly more diverse.
We want veterancy this time to be done properly. In previous incarnations we've made mistakes by applying useless buffs to niche units and blanketing everything similarly. When our new values go in each unit should see an appropriate benefit
Logged
Tymathee
Donator
Posts: 9741
Re: Vet Rework
«
Reply #217 on:
March 16, 2011, 10:50:33 pm »
Quote from: brn4meplz on March 16, 2011, 09:55:48 pm
In short... No. Most of the rough drafts we've gone over tend to keep similar values to what we currently have. Somethings will be different and on the whole the drafts are certainly more diverse.
We want veterancy this time to be done properly. In previous incarnations we've made mistakes by applying useless buffs to niche units and blanketing everything similarly. When our new values go in each unit should see an appropriate benefit
sounds good, i like that, used to be that way and it's kinda annoying to see so many mirror buffs. there are also so many other stats you can add into veterancy as well. scatter angle, aim time, set up time (for mortars, atgs, hmgs, etc) added suppression, multipliers, AOE, search radius. would love to see more diversity like that.
Logged
EliteGren
EIR Veteran
Posts: 6106
Re: Vet Rework
«
Reply #218 on:
March 17, 2011, 06:12:33 am »
Quote from: Tymathee on March 16, 2011, 06:12:04 pm
i'm just trying to clarify dude, not just for me but for all, so if someone asks in the future, it's easy to find or for whatever reason. Stating something directly like "No, there wont be anymore buying of vet" is sooo easy to say, dont get an attitude with me cuz ur pissed at ampm
What are you even talking about. Why in the world are you bringing ampm into this? You need to stop making assumptions, your question was just stupid and I tried to tell you that since you didn't seem to realize. Think and read carefully before you click the post button.
«
Last Edit: March 17, 2011, 06:19:09 am by EliteGren
»
Logged
WildZontar
Donator
Posts: 1168
Re: Vet Rework
«
Reply #219 on:
August 01, 2011, 05:55:13 pm »
Good to see these Vet rework list was taken into consideration
Logged
Quote from: Smokaz on February 05, 2011, 06:24:08 am
Zontar is a filthy sludge-dwelling muppet, thats why.
Quote from: Killer344 on July 21, 2011, 08:10:45 pm
Y U SAVED US FROM GOING INTO BANKRUPT!
ALL BOW DOWN TO WILDZONTAR!
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