Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 02, 2024, 01:23:21 am
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 1
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[
Yesterday
at 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
LEIG
Pages:
1
[
2
]
3
4
Go Down
Print
Author
Topic: LEIG (Read 16657 times)
0 Members and 18 Guests are viewing this topic.
Illegal_Carrot
Global Moderator
Posts: 1068
Re: LEIG
«
Reply #20 on:
December 04, 2010, 06:57:24 pm »
Quote from: AmPM on December 04, 2010, 06:36:54 pm
I'm curious at its performance vs buildings.
I've only played one game where I saw it vs garrisoned units, but I recall it's very similar to a mortar in that regard, as well.
Logged
Quote
Rifle87654: Give me reward points.
Brn4meplz: I'm drunk.
Smokaz
Honoured Member
Posts: 11418
Re: LEIG
«
Reply #21 on:
December 04, 2010, 06:57:53 pm »
Its pretty rape
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Scotzmen
EIR Veteran
Posts: 2035
Re: LEIG
«
Reply #22 on:
December 04, 2010, 07:07:41 pm »
just played a game against them, my infantry were slaughtered, My kangaroo carriers were not even hit by them, and they still took at least 1/10th of its health. Its OP!.
Logged
FireflyDivision
Donator
Posts: 21
Re: LEIG
«
Reply #23 on:
December 06, 2010, 08:37:52 am »
I agree with this thing being OP.
Its a good penetrating mini HE firing mobile howitzer...
Logged
TheWindCriesMary
The Ethics Police
EIR Veteran
Posts: 2630
Re: LEIG
«
Reply #24 on:
December 06, 2010, 03:23:28 pm »
Yep, now people are starting to realize hehe.
-Wind
Logged
Quote from: EIRRMod on April 30, 2012, 07:08:25 pm
Vermillion Hawk: Do you ever make a post that doesnt make you come across as an extreme douchebag?
Just sayin'
8thRifleRegiment
EIR Veteran
Posts: 2210
Re: LEIG
«
Reply #25 on:
December 06, 2010, 03:28:37 pm »
i think its fine how it ism allies have alot of OP shit but it stays in the game even though we axis constantly complain about it. Why should this be nerfed just because they complain. allies have alot of OP shit, we need some OP shit also.
Logged
I will never forget the rage we enduced together
Quote from: brn4meplz on March 08, 2013, 12:46:54 pm
Ohh Good, AmPm can pay in Doubloons.
EliteGren
EIR Veteran
Posts: 6106
Re: LEIG
«
Reply #26 on:
December 06, 2010, 03:31:33 pm »
What kind of balance is that. One thing is allowed to be OP because something on the other side is OP? I'm sorry that you think this is how a game should be balanced.
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: LEIG
«
Reply #27 on:
December 06, 2010, 03:32:39 pm »
Quote from: 8thRifleRegiment on December 06, 2010, 03:28:37 pm
i think its fine how it ism allies have alot of OP shit but it stays in the game even though we axis constantly complain about it. Why should this be nerfed just because they complain. allies have alot of OP shit, we need some OP shit also.
Thats not balance its forcing people to play one way
Logged
Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
8thRifleRegiment
EIR Veteran
Posts: 2210
Re: LEIG
«
Reply #28 on:
December 06, 2010, 03:37:56 pm »
im sorry it just seems like that, its not my opinion obviously id love the game to be balanced. but its not. In many ways, and its well known, both sides have thier untis which can be debateably overpowerd, but they tailor to that sides strengths. ths axis are more talore to thier support weapons rather then thier infantry. The allies get alot of elite infantry that can be seen as over powerded. such as assault engineers and M8s. and rifle smoke, and many other things, but these tailor to the allies strong points. Infantry. While the axis run with thier superior suport weapons, the Pak is superior to the allied ATG and its mg is superior and so is its mortar.
Logged
Artekas
Donator
Posts: 784
Re: LEIG
«
Reply #29 on:
December 06, 2010, 03:50:14 pm »
I disagree entirely 8thrifle, assault engineers are not overpowered at all and neither are M8s. M8s might use a little pool increase to stop those companies with 15+ of them (literally) but on their own I think they are fine. Rifle smoke not OP, elite infantry not OP. I think the only thing that's ridiculous is the decision to nerf Hotchkiss without care and then not do the same thing with Strafe, when both are obviously overpowered.
Logged
AmPM
Community Mapper
Posts: 7978
Re: LEIG
«
Reply #30 on:
December 06, 2010, 03:52:52 pm »
Assault Engies beat MP44 Stormies up close....whats not broken about that?
M8's are pretty ok, maybe pop to 9.
STuG would be nice to see it get a buff since its much worse than allied counterparts, but whatever.
Logged
.
.
.
.
.
.
.
.
.
.
.
Artekas
Donator
Posts: 784
Re: LEIG
«
Reply #31 on:
December 06, 2010, 03:57:07 pm »
I'd consider that more of a deficiency in StG44 Stormy power for cost than a problem with Assault Engies. I have absolutely zero problems with the tons of AE I've been seeing lately.
Logged
8thRifleRegiment
EIR Veteran
Posts: 2210
Re: LEIG
«
Reply #32 on:
December 06, 2010, 04:17:38 pm »
atrekas. assault eng are... WAAAAY overpowerd. they take down a marder FFS. 1 sqaud can down a marder. whats not broken about that?
Logged
AmPM
Community Mapper
Posts: 7978
Re: LEIG
«
Reply #33 on:
December 06, 2010, 04:19:43 pm »
They kill all Light Vehicles actually.
Logged
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: LEIG
«
Reply #34 on:
December 06, 2010, 04:22:55 pm »
tbh, point blank rape with a shotty is to be expected (of an infantry squad), but 2 things in my opinion should be done.
1. decrease fire rate to match that of a standard pump shotgun.
2. increase the drop damage rate exponentially.
Logged
AmPM
Community Mapper
Posts: 7978
Re: LEIG
«
Reply #35 on:
December 06, 2010, 04:24:54 pm »
You do know that point blank rape of a Shotgun and that of a 7.62mm rifle cartridge with no body armor to speak of will be about the same right =)
As in, no matter what, the target, if hit, is out of the fight or dead.
Logged
Artekas
Donator
Posts: 784
Re: LEIG
«
Reply #36 on:
December 06, 2010, 04:30:11 pm »
It's cool that you like to make things up, but they don't actually kill Marders. One in twenty chance at penetrating, 9 damage when it does penetrate. Even on rear armour it's only every one in four shots, which means it will still take quite a while of shooting the rear armour unless you've got an entire blob of them firing at the rear armour. They're also nothing special against LVs, being even worse at penetrating but doing more damage.
Spartan, they fire every 2.5 seconds. That's not unreasonable for a pump action shotgun. They also already have a severe accuracy drop off, at short range it's 100% and at medium range it's 50%, long range 5%. Short range is 6 metres, medium range is up to 13 metres, long range is up to 20 metres.
Logged
AmPM
Community Mapper
Posts: 7978
Re: LEIG
«
Reply #37 on:
December 06, 2010, 04:31:50 pm »
Quote from: Artekas on December 06, 2010, 04:30:11 pm
It's cool that you like to make things up, but they don't actually kill Marders. One in twenty chance at penetrating, 9 damage when it does penetrate. Even on rear armour it's only every one in four shots, which means it will still take quite a while of shooting the rear armour unless you've got an entire blob of them firing at the rear armour. They're also nothing special against LVs, being even worse at penetrating but doing more damage.
Spartan, they fire every 2.5 seconds. That's not unreasonable for a pump action shotgun. They also already have a severe accuracy drop off, at short range it's 100% and at medium range it's 50%, long range 5%. Short range is 6 metres, medium range is up to 13 metres, long range is up to 20 metres.
Artekas, they do kill Axis light vehicles pretty well actually, use them in game to kill of IHTs, Mortar HTs, etc. Works nice.
Logged
Artekas
Donator
Posts: 784
Re: LEIG
«
Reply #38 on:
December 06, 2010, 04:34:40 pm »
My mistake I forgot that IHT armour sucks balls, they have 40% chance of penetrating PE halftrack armour with 60% damage. That might need looking into. They're harmless against Wehrmacht LVs.
Logged
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: LEIG
«
Reply #39 on:
December 06, 2010, 04:36:12 pm »
Quote from: Artekas on December 06, 2010, 04:30:11 pm
Spartan, they fire every 2.5 seconds. That's not unreasonable for a pump action shotgun. They also already have a severe accuracy drop off, at short range it's 100% and at medium range it's 50%, long range 5%. Short range is 6 metres, medium range is up to 13 metres, long range is up to 20 metres.
I meant damage dropoff
Logged
Pages:
1
[
2
]
3
4
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...