Scotzmen
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« on: December 16, 2010, 02:51:42 am » |
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Alright people. The point of this thread is that you give me some pics of units that SHOULD/NEED to go into game. Units that are reasonable and ill ACTUALLY/HOPEFULLY be used in EIR:R. When i say resonable, i mean no ratte or bloody gian nazi vehicles that where just so stupid you wondered if Hitler recruited his Designers from a mental home. Small Prototype vehicals are welcomed. Weapons i do aswell. Try to fnd as many decent pics of them aswell. I need them to work from. As i said im not the best at this, but it appears im the only one here that has any knowledge of modeling. Already spoke to EIRRmod.Havnt seen him around latly Anyway people give me units that follow the guidelines above Anyway it seemed groundfire was pushing for a ram and a ram i have done. The barrel base i had to add as i forgot to add the nessercery amound of verticies. May have to do it again. Constructive! critisism needed people.
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« Last Edit: December 16, 2010, 03:00:27 am by Scotzmen »
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LeoPhone
Honoured Member
Posts: 0
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« Reply #1 on: December 16, 2010, 05:00:06 am » |
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daamn thats awesome! do you know how to animate? there are some tutorials on relicnews i think. the main gun doesnt seem very real yet though. should be something like this:
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« Last Edit: December 16, 2010, 05:37:25 am by LeoPhone »
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nugnugx
Donator
Posts: 4051
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« Reply #2 on: December 16, 2010, 05:19:05 am » |
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Anyway people give me units that follow the guidelines above I say the one of the winning units from the competition should get a model by scotzmen and it gets implemented into game.
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Demon767
Warmap Betatester
EIR Veteran Posts: 6190
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« Reply #3 on: December 16, 2010, 05:34:08 am » |
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Your actually doing it.. we have a community meber ACTUALLY MODelling.
TANK!!! TANK!! DONATE MONEY TO SCOTZMEN HE IS AWESOME!!!
Ruff and shitty model but with refinement duuuude it will be awesome. and lastly, your modeling!!! rarely have anyone doing that.
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Generalleutnant of The Reichs Wolves Nevergetsputonlistguy767
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Demon767
Warmap Betatester
EIR Veteran Posts: 6190
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« Reply #4 on: December 16, 2010, 05:36:25 am » |
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I mean seriously im extremely excited to see a community member modelling. worthy of a 2nd post
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Demon767
Warmap Betatester
EIR Veteran Posts: 6190
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« Reply #5 on: December 16, 2010, 05:38:28 am » |
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My custom unit model. The Panzer 3 With the 50mm Attachment
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Scotzmen
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« Reply #6 on: December 16, 2010, 06:31:20 am » |
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do you know how to animate? there are some tutorials on relicnews i think.
the main gun doesnt seem very real yet though. should be something like this: I can animate. Although i should just be able to borrowanimations from units. Unless new ones are needed. I probarly will have to read tuts. As im new to animating COH. Dawn of war is easy to animate. COH i think, is diffrent. Yh Groundfires pic, the turret was diffrent. Ill change it to yours as its a little simpler. I say the one of the winning units from the competition should get a model by scotzmen Kiss and it gets implemented into game. Im up for that. Will give people more incentive. Your actually doing it.. we have a community meber ACTUALLY MODelling.
TANK!!! TANK!! DONATE MONEY TO SCOTZMEN HE IS AWESOME!!!
Ruff and shitty model but with refinement duuuude it will be awesome. and lastly, your modeling!!! rarely have anyone doing that. Thanks for the kind words . Yh as i said before im not the best but i can do it. Hmm intresting panzer 3. Ill take a look and see what i can do. May have to give it panzer 4 chasis change the turret and barrel a bit. Mess with the chasis aswell. Should be a simple cut and add job
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nugnugx
Donator
Posts: 4051
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« Reply #7 on: December 16, 2010, 06:41:47 am » |
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Mess with the chasis aswell. Should be a simple cut and add job If others are giving you units ,i'll give mine also . This should be the most simple tbh if you can cut and edit already present units. Just a smaller version of panther for PE,, shorter end , shorter turret etc Upgrades: mg42 (no sideskirts)
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« Last Edit: December 24, 2010, 09:39:24 am by nugnugx »
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Scotzmen
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« Reply #8 on: December 16, 2010, 06:47:17 am » |
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So bassicaly a smaller version of the panther then ay?
Easy. Just rescale the whole thing. Maybe shorten the barral aswell.
Actually you might be able to do it in corsix... Just change some number values round. Ill take a look.
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nugnugx
Donator
Posts: 4051
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« Reply #9 on: December 16, 2010, 06:49:13 am » |
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So bassicaly a smaller version of the panther then ay?
Yea that's basicaly it
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Scotzmen
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« Reply #10 on: December 16, 2010, 06:54:36 am » |
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Yh you can do it in corsix. Open up the Panther.SUA file and open up simbox, the scale. Then you have to change the numbers lower. Abviously by the same amount and you maye have to test it in game a few times. If it doesnt work then i can always resize and export
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Demon767
Warmap Betatester
EIR Veteran Posts: 6190
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« Reply #11 on: December 16, 2010, 07:08:02 am » |
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Well.. Scale down the p4 abit, you have to model completely new turret and viola lol. just it cant have sideskirks
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NightRain
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« Reply #12 on: December 16, 2010, 07:08:46 am » |
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Well.. Scale down the p4 abit, you have to model completely new turret and viola lol. just it cant have sideskirks
All P3s in 1944 era usually came with Skirts...
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Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
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Scotzmen
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« Reply #13 on: December 16, 2010, 07:10:11 am » |
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And thats good to know. Less work for me
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Demon767
Warmap Betatester
EIR Veteran Posts: 6190
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« Reply #14 on: December 16, 2010, 07:35:00 am » |
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Well i was thinking more original. so you can distinquish between panzer 4's and panzer 3's. apart from the apparent size and gun comparison.
And thats basing of realism.. if we are looking at 1944 than Panthers would be cheaper than P4s since there was more panthers than there we P4's
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« Last Edit: December 16, 2010, 07:38:37 am by Demon767 »
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LeoPhone
Honoured Member
Posts: 0
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« Reply #15 on: December 16, 2010, 08:05:40 am » |
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scale models in corsix? riiiiiiight.
scaling models with modelling easy? no. You will have to redo all animations.
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Scotzmen
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« Reply #16 on: December 16, 2010, 09:06:39 am » |
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So scale models in corsix then leophone
Actually now i think about it yes you would have to unless you scal bones with the model
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LeoPhone
Honoured Member
Posts: 0
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« Reply #17 on: December 16, 2010, 09:29:21 am » |
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that was sarcasm?
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Groundfire
EIRR community manager
EIR Veteran Posts: 8511
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« Reply #19 on: December 16, 2010, 09:34:47 am » |
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Fucking Brilliant!!!! So long as we have the model, we can get someone to animate it. The only thing were missing is a UVmapper and a skinner. I only how to rudimentary skin but could give it a go.
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