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Author Topic: Scotzmen's Model Thread.  (Read 28226 times)
0 Members and 1 Guest are viewing this topic.
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #60 on: December 23, 2010, 11:57:18 am »

received damage is almost the same as a health buff, tbh. It just doesn't screw with repair kits, is all.
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Artekas Offline
Donator
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Posts: 784


« Reply #61 on: December 23, 2010, 12:40:49 pm »

Which makes it better than received health, because you heal more effective HP with each repair kit in the same amount of time.

Received penetration is not the same at all and is much harder to gauge the effectiveness of than received accuracy or damage, because of a combination of that it has no effect in some situation and you still take damage from bounces. I'd rather have a 2500 HP KT than a 2000 HP 0.8x received penetration KT tbh.
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Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #62 on: December 23, 2010, 03:32:13 pm »

And id rather have you run along and discuss this somewhere else.


Ae the sideskirts, i think need bones to operate, need to check the OE (if i get it working) and the main model is skinned. The sideskirts "should" be skinned. What i mean is, they came directley from the P4. So the textures may work with the Osterwind, but will probarly need a simple recolouring to match the black metal of the whirblewind. I beleive one of the reskinners can do this. Either Royal Hants, or Deamon...
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #63 on: December 23, 2010, 03:37:59 pm »

cant u use the PIV IST skin for skirts?
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Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #64 on: December 23, 2010, 03:57:01 pm »

Probarly, wouldnt be hard actually. Thanks for giving me that actually, id forgotton about the IST
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nugnugx Offline
Donator
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Posts: 4051



« Reply #65 on: December 24, 2010, 09:31:09 am »

Hey Scotzmen, my unit is in one of the 3 winning units , so you can shrink the panther  Grin
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Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #66 on: December 24, 2010, 09:33:58 am »

Good another easy job like sideskirts Tongue
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Jodomar Offline
EIR Veteran
Posts: 734


« Reply #67 on: December 24, 2010, 12:03:09 pm »

This is what I want to see for terror!



Uploaded with ImageShack.us

Pz. Kpfw. Maus
Crew:  6  
Physical characteristics
Weight:  200 t  
Length:  10.2 m  
Width:  3.71 m  
Height:  3.63 m  
Armour
Armour (max):  240 mm  
Performance
Speed (max):  20 km/h  

Armament
Main weapon:  128 mm (5 in) KwK 44 gun L/55
Secondary weapon:7,5 cm Kw K (1), 7,92 mm MG 34 (1)

« Last Edit: December 24, 2010, 12:04:58 pm by Jodomar » Logged
Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #68 on: December 24, 2010, 12:03:49 pm »

That'll make it better versus absolutely everything. Which means it might as well just have a health boost.

Honestly this is what the wirbelwind needs.
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
nugnugx Offline
Donator
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Posts: 4051



« Reply #69 on: December 24, 2010, 12:23:43 pm »

Health is always the best def buff.

More health - you won't die so fast.
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Smokaz Offline
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Posts: 11418



« Reply #70 on: December 24, 2010, 12:25:53 pm »

Bestdef buff is received accuracy
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nugnugx Offline
Donator
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Posts: 4051



« Reply #71 on: December 24, 2010, 12:27:15 pm »

it's only a chance... and we all know that you will not have 100% rec acc


flat health gives you more survivability ,  a l w a y s

Choice is clear for me.
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11on2d6 Offline
EIR Veteran
Posts: 193


« Reply #72 on: December 24, 2010, 12:36:35 pm »

+10 hp isnt going to save you from anything that will kill you instantly, which for infantry tends to be quite a lot of things. Being able to not be hit is the best protection ever, you dont take the damage, any of it. HP means ur still geting hit.

Get it?
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nugnugx Offline
Donator
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Posts: 4051



« Reply #73 on: December 24, 2010, 12:37:49 pm »

i didn't mean 10 hp but like 400 hp for a tank Tongue
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #74 on: December 24, 2010, 12:39:01 pm »

There's zero hp buffs in the game imo, that would be better than say a 0.8 received accuracy buff

Which for instance, is what a vet one 30 cal gets

There's only two things received accuracy fails at: low scatter weapons (which everything fails against) and weapons targeting the ground or a spot, and not the unit
« Last Edit: December 24, 2010, 12:40:52 pm by Smokaz » Logged
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #75 on: December 24, 2010, 02:04:51 pm »

Quote
flat health gives you more survivability ,  a l w a y s

Riflemen. 0.8 rec acc > 0.8 rec dmg

At the same time, grenadiers - 0.8 rec acc < 0.8 rec dmg as rec dmg would allow the grens to physically survive sherman shots from there onwards.
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nugnugx Offline
Donator
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Posts: 4051



« Reply #76 on: December 24, 2010, 02:07:18 pm »

since when more health is rec dmg ?   fail
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Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #77 on: December 27, 2010, 04:54:04 am »

Alright you german dogs, shake in fear as the allied tiger equivelent is here to crush your tanks. I give you... The Black Prince, the strength, armour, hp and speed of a churchill, boosting an armour cracking 17 Pounder cannon guaranteing that the allies make your armour appear inferior to this 112,000lb beast.



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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #78 on: December 27, 2010, 05:01:10 am »

because it wouldn't be OP at all...hmmm,maybe not if it costed 500-600 fuel...
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #79 on: December 27, 2010, 05:25:48 am »

thats a beast lol
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DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
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