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Author Topic: [Us Inf] First Aid T2  (Read 19971 times)
0 Members and 9 Guests are viewing this topic.
RikiRude Offline
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Posts: 4376



« Reply #20 on: May 25, 2011, 04:43:48 pm »

right now it should be free or like 5mu for rangers and free for rifles and engs.

i personally dont like the idea of medkits because US already has awesome triage.
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Poppi Offline
EIR Veteran
Posts: 1080


« Reply #21 on: May 25, 2011, 04:57:55 pm »

right now it should be free or like 5mu for rangers and free for rifles and engs.

i personally dont like the idea of medkits because US already has awesome triage.

but cant get back people u lost. So i imagine medkits(edit:first aid) + triage.... long lived soldiers. But problem with med kits is they have to be dying, not dead. Which is rare when u get blown up by tanks. ORR fucking nebel crtic bug.
« Last Edit: May 26, 2011, 12:40:14 am by Poppi » Logged
RikiRude Offline
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« Reply #22 on: May 25, 2011, 05:07:59 pm »

why would anyone waste mu on triage AND medkits on their units? either one or the other so you have mu to spare for upgrades.
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Poppi Offline
EIR Veteran
Posts: 1080


« Reply #23 on: May 25, 2011, 05:56:29 pm »

why would anyone waste mu on triage AND medkits on their units? either one or the other so you have mu to spare for upgrades.

rangers? Well i mean use both if medkit cost goes down
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #24 on: May 25, 2011, 06:09:45 pm »

Believe hes talking about Wher type medkits, Not the ones that revive people.
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two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #25 on: May 26, 2011, 04:14:55 am »

We'll be looking into this ability, but there's a lot of stuff on our plate already, so don't expect much soon.
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nugnugx Offline
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Posts: 4051



« Reply #26 on: May 26, 2011, 04:17:10 am »

We'll be looking into this ability, but there's a lot of stuff on our plate already, so don't expect much soon.

Can we see first changes from vcoh patch into eir ? so they don't get forgotten later.
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Poppi Offline
EIR Veteran
Posts: 1080


« Reply #27 on: July 21, 2011, 02:40:48 am »

aha.

Got the new one for my inf company.
Had it on 4 rangers and 3 inf.
Several games.

Couldnt use it once. As in, the guys are never dying. Just dead.
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Mister Schmidt Offline
Lawmaker
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Posts: 5006



« Reply #28 on: July 21, 2011, 03:13:08 am »

For Christ sake Poppi, do you actually like anything in the doctrine you play? If it's so crap, stop playing it, and stop complaining about things that only seem to affect you.
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spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #29 on: July 21, 2011, 03:18:28 am »

Poppi you got our coder mad =p
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Poppi Offline
EIR Veteran
Posts: 1080


« Reply #30 on: July 21, 2011, 03:26:18 am »

For Christ sake Poppi, do you actually like anything in the doctrine you play? If it's so crap, stop playing it, and stop complaining about things that only seem to affect you.



and yes seems im the only person to complain about first aid. EVERRRR. It only affects me b/c everyone knows its so crappy they stay away from it. But i was too stupid to listen. Guess thats what i get for having faith that the modders can do this right.
« Last Edit: July 21, 2011, 03:31:26 am by Poppi » Logged
Unkn0wn Offline
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« Reply #31 on: July 21, 2011, 03:53:14 am »

lol
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Mister Schmidt Offline
Lawmaker
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Posts: 5006



« Reply #32 on: July 21, 2011, 03:57:37 am »

Lol dude I use it on all my squads and it works just fine.
You seriously need to stop bitching about everything because you don't know how to use it.
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Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #33 on: July 21, 2011, 05:51:00 am »

Its great now with the smoke tbh, but when you can use it is a very rare occasion still.
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TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #34 on: July 21, 2011, 06:53:23 am »

Now costing MP, its great, but its still so hit or miss i I think a 5-10 MP price drop could be in order. Thoughts?
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Mister Schmidt Offline
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Posts: 5006



« Reply #35 on: July 21, 2011, 06:55:47 am »

No.
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TheVolskinator Offline
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Posts: 3012



« Reply #36 on: July 21, 2011, 07:04:50 am »

A reply without trolling/other tonfoolery for the explicit sake of trying to troll me.
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Mister Schmidt Offline
Lawmaker
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Posts: 5006



« Reply #37 on: July 21, 2011, 07:10:36 am »

Tomfoolery*

But seriously, pgrens pay what, 25-40mp just for sprint?
And you're asking for 5-10mp to be able to revive guys, not always no, but enough to make it a nobrainer decision.

I thoroughly disagree with a further price decrease.
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TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #38 on: July 21, 2011, 07:14:14 am »

14.5 MP tbfh.

Mmkay, is there a way to code it so it works a little more often?
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #39 on: July 21, 2011, 07:37:50 am »

yes, but it would take 10 days to do so. volunteers?

It would also be quite retarded - a howy shell lands right on top of a few soldiers. instead of their body parts flying off in different directions you will see them lying on the ground crying.
« Last Edit: July 21, 2011, 07:39:51 am by LeoPhone » Logged
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