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Author Topic: [US] Oversupplied Triage  (Read 5849 times)
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LeoPhone Offline
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« on: March 08, 2011, 01:05:56 pm »

extra range works but the graphic circle is still small.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6293


« Reply #1 on: March 08, 2011, 01:08:20 pm »

I like having it that way other wise the enemy can just click it and see what doctrine setup you have.
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Work Harder
LeoPhone Offline
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« Reply #2 on: March 08, 2011, 01:10:10 pm »

bs, they can see 5 thompsons, 3 bars or the untis being healed anyway.

its a bug and rly annoying coz i cant set up my howy and mortar etc at max range from triage.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6293


« Reply #3 on: March 08, 2011, 02:04:33 pm »

good point.
sorry for saying anything
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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #4 on: March 08, 2011, 02:47:59 pm »

bs, they can see 5 thompsons, 3 bars or the untis being healed anyway.

its a bug and rly annoying coz i cant set up my howy and mortar etc at max range from triage.

Eh you get used to how it is after a while
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Yes that's me, the special snowflake.
LeoPhone Offline
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« Reply #5 on: March 08, 2011, 03:22:19 pm »

just shut up. this is not a discussion, it is a 5 second fix bug.
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skaffa Offline
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Posts: 3130


The very best player of one of the four factions.

« Reply #6 on: March 08, 2011, 03:26:23 pm »

If you know how to fix it, just post it, and say exactly what they have to change, I believe you got the skills right.
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Quote from: deadbolt
bad luck skaffa>  creates best and most played eir maps
                      >  hated for creating best and most played eir maps

Quote from: Tachibana
47k new all time record?

Quote from: deadbolt
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
LeoPhone Offline
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« Reply #7 on: March 08, 2011, 03:40:09 pm »

i don't think that's necessary but it is changed in the ui info found in construction_ext of the building if I recall correctly.

It also doesn't show up if the building is rotated. this is why I suggest removing the ability to rotate the WM medic bunker.
« Last Edit: March 08, 2011, 03:43:01 pm by LeoPhone » Logged
tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #8 on: March 08, 2011, 06:51:52 pm »

Disclaimer: * I could be wrong *

just shut up. this is not a discussion, it is a 5 second fix bug.
This is probably not the best way to get taken seriously by the Dev team. *shrugs*

HOWEVER!!!!

i don't think that's necessary but it is changed in the ui info found in construction_ext of the building if I recall correctly.

It also doesn't show up if the building is rotated. this is why I suggest removing the ability to rotate the WM medic bunker.

This is probably very helpful and more than likely will be taken very seriously. Probably will even save some valuable time.
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Quote
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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #9 on: March 08, 2011, 07:15:47 pm »

Leo, i didn't mean anything by it, just meant its a graphical error and it doesn't in any way affect gameplay other then makes it a little harder to judge the effective distance
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Tymathee Offline
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Posts: 9741



« Reply #10 on: March 08, 2011, 07:28:33 pm »

it's double the range, how hard is that to calculate? from 15 to 35. i think the ccs is like 30 so consider that.
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
skaffa Offline
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Posts: 3130


The very best player of one of the four factions.

« Reply #11 on: March 09, 2011, 05:09:07 am »

This is probably very helpful and more than likely will be taken very seriously. Probably will even save some valuable time.

Ye exactly. We are fully discussing the Vcoh patch with Relic on gr.org atm, 1 more beta patch (including mapfixes) and then it will all be implemented into retail, and we have 1 really good participant with us.
He knows his way around rgds etc, and when there is a concensus or he has an idea he always posts the exact info where to find it, and what to change. He also looks up the bugs, tells Relic how to fix them etc. This is really great, Relic and all of us are very happy with this as it saves them precious manhours, which can then be spend on other things. So my advice to you Leo is to post that kind of info whenever saying something needs to be fixed or is bugged, I believe you have the skills, and it will prolly help the EIR devs a lot.
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #12 on: March 09, 2011, 06:08:41 am »

it's double the range, how hard is that to calculate? from 15 to 35.

15 x 2 = 35. That's right bitches, he really means it
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
chefarzt Offline
EIR Veteran
Posts: 1906



« Reply #13 on: March 09, 2011, 06:25:55 am »

Rofl . At least im not the only one who saw that.
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This community is full of a bunch of mindless idiots with memories like two year olds.

https://www.etsy.com/de/shop/ShitGlitter?ref=l2-shop-header-avatar
I'm not sure what you're so defensive about Tank.
 he makes shab look like a princess giving food to the poor.
Tymathee Offline
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Posts: 9741



« Reply #14 on: March 09, 2011, 07:42:57 am »

would you rather me say just over double the range? i knew it was somewhere near double, then i looked it up and didn't change the language, give me a break.

still, you take the normal range, figure out double it and u have 5 to spare. funny thing is, most people still go right to the center anyway lol
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chefarzt Offline
EIR Veteran
Posts: 1906



« Reply #15 on: March 09, 2011, 07:57:08 am »

How bout ,well, double the range, but, + 5. Fuck yeah!
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LeoPhone Offline
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Posts: 0


« Reply #16 on: March 09, 2011, 12:30:07 pm »

lol, someone make a balance thread or something. seems people are in the mood to talk. All I was trying to say is this is just a bugreport lol.

but sure skaffa, from now on ill always add how to fix it (if i know)
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