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Author Topic: Quick Doctrine Update  (Read 15923 times)
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Tymathee Offline
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« Reply #40 on: March 28, 2011, 08:29:42 am »

those 4 man kch are already giving me headaches, the'yre like mini golems walking around the map.
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
PonySlaystation Offline
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« Reply #41 on: March 28, 2011, 08:45:46 am »

those 4 man kch are already giving me headaches, the'yre like mini golems walking around the map.

Yes, but they are quite expensive compared to a grenadier squad, almost twice the cost.
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Tymathee Offline
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« Reply #42 on: March 28, 2011, 12:33:21 pm »

Yes, but they are quite expensive compared to a grenadier squad, almost twice the cost.

380 mp 140 mu, almost twice the cost?
Grens are 240 and they dont stay on the field half the game, and take two machine guns to suppress.

i had one heck of a game vs 4 man kch with assault and if i actually did finally suppress one, they'd just fire up oh sorry, assault the bar squad or hmg and then of course with the 4 mp44's if the nades didn't get 'em, the suppression from the nades slowed 'em down enough for the kch to rape 'em. It was insane lol.

I don't know why just one more man makes them so hard to kill and suppress (minus the t3) anyone have any stats?
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BigDick
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« Reply #43 on: March 28, 2011, 12:52:15 pm »

in tym math the squad has 90x4=700HP

OP  Shocked Shocked Shocked
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smurfORnot Offline
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Posts: 4715



« Reply #44 on: March 28, 2011, 01:26:11 pm »

140+50assualt+medikits=over 200mun on single unit,not rly cheap,you want them to kill stuff...
I have used them 2 times ,and saw rly nothing op or special about them,thus,diselected them...and dont see reason why take em,grens do just fine... 17:3 on terror acc,withouth OP 4man khc  Roll Eyes
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Tymathee Offline
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« Reply #45 on: March 28, 2011, 01:49:47 pm »

question. Since all the old ab, terror, th and engineer docs are being implemented, anybody have a list of what they were?
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RikiRude Offline
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« Reply #46 on: March 28, 2011, 02:25:57 pm »

To fight OLKCH the best thing to do is spam as many light vehicles or flamers as they spam OLKCH. Seems to cut the fun I have with my oak leaves right in half!

Terror is going to be totally amazing. I'm really excited for it. Terror is the one doctrine I would always fail at, and although I'm still not doing too super well with it, I'm picking up on it, and having a total blast with these oak leaves.
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deadbolt Offline
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« Reply #47 on: March 28, 2011, 02:44:44 pm »

i would expect terror should be quite good after like 5 months of development, trolololol
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NightRain Offline
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Posts: 3908



« Reply #48 on: March 28, 2011, 02:57:39 pm »

i would expect terror should be quite good after like 5 months of development, trolololol

best t4 will give you 15% accuracy and 15% movement accuracy and 10% more health to all your infantries Grin

Best AB tier 4 gives AB 50% more health 50% more accuracy, 50% less recieved accuracy, oh and 50% more dmg and Supression fire on Jeep.
« Last Edit: March 28, 2011, 02:59:55 pm by NightRain » Logged

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AmPM Offline
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« Reply #49 on: March 28, 2011, 03:20:37 pm »

No no, AB t4 will replace BAR SF with a Strafing run.
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RikiRude Offline
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« Reply #50 on: March 28, 2011, 07:51:06 pm »

omg you guys suck, i Just got fearless and was going for perverted pills on my terror, then you add in that napalm and support weapon T4, i want my pps back to try THAT out!  Tongue
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spinn72 Offline
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Posts: 1802



« Reply #51 on: March 28, 2011, 08:11:33 pm »

omfg...
 Grin Grin Grin Grin Grin Grin Grin

Axis, it has been a long time coming, I know you have been waiting to be more powerful than the allies, and finally your day has come!
BRING ON THE HEAVY SUPPORT SPAM!

Edit: Oh whoops, jumped the gun, no pak rounds or focus fire mg's yet.. still, it's coming! Vet 3 snipers firing with a cooldown/reload rate of .595 compared to the original = jizzzzzzzzzzz
« Last Edit: March 28, 2011, 08:23:35 pm by spinn72 » Logged
smurfORnot Offline
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« Reply #52 on: March 28, 2011, 11:46:22 pm »

why is everyone so excited about that,it is same as before...not that I wont go again for it  Grin
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EliteGren Offline
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Posts: 6106


« Reply #53 on: April 01, 2011, 02:33:50 pm »

Added Last Terror T3/T4

Sophisticated Weaponry
Rolling Thunder

Only 1 T2 to go!
« Last Edit: April 01, 2011, 02:37:32 pm by EliteGren » Logged

i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
PonySlaystation Offline
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« Reply #54 on: April 01, 2011, 02:40:39 pm »

What about airborne? You added all that to terror but not even one doc tree for ab.
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EliteGren Offline
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« Reply #55 on: April 01, 2011, 02:42:44 pm »

What's Airborne?
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RikiRude Offline
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« Reply #56 on: April 01, 2011, 03:10:07 pm »

Added Last Terror T3/T4

Sophisticated Weaponry
Rolling Thunder

Only 1 T2 to go!

yes! i cant wait to see, my terror account is a higher level than my defensive and ive only had it for like two weeks!
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RikiRude Offline
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« Reply #57 on: April 01, 2011, 10:13:26 pm »

Sophisticated Weaponry

No aim time? I have yet to see it in action but that just sounds ridiculous! I mean reducing aim time is one thing, and I know it's a T3, but, taking aim time out, that just sounds incredible.
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #58 on: April 02, 2011, 12:41:54 am »

No aim time? I have yet to see it in action but that just sounds ridiculous! I mean reducing aim time is one thing, and I know it's a T3, but, taking aim time out, that just sounds incredible.

Spray and pray the FPS way!
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #59 on: April 02, 2011, 02:44:27 am »

maybe someone will use schrecks a bit more for a change...
mp40 buff is worthless as I remembre,dunno was moving lmg good?
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