germanbacondragon
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« on: March 28, 2011, 07:43:26 pm » |
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This is my new map St. Martin. Im not done with it yet as you can tell. In it i was going to build a few smaller towns besides the larger town in the corner, a forest that is on the edge of the map, a few hills, and some trenchs. I was wondering if anyone has any other ideas on what to add. also on some of the photos the landscape kinda blured on me and that big chunck of regular dark grass wont be like that im going to change it later when i start working over there more. Also i dont know what this mod would think if this is an appropriate map for this mod or not otherwise im just going to put it on filefront
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Demon767
Warmap Betatester
EIR Veteran Posts: 6190
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« Reply #1 on: March 29, 2011, 05:40:41 am » |
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why so much detail at the edge of the map? the battle is never gonna take place there.
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Generalleutnant of The Reichs Wolves Nevergetsputonlistguy767
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germanbacondragon
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« Reply #2 on: March 29, 2011, 06:42:19 am » |
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I'm going to add a victory point there and 3 others some where and move the starting positions around
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NightRain
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« Reply #3 on: March 29, 2011, 06:43:23 am » |
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I'm going to add a victory point there and 3 others some where and move the starting positions around
Victory point? If this map is for EIRR then there's no reason to have VPs but if for VCoH...
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Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
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germanbacondragon
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« Reply #4 on: March 29, 2011, 03:01:46 pm » |
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well i don't play this mod to often. I could increase its size and put one of the axis starting points there or i might not if i don't i probably wont put it on here i never said i was going to. o and by the way im going to add detail like that all over the map not just there and i thought maps should have lots of detail thats what i do for halo reach forge (even though i don't like halo but i like their forge)
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« Last Edit: March 29, 2011, 03:04:02 pm by germanbacondragon »
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puddin
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« Reply #5 on: March 29, 2011, 04:21:57 pm » |
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Make your map, people give input, IT might be adapted for a EIR map if you;d allow.
Also everyone take note, people are coming to us for help, its a good way to build more coh community in a small world.
Welcome. UNknown, LeoPhone, and some others are some good mappers, they will have some good input for you.
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Puddin' spamtmi cant really blame smokaz i mean playing against puddin is like trying to fight off breast cancer. You might win and do it and be a bad ass but you'll feel sick and mutilated forever.
Puddin' spamtm is soulcrushing... what's hard to understand about that?
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germanbacondragon
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« Reply #7 on: March 29, 2011, 05:33:50 pm » |
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k. i will show some more photos later when i finish with the main stuff today then i will probly go back and add more details to it, sugestions, and final touches if im ready
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germanbacondragon
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« Reply #8 on: March 29, 2011, 07:16:38 pm » |
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Well i got the main part done, alot of smaller details and all the reosorce points. i also decided not to put this for this mod, the next map im thinking of is going to be made for mostly tank battles but im not for sure. This is what i have done so far, as you can see alot of changes and some of those blank spots are hills its a bit hard to tell from a screenshot. and again the photo landscape is a bit blurry. if you have any ideas plz reply.
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germanbacondragon
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« Reply #9 on: March 29, 2011, 09:58:44 pm » |
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O by the way what kind of map sizes, types do everyone like for this mod?
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Demon767
Warmap Betatester
EIR Veteran Posts: 6190
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« Reply #10 on: March 29, 2011, 10:27:37 pm » |
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Your map is starting to look like a good map for EIR actually. i like it very much.
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germanbacondragon
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« Reply #11 on: March 29, 2011, 10:35:56 pm » |
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Thanks i'v been trying to get rid of the water but I like bridge city maps so I made this my next thought is to try and make an eir map somtime in April
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germanbacondragon
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« Reply #12 on: March 30, 2011, 02:52:28 pm » |
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well i'll probly test it out but can any1 tell me the sizes of the eir maps people usually have (cant be in 500's unless if its 514 and cant me in 400's cuz those size wont work for some reoson)
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LeoPhone
Honoured Member
Posts: 0
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« Reply #13 on: March 30, 2011, 02:59:23 pm » |
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germanbacondragon
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« Reply #14 on: March 30, 2011, 05:24:51 pm » |
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ok. o by the way the test was good and the battle was all over the map.
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TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
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« Reply #15 on: April 04, 2011, 04:56:19 pm » |
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Wow this map looks awesome
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Soon™
gj icelandic i am proud of u Sometimes its like PQ doesnt carrot all.
Work Harder
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Tymathee
Donator
Posts: 9741
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« Reply #16 on: April 04, 2011, 05:00:09 pm » |
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looks really nice can you post an overview picture from worldbuilder so we can see the sectors and spawn points?
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"I want proof!" "I have proof!" "Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
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RikiRude
Donator
Posts: 4376
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« Reply #17 on: April 04, 2011, 05:11:59 pm » |
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when do you think this map will be ready to test? it looks gorgeous.
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Killer344: "Repent: sory no joke i just had savage diorea" ... or a fat ass cock sucking churchill being stupid
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