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[Map Feedback] Map pack 3
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Topic: [Map Feedback] Map pack 3 (Read 4844 times)
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Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
[Map Feedback] Map pack 3
«
on:
April 24, 2011, 12:21:38 pm »
Alittle late, and not that anything ever comes from it, but here's the feedback thread for Map pack 3.
Maps were discussing are:
The new maps that we have added are:
-6p_Keepsville
-6p_Rouen
-6p_Marshlands
Older maps getting Play time:
-8p_Normandy
-8p_Metz
Revised Maps:
-6p_Ardennes_Village (Removed a TON of trees and fixed square smoke)
-6p_Villers_Bocage (Removed some buildings, opened up the map somewhat)
Ill start it off. Keeps, put some F'en Preview mini maps for keepsville and Marshlands. kthnxbye.
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deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: [Map Feedback] Map pack 3
«
Reply #1 on:
April 24, 2011, 12:23:19 pm »
meh, im workin on graveyard 2 now tbfh.
«
Last Edit: April 24, 2011, 12:27:10 pm by deadbolt
»
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DERDBERT
Quote from: jackmccrack on August 03, 2014, 01:58:51 pm
Like Jesus, Keeps died for us
He made a funny thread for bear, and got banned.
Now bear makes his own funny thread. It's unsurprisingly not funny.
Keeps died for our funny threads.
RikiRude
Donator
Posts: 4376
Re: [Map Feedback] Map pack 3
«
Reply #2 on:
April 24, 2011, 12:30:02 pm »
Rouen is winds map right? that map is amazing, and i cant find any problems with it.
haven't played the other two or metz.
normandy needs some work i believe, the layout is weird, the beach needs wider openings and no one plays out there. The middle area needs things moved around its very clustered and just plain feels awkward, the side of the map that's opposite of the beach seems fine, and both areas near the spawn points seem ok as well.
i dont know if there is any hope for ardennes simply because most people just plain refuse to play it even though its been updated.
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Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
Tymathee
Donator
Posts: 9741
Re: [Map Feedback] Map pack 3
«
Reply #3 on:
April 24, 2011, 12:36:53 pm »
Marshalands is nice, but it's too dark. I understand the night setting but it sux having to squit and strain the whole game to play, it needs light or at least needs to be dusk.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: [Map Feedback] Map pack 3
«
Reply #4 on:
April 24, 2011, 01:22:26 pm »
ill see about changing it
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Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: [Map Feedback] Map pack 3
«
Reply #5 on:
April 24, 2011, 01:25:22 pm »
Quote from: RikiRude on April 24, 2011, 12:30:02 pm
i dont know if there is any hope for ardennes simply because most people just plain refuse to play it even though its been updated.
Gah, that kinda pisses me off that people are too lazy to properly micro their vehicles.
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nugnugx
Donator
Posts: 4051
Re: [Map Feedback] Map pack 3
«
Reply #6 on:
April 24, 2011, 01:32:03 pm »
Quote
-6p_Keepsville
-6p_Rouen
-6p_Marshlands
have not played any of those yet lol
Quote
-8p_Normandy
The map is very big for a 4v4.. it's more like 5v5 , Gork knows this.....
Quote
-8p_Metz
best map ever
Quote
-6p_Ardennes_Village (Removed a TON of trees and fixed square smoke)
Last time i played it was before the update when there were lots of trees , haven't played it yet after update
Logged
Mister Schmidt
Lawmaker
Posts: 5006
Re: [Map Feedback] Map pack 3
«
Reply #7 on:
April 24, 2011, 01:36:05 pm »
It was played yesterday in the scenario!
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Quote from: xez0 on August 29, 2014, 10:57:01 am
and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
Quote from: Smokaz on November 22, 2011, 09:01:38 am
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RikiRude
Donator
Posts: 4376
Re: [Map Feedback] Map pack 3
«
Reply #8 on:
April 24, 2011, 02:45:09 pm »
oh marshlands is good! i only know i played it because i too felt like it was far too dark, but I like the map, seems a little wide? But not too much.
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Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: [Map Feedback] Map pack 3
«
Reply #9 on:
April 25, 2011, 08:28:49 am »
bump, map pack being created tonight. Make sure I get your map via PM if you want it in. Gonna put it togather after work, about 8 hours from this posting.
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nugnugx
Donator
Posts: 4051
Re: [Map Feedback] Map pack 3
«
Reply #10 on:
April 25, 2011, 09:39:11 am »
Quote from: Groundfire on April 25, 2011, 08:28:49 am
bump, map pack being created tonight. Make sure I get your map via PM if you want it in. Gonna put it togather after work, about 8 hours from this posting.
pmed you , and to be sure i'm posting here also lol
Updated 4v4 Metz
http://www.gamefront.com/files/20212723/Metz.sga
3v3 Road to Tobruk
http://www.gamefront.com/files/20234022/6p_Road_to_Tobruk.sga
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TheVolskinator
Administrator / Lead Developer
Posts: 3012
Re: [Map Feedback] Map pack 3
«
Reply #11 on:
April 25, 2011, 01:49:00 pm »
Schmidt's rangerspam coy is OP on Metz
made my Fals go runnin'. And my Lufties just went dead x_x. Like it though. Normandy is too huge and tbh, axis seems to rape on that map. Only literal pershing spam seems to do much there. The beach is a wasteland, nobody EVER goes there except a few HTs at the opening of the round.
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If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.
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GORKHALI
EIR Veteran
Posts: 1472
Re: [Map Feedback] Map pack 3
«
Reply #12 on:
April 25, 2011, 02:31:42 pm »
Normandy do u want me to totally cut off hte beach?? and make it smaller?
current map is 640 x448
«
Last Edit: April 25, 2011, 02:46:38 pm by GORKHALI
»
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TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
Re: [Map Feedback] Map pack 3
«
Reply #13 on:
April 25, 2011, 02:33:25 pm »
Please dont, it is a great area for flanking on the sides for without it you can just set up 2-3 mgs and 2 atguns and hold 1 side of the map.
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Quote from: Grundwaffe
Soon™
Quote from: Shabtajus on May 18, 2013, 02:16:45 am
gj icelandic i am proud of u
Quote from: aeroblade56 on June 21, 2013, 11:47:37 am
Sometimes its like PQ doesnt carrot all.
Work Harder
Mister Schmidt
Lawmaker
Posts: 5006
Re: [Map Feedback] Map pack 3
«
Reply #14 on:
April 25, 2011, 03:31:57 pm »
Quote from: TheVolskinator on April 25, 2011, 01:49:00 pm
Schmidt's rangerspam coy is OP on Metz
made my Fals go runnin'. And my Lufties just went dead x_x.
Nonsense! Ranger spam only worked in conjunction with the mando spam
Logged
TheVolskinator
Administrator / Lead Developer
Posts: 3012
Re: [Map Feedback] Map pack 3
«
Reply #15 on:
April 25, 2011, 06:16:35 pm »
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUU-
;/)
Yeah, you're right..
Logged
nugnugx
Donator
Posts: 4051
Re: [Map Feedback] Map pack 3
«
Reply #16 on:
April 26, 2011, 12:20:44 am »
Groundfire it's tomorrow and *gasp* no mappack yet ?
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