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Luft-Flakvierlings
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Topic: Luft-Flakvierlings (Read 7406 times)
0 Members and 7 Guests are viewing this topic.
CrazyWR
EIR Veteran
Posts: 3616
Luft-Flakvierlings
«
on:
April 26, 2011, 07:25:51 pm »
why are they paired with tankbuster FJ's + 88s instead of with wirbles and mg34s? They are not AT units. Why not move them to the t2?
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Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: Luft-Flakvierlings
«
Reply #1 on:
April 26, 2011, 07:29:37 pm »
Because Bob got fed up with people micro-managing his doctrine design and just gave everyone everything they wanted with no questions then quit shortly after.
I can change the name of the entry and that will fix everything.
How about something like "Luftwaffe Special Weapons" It doesnt need to be "Anti-Tank Experts"
«
Last Edit: April 26, 2011, 07:31:14 pm by Groundfire
»
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CrazyWR
EIR Veteran
Posts: 3616
Re: Luft-Flakvierlings
«
Reply #2 on:
April 26, 2011, 10:06:33 pm »
because there are 2 things that give luft special weapons...just shift the flakvierliing to the group it belongs to...one is AI, the other is AT...
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smurfORnot
EIR Veteran
Posts: 4715
Re: Luft-Flakvierlings
«
Reply #3 on:
April 27, 2011, 02:15:23 am »
still,it's not like anyone will use it,lol,so does it rly matter?
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brn4meplz
Misinformation Officer
Posts: 6952
Re: Luft-Flakvierlings
«
Reply #4 on:
April 27, 2011, 03:39:25 am »
Well we hope to change that
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He thinks Tactics is a breath mint
Quote from: Unkn0wn on July 31, 2012, 03:50:15 am
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panzerman
EIR Veteran
Posts: 689
Re: Luft-Flakvierlings
«
Reply #5 on:
April 27, 2011, 04:10:14 am »
i think he wants it bad but caint cuase he prob went falls, weapons and nacker...
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Hicks58
Development
Posts: 5343
Re: Luft-Flakvierlings
«
Reply #6 on:
April 27, 2011, 01:08:51 pm »
Quote from: Groundfire on April 26, 2011, 07:29:37 pm
I can change the name of the entry and that will fix everything.
...You can change doctrine names in the launcher?
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Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
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Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: Luft-Flakvierlings
«
Reply #7 on:
April 27, 2011, 01:25:40 pm »
Quote from: Hicks58 on April 27, 2011, 01:08:51 pm
...You can change doctrine names in the launcher?
Yessir
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Hicks58
Development
Posts: 5343
Re: Luft-Flakvierlings
«
Reply #8 on:
April 27, 2011, 02:13:20 pm »
In which case, could ya bring the descriptions of existing doctrines up to date?
For example, TR doesn't give 33% penetration on Zooks any more, if I recall, it's 15% now.
Would be cool if ya did, and much less confusing for the new guys.
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Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: Luft-Flakvierlings
«
Reply #9 on:
April 27, 2011, 02:47:30 pm »
Quote from: Hicks58 on April 27, 2011, 02:13:20 pm
In which case, could ya bring the descriptions of existing doctrines up to date?
For example, TR doesn't give 33% penetration on Zooks any more, if I recall, it's 15% now.
Would be cool if ya did, and much less confusing for the new guys.
Yep, that's on the table for warmap implementation. Right now im working on Doctrine icons, but i can go ahead and rewrite TR really quick.
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Hicks58
Development
Posts: 5343
Re: Luft-Flakvierlings
«
Reply #10 on:
April 27, 2011, 02:58:41 pm »
If you like, I'll have a look over the ones which are currently incorrect and let you know what to replace the descriptions with.
Hell, seeing this, I'm sure a couple of our more vocal community members wouldn't mind shouting out what's supposed to be what at the moment.
Another one off the top of my head btw, HVAP does not mention that it reduces the Pershing's splash radius.
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EliteGren
EIR Veteran
Posts: 6106
Re: Luft-Flakvierlings
«
Reply #11 on:
April 27, 2011, 03:25:19 pm »
It states that indirectly (Pershing gains VCoH HVAP) and VCoH HVAP reduces splash, so yeah.
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Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Hicks58
Development
Posts: 5343
Re: Luft-Flakvierlings
«
Reply #12 on:
April 27, 2011, 04:09:24 pm »
Not everybody knows right off the top of their heads that vCoH HVAP does that to the Pershing, and it's one line of text lol.
This is mainly for the benefit of the nubs, not us lot that have been here for multiple years and already know the game inside out and back to front. x.x
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PonySlaystation
EIR Veteran
Posts: 4136
Re: Luft-Flakvierlings
«
Reply #13 on:
April 27, 2011, 04:19:06 pm »
I'm guessing it's the same thing as upgun sherman, I don't think it needs to state that, it would just scare new players away from getting it.
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EliteGren
EIR Veteran
Posts: 6106
Re: Luft-Flakvierlings
«
Reply #14 on:
April 27, 2011, 04:23:36 pm »
Actually it's -66% splash and like triple penetration. No idea
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Hicks58
Development
Posts: 5343
Re: Luft-Flakvierlings
«
Reply #15 on:
April 27, 2011, 04:41:24 pm »
It's not quite triple penetration, infact the penetration is different for every tank.
But the clearest example would be that penetration against Tigers goes up from 0.5 to 1.09 I cant remember the Panther and the Jagd off the top of my head, but the Panther is from 0.65 up to 0.88 and the Jagd is somewhere around 0.4 up to roughly 0.7 I'll give the RGD's a check later if somebody doesn't beat me to it... Oh, and dont forget max range modifier of 0.9 and medium range being 0.95
The splash you got more or less right.
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CrazyWR
EIR Veteran
Posts: 3616
Re: Luft-Flakvierlings
«
Reply #16 on:
April 27, 2011, 10:30:32 pm »
Quote from: panzerman on April 27, 2011, 04:10:14 am
i think he wants it bad but caint cuase he prob went falls, weapons and nacker...
nah, I just dont want an 88, just a vierling and a wirble, so it'd be nice not to have to buy 2 unlocks just for pure AI weapons...I happen to think PE has the best AT of any faction if used properly, so I don't need help with that area...seems like a silly grouping...
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smurfORnot
EIR Veteran
Posts: 4715
Re: Luft-Flakvierlings
«
Reply #17 on:
April 27, 2011, 10:40:54 pm »
hmm,strange considering that u have TD,who should excell,well,at AT ?!
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CrazyWR
EIR Veteran
Posts: 3616
Re: Luft-Flakvierlings
«
Reply #18 on:
April 27, 2011, 11:29:25 pm »
well, jagd is my favorite unit in all of COH so...ya.
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Smokaz
Honoured Member
Posts: 11418
Re: Luft-Flakvierlings
«
Reply #19 on:
March 13, 2012, 01:28:09 pm »
Still sucks ass!
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