Unkn0wn
No longer retired
Posts: 18379
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« Reply #120 on: May 24, 2011, 06:11:15 am » |
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Note that the vet requirement descriptions in the launcher are still inaccurate, they reflect the old vet levels.
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Mister Schmidt
Lawmaker
Posts: 5006
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« Reply #121 on: May 24, 2011, 06:13:34 am » |
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And TD are still missing some doctrine stuff
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and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
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MittinsKittens
Donator
Posts: 916
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« Reply #122 on: May 24, 2011, 06:14:40 am » |
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Apparently they still need to do the SQL for it... (whatever the fuck that means :s)
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EiRNames:- MittinsKittens & FlutterShyPegasus
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8thRifleRegiment
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« Reply #123 on: May 24, 2011, 06:18:09 am » |
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EirMod haz gold star. Very nice
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I will never forget the rage we enduced together Ohh Good, AmPm can pay in Doubloons.
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skaffa
Honoured Member
Posts: 3130
The very best player of one of the four factions.
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« Reply #124 on: May 24, 2011, 06:21:55 am » |
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VET FOR EVERYONE !!
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bad luck skaffa> creates best and most played eir maps > hated for creating best and most played eir maps
47k new all time record?
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
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kwiatekkek
okultysta, mistyk, szachista i alpinista.
Posts: 702
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« Reply #125 on: May 24, 2011, 06:23:52 am » |
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Quote - Vet purchasing removed from the launcher, units gain vet ingame again - General vet requirements increased to 15 60 150 from 10 40 80 (Individual unit modifiers remain largely unchanged) - All surviving units will now gain 3 xp after every game (Will enable non combat units to gain vet)
YAY !!!
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"L2P" is like a Auswitcz tattoo on your arm, a mark of the survivor.
*cough* Team Lead is Allied bias, just FYI
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Groundfire
EIRR community manager
EIR Veteran Posts: 8511
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« Reply #127 on: May 24, 2011, 06:40:52 am » |
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Well fuck me sideways, im calling off work. I looked at the OP and it said "Patch is now Live" and Im like "I didnt write that wtf?" lol
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #128 on: May 24, 2011, 06:44:06 am » |
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TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
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« Reply #129 on: May 24, 2011, 06:44:36 am » |
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Well fuck me sideways, im calling off work. Well fuck me sideways, What?
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Soon™
gj icelandic i am proud of u Sometimes its like PQ doesnt carrot all.
Work Harder
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8thRifleRegiment
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« Reply #130 on: May 24, 2011, 06:55:17 am » |
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Ground were you sleep postsing again. Man i told you vodka is not for you
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #131 on: May 24, 2011, 08:29:42 am » |
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The +3xp after game and dual T3 + T2 change hasn't been implemented yet FYI. It's going to be in with the next launcher patch which will also feature the new unit icons. Eirrmod was working on it tonight but it was getting late, I think he'll finish it up for release tomorrow.
Working on fixing the launcher vet descriptions and requirements now. (Currently units will not be displaying their proper vet level in the launcher)
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Poppi
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« Reply #132 on: May 24, 2011, 10:41:08 am » |
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isnt the +3xp a way for players to abuse the xp system?
What does this dual T3 unlock mean?
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TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
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« Reply #133 on: May 24, 2011, 10:43:38 am » |
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isnt the +3xp a way for players to abuse the xp system?
What does this dual T3 unlock mean?
You will be able to buy 3 teir 2s and 2 teir 3s instead of 2 teir 2s and 2 teir 3s
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Tymathee
Donator
Posts: 9741
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« Reply #134 on: May 24, 2011, 11:20:14 am » |
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when you say surviving units, if u retreat something, it gets +3xp? or does it have to be on for a certain amount of time?
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"I want proof!" "I have proof!" "Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
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MittinsKittens
Donator
Posts: 916
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« Reply #135 on: May 24, 2011, 11:37:03 am » |
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and what about the units that don't get called in at all?
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #136 on: May 24, 2011, 11:58:57 am » |
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I don't know the specifics about the code but I think it'll mean any unit that doesn't die. Regardless of whether or not they get called in.
I don't see how people would abuse it, we've run with a similar system in the old EIR for a very long time without any issues. 3 XP is a very marginal amount that will only make a difference for non-combat units which have very low vet requirements.
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AmPM
Community Mapper
Posts: 7978
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« Reply #137 on: May 24, 2011, 12:00:51 pm » |
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I mean, if you really want to play 140 games with that KT without calling it in to get it to Vet 3 for free....
How is this exploitable again?
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #138 on: May 24, 2011, 12:04:16 pm » |
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250 games actually, the new vet 3 requirement for the KT is 750 XP :p
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Killer344
The Inquisitor
Posts: 6904
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« Reply #139 on: May 24, 2011, 12:07:45 pm » |
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lmao
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If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
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