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Author Topic: MP advantage  (Read 2622 times)
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RikiRude Offline
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Posts: 4376



« on: June 03, 2011, 09:35:30 am »

I feel that this should be upped a little, maybe so it's 500mp you get with each increment?

I mean what's more useful adding two more volks/rifles/maybe another two tommies? Or getting more muni and being able to get more stickies/fausts/brens on your people?

Does anyone else actually use T2/T3 MP advantage? Or do I just have a preference to mu and fu?
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Unkn0wn Offline
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« Reply #1 on: June 03, 2011, 09:36:30 am »

Moved to eir related discussion, since this doesn't technically fall under 'balance'.
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CptHater Offline
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« Reply #2 on: June 03, 2011, 10:32:43 am »

ya i do t3 with my mandos and t2 with armor company but ya would be nice maybe 450 mp or 500 bonus
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PonySlaystation Offline
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Posts: 4136



« Reply #3 on: June 03, 2011, 12:02:41 pm »

Basically you choose between two riflemen or two BARs. It's pretty fair. Some companies need ammo and some need manpower. The fuel advantages are however way too small to be worth it, always.
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NightRain Offline
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« Reply #4 on: June 03, 2011, 02:07:55 pm »

Basically you choose between two riflemen or two BARs. It's pretty fair. Some companies need ammo and some need manpower. The fuel advantages are however way too small to be worth it, always.

2 fuel advantages gives you a extra stug Cheesy
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Jstek Offline
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« Reply #5 on: June 03, 2011, 02:53:00 pm »

As i understand it the advantages dont stack.

AKA..  Tier one fuel is 100.  Unlocked you get extra 100 fuel.
Tier two fuel is 200.  Unlocked you only get 200 fuel, not 300 fuel with the T1 unlocked too.
Tier three is 300 fuel.  But unlocked you only get up to 300 fuel.  Not 100+200+300=600

I may be wrong but I can swear I was building a new company and needed 200 more fuel so i used the unlock and only had 80 fuel available, after the unlock.  which only added me like 100 units.


Someone mind clarifying this?  Perhaps its a bug.
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Mister Schmidt Offline
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« Reply #6 on: June 03, 2011, 02:54:46 pm »

It's supposed to be like that.
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brn4meplz Offline
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« Reply #7 on: June 03, 2011, 02:57:53 pm »

Alot of my companies run the T3 fuel advanatge. I take them all pretty evenly across the board. it just depends on the company I'm building.

Each level of Advanatges is the same increment, it lists the total bonus you would have at each level.

So +100 Fuel, +200 +300 above base. not 600 total with all 3. The figures are carefully balanced around the last time we changed them. Some pricing has changed in the interim but the objective is still met and no advantage is particularly out of hand then another.

Again this depends on company builds. I've had times where I have 0 manpower and still have 300 munitions, in which case I take the extra 1200mp.
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lionel23 Offline
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« Reply #8 on: June 03, 2011, 03:40:44 pm »

I run T3 MP for my US Infantry to squeeze in more rangers, same with my Blitz company so I can field 31 grenadiers with 2 tigers.  2 MU or 3 MU (depending if I'm going super heavy infantry) for most companies, and of course T1 Fuel cause you're capped on how many tanks you can bring in and fuel is usually never an issue unless you're trying to squeeze jeeps or a halftrack in.
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