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Author Topic: Seriously EIRR?  (Read 11406 times)
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AmPM Offline
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Posts: 7978



« Reply #20 on: June 22, 2011, 11:54:15 am »

thats what happend to axis vet tanks all the time


either you get some onmap/offmap arty shit on it while repairing or some gay m10s / tetrachs / airbornes are vethunting you

playing as allies ur not used to loose tanks when not attacking

This.
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #21 on: June 22, 2011, 12:04:46 pm »

I dodged the reticle with my Firefly and still got hit wtf tampons
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LeoPhone Offline
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« Reply #22 on: June 22, 2011, 12:33:32 pm »

I dodged the reticle with my Firefly and still got hit wtf tampons

the reticle actually shows up twice and doesn't really has to do anything with where the rocket hits.
maybe I could make it so it does though. it makes more sense like that now you say it.
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8thRifleRegiment Offline
EIR Veteran
Posts: 2210



« Reply #23 on: June 22, 2011, 01:23:22 pm »

each side has thier own way of getting rid of tanks, allies have disposeable tank destoryers and offmaps. Ie. Button+Foo=Tank dead

and the axis have just offmaps. One in particular.
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #24 on: June 22, 2011, 03:32:59 pm »

each side has thier own way of getting rid of tanks, allies have disposeable tank destoryers and offmaps. Ie. Button+Foo=Tank dead

and the axis have just offmaps. One in particular.

Actually, it has 2.

Rocket Artillery. While it is rather random it has the potential of destroying it even if it hits on everything on the side and nothing on the middle haha-
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spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #25 on: June 22, 2011, 07:50:41 pm »

You call it 'new', I call it bad doctrine design, and i'm referring to a time when crocs had tank shock! I hope offmaps are those things that good players consider it below themselves to use, so hopefully I might get a few good games in the future that are actually determined on micro rather than clicking fucking buttons.
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AmPM Offline
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« Reply #26 on: June 22, 2011, 08:33:30 pm »

You call it 'new', I call it bad doctrine design, and i'm referring to a time when crocs had tank shock! I hope offmaps are those things that good players consider it below themselves to use, so hopefully I might get a few good games in the future that are actually determined on micro rather than clicking fucking buttons.

Clicking buttons is micro.

I really don't care, I'm used to allies having win buttons and suicide m10 rushes so when I lose my allued units to similar stuff it doesn't bother me. Offmaps as an idea are fine. But they should cost munitions to buy. No reason they should be free.
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Katusha Offline
EIR Veteran
Posts: 989



« Reply #27 on: June 22, 2011, 09:12:37 pm »

Correct me if I'm wrong but doesn't that homing missile take off a little more than half a cromwell HP? Because when i saw it used it took off that mount, and did not seem OP at all. I cannot imagine it killing a pershing after seeing it do just half HP damage to a cromwell.

I could be wrong, after all I've only seen this ability used once on a cromwell (which may or may not have had ablative armor).
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Demon767 Offline
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EIR Veteran
Posts: 6190



« Reply #28 on: June 22, 2011, 09:15:48 pm »

It will annihilate health health of every tank, it will severly damage the pershing
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Nevergetsputonlistguy767
RikiRude Offline
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« Reply #29 on: June 22, 2011, 10:46:32 pm »

i think the problem is its like a henchel run, a guaranteed cheap shot. not sure how many us off maps can hit with accuracy like that and do damage like that. i feel its an ability that allies would fair better in having. though, its a real axis weapon, so thats quite moot  Tongue
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Killer344: "Repent: sory no joke i just had savage diorea"
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AmPM Offline
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« Reply #30 on: June 22, 2011, 10:54:26 pm »

I think that it's stupid to lose units to a click of a button that cost the enemy nothing to get, since apparently, according to people, PP and Tier are not a cost.

So Offmaps are free killing tools at your disposal, unlike every other unlock. To bring them in line they should have a resource cost associated with them.

Want to get an AT Missile? 100mu each use + SP cost. Same should go for all offmaps, adjust price to balance.

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Demon767 Offline
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EIR Veteran
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« Reply #31 on: June 22, 2011, 10:57:05 pm »

no Ampm, offmaps would become entirely useless then. Why spend resources on an ability that costs munitions, doctrine, SP. That can be dodged 50% of the time.

unforuntely your reasoning fails as you overlooked the bigger impact it will cause.
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AmPM Offline
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« Reply #32 on: June 22, 2011, 11:03:59 pm »

no Ampm, offmaps would become entirely useless then. Why spend resources on an ability that costs munitions, doctrine, SP. That can be dodged 50% of the time.

unforuntely your reasoning fails as you overlooked the bigger impact it will cause.

Why spend resources on a mortar that can be dodged, and WTFPWND by an offmap that is free?

Everything else in the game comes at a cost to your company. Why are offmaps different? Are you telling me that the RX would be useless if it costs say, 40mu per use?

Or if Rocket Barrage was 50mu per use?

They would still be worth taking. That's why I said adjust numbers to balance.

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Demon767 Offline
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« Reply #33 on: June 22, 2011, 11:13:07 pm »

You said 100mu WTF
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BigDick
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« Reply #34 on: June 22, 2011, 11:20:17 pm »

no offense but i generally find it a bit retarded when people did not played for years and come back to mod getting ownd by good players and say they got ownd by no micro and only clicking a button and everything is op

Actually, it has 2.

Rocket Artillery. While it is rather random it has the potential of destroying it even if it hits on everything on the side and nothing on the middle haha-

you forgot about the V1? i killed several pershings, fireflies, churchills with V1....sure there is some luck and good timing involved but you can do that....on the other hands no one will come and say the V1 is OP (excluding Tym .. he will say every axis unit/ability is op ...even flammenwerfer HT)
and an other offmap is the henchel run that can kill tanks.....

but usually you see much more offmaps being able to kill vehicles by allies

especially PE vehicles...i had so many vet marders 50mm HTs mortar HTs etc. killed by earthshaker, saturation barrage typhoon run. bombing run, foo, lancaster, and even that "overwatch arty like" AI offmap and strafes kills this stuff

i think the problem is its like a henchel run, a guaranteed cheap shot. not sure how many us off maps can hit with accuracy like that and do damage like that. i feel its an ability that allies would fair better in having. though, its a real axis weapon, so thats quite moot  Tongue

henchel is an other thing but because the amount of damage that does if there are several vehicles on the field...
and it even targets AT guns

to compare that with 1 rocket that does some damage is just stupid

sure its annoying if your tank is almost dead and you want to go back for repair and you gets hit by an offmap....
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RikiRude Offline
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« Reply #35 on: June 22, 2011, 11:27:35 pm »

its not stupid to compare the two when i was talking about the accuracy/chance to hit your intended target  Roll Eyes
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BigDick
Guest
« Reply #36 on: June 22, 2011, 11:38:50 pm »

henchel is similar in its area vs not moving targets and has better accuracy vs moving targets

the big difference is henchel spawns millions of X-7  Roll Eyes

i had yesterday a game were an X-7 hit the roof of a building on other street side that targeted a not moving sherman  Roll Eyes
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AmPM Offline
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Posts: 7978



« Reply #37 on: June 22, 2011, 11:43:51 pm »

You said 100mu WTF

Quote
Want to get an AT Missile? 100mu each use + SP cost. Same should go for all offmaps, adjust price to balance.

Read the bold part Demon =)

I just threw 100 in because it was a nice even number.
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spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #38 on: June 23, 2011, 12:05:20 am »

BigDick, did you read what I said? I don't mind losing, and I can acknowledge that I'm not a good player, and that I was stupid enough to run 5 95mm cromwells, but some things just shouldn't exist.
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Demon767 Offline
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EIR Veteran
Posts: 6190



« Reply #39 on: June 23, 2011, 12:33:19 am »

Aight my bad ampm missed that lol
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