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[CW] Button Should Be Gone.
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Topic: [CW] Button Should Be Gone. (Read 28153 times)
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Spartan_Marine88
EIR Veteran
Posts: 4838
Re: [CW] Button Should Be Gone.
«
Reply #20 on:
July 08, 2011, 09:47:14 am »
Quote from: Mysthalin on July 08, 2011, 09:41:22 am
You were the one that screamed "bias!" at speedy first(in the form of "my axis tanks should rape everything" statement). He had every right to respond in kind.
I most certainly did not.
Logged
Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
AmPM
Community Mapper
Posts: 7978
Re: [CW] Button Should Be Gone.
«
Reply #21 on:
July 08, 2011, 09:47:58 am »
We could just balance it, make the PFaust have a 6 second stun =)
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Mysthalin
Tired King of Stats
Posts: 9028
Re: [CW] Button Should Be Gone.
«
Reply #22 on:
July 08, 2011, 09:54:03 am »
You didn't?
Quote from: Spartan_Marine88 on July 08, 2011, 08:51:02 am
Stop thinking because your axis you should have invincible tanks that should trollolol all over the allies.
Then what was this particular sentence meant to convey, if not an implication towards speedy's alleged bias?
Quote
you can push the button squad using a bike e.g
You can't. Buttoning soldiers will not attempt to dodge anything - not even tanks that are about to crush them.
Logged
BigDick
Guest
Re: [CW] Button Should Be Gone.
«
Reply #23 on:
July 08, 2011, 09:54:56 am »
Quote from: AmPM on July 08, 2011, 09:47:58 am
We could just balance it, make the PFaust have a 6 second stun =)
nah better give lmgs buttoning
seriously that ability should be removed entirely
Quote from: Mysthalin on July 08, 2011, 09:54:03 am
You can't. Buttoning soldiers will not attempt to dodge anything - not even tanks that are about to crush them.
then some people i have played must be stupidly gave their button squads movement orders, because i managed to stop buttoning several of times by pushing with a vehicle
«
Last Edit: July 08, 2011, 09:57:17 am by BigDick
»
Logged
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: [CW] Button Should Be Gone.
«
Reply #24 on:
July 08, 2011, 09:59:21 am »
Quote from: BigDick on July 08, 2011, 09:54:56 am
then some people i have played must be stupidly gave their button squads movement orders, because i managed to stop buttoning several of times by pushing with a vehicle
if even one of the buttoning soldiers gets moved (by vehicle etc) the entire squad tries to shift with, thus breaking the button.
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DarkSoldierX
EIR Veteran
Posts: 3015
Re: [CW] Button Should Be Gone.
«
Reply #25 on:
July 08, 2011, 09:59:47 am »
IDK wut the problem is with assaulting these positions and keeping brens away. Yes when your against british you dont send your P4 in and rape all he has, you soften it up with a indirect and simply move in right after that. No problem. G43 will surpress them when they try to advance on my tanks, whats what I do.
1.Button troops are totally immobile, during the ability, and I tent to exploit this.
2. When they wanna get in range, just say, too fucking bad, they try to move up blam they are getting kited/raped my AI.
So yeah, the direct counter to button is mortar/g43 troops/assault grens. Hell, even before I started playing allied alot that was exactly what I did. And my SE ist just instaraped them before their gun got disabled.
Now what I could agree with is a exhaustion time with buttoning, lasting 5 seconds, and a 1.5x cooldown/reload modifier due to waisting all there damn ammo.
Logged
Quote from: nugnugx on June 03, 2011, 11:42:22 am
two words
atgs and fireflies
Looks who's butthurt
Quote from: BigDick on January 08, 2012, 06:47:44 am
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear
AmPM
Community Mapper
Posts: 7978
Re: [CW] Button Should Be Gone.
«
Reply #26 on:
July 08, 2011, 10:01:48 am »
Quote from: DarkSoldierX on July 08, 2011, 09:59:47 am
IDK wut the problem is with assaulting these positions and keeping brens away. Yes when your against british you dont send your P4 in and rape all he has, you soften it up with a indirect and simply move in right after that. No problem. G43 will surpress them when they try to advance on my tanks, whats what I do.
1.Button troops are totally immobile, during the ability, and I tent to exploit this.
2. When they wanna get in range, just say, too fucking bad, they try to move up blam they are getting kited/raped my AI.
So yeah, the direct counter to button is mortar/g43 troops/assault grens. Hell, even before I started playing allied alot that was exactly what I did. And my SE ist just instaraped them before their gun got disabled.
Now what I could agree with is a exhaustion time with buttoning, lasting 5 seconds, and a 1.5x cooldown/reload modifier due to waisting all there damn ammo.
You know G43 suppression is going away right? =)
Logged
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: [CW] Button Should Be Gone.
«
Reply #27 on:
July 08, 2011, 10:03:58 am »
Quote from: AmPM on July 08, 2011, 10:01:48 am
You know G43 suppression is going away right? =)
Just like how they said it was never coming in in the first place?
Logged
NightRain
EIR Veteran
Posts: 3908
Re: [CW] Button Should Be Gone.
«
Reply #28 on:
July 08, 2011, 10:04:46 am »
Mortar isn't reliable when attacking, it is only useful when willing to sit behind mg and a pak while waiting for a opportunity and this isn't a good tactic to be exact. When thinking of a Button squad they are very least defended by a MG and ATG, thus a Defensive position. The Button doesn't HAVE to charge if YOU are the one forced to make the breakthrough to destroy the defencive line. Your armor automatically becomes useless when attacking a British position. Flank it? No, Button squad moves up, buttons while support weapons turn to face the threat.
Not everyone has G43s (wehrmacht) nor rapid deployment mortars which Panzer Elite has DarkSoldier. Wehrmacht has only assault versus Button squad that can reliably, and quickly neutralize the threat.
I have a question.
Where do British Need their Button anyway? They have the same tools as Americans (- sticky bombs) to deal with Armor which in return they get one of the best tank hunters aka Firefly.
Where do British need Button?
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Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: [CW] Button Should Be Gone.
«
Reply #29 on:
July 08, 2011, 10:13:43 am »
Quote from: NightRain on July 08, 2011, 10:04:46 am
Where do British need Button?
Yes the almighty Fire Fly, so awesome at long range, but cant defeat shit up close due to its de buffs for close range combat
Logged
RoyalHants
EIR Veteran
Posts: 2109
Re: [CW] Button Should Be Gone.
«
Reply #30 on:
July 08, 2011, 10:13:56 am »
Where do pgrens NEED sprint
Where do Volks NEED Panzer fausts
Where do Rifles NEED stickys
they need them because it makes them unique and all able to carry out tasks in capable hands
Logged
Quote from: Mysthalin on May 27, 2013, 09:05:15 am
Yeah calbanes, I mean - some people like smokaz are still yet to win a single game, even though they've been around here for years.
NightRain
EIR Veteran
Posts: 3908
Re: [CW] Button Should Be Gone.
«
Reply #31 on:
July 08, 2011, 10:16:17 am »
Quote from: Spartan_Marine88 on July 08, 2011, 10:13:43 am
Yes the almighty Fire Fly, so awesome at long range, but cant defeat shit up close due to its de buffs for close range combat
Debuffs are gone. Removed long time ago.
* Firefly reload time decreased to 7.5 seconds, long range reload modifier nerfed to .735
Quote from: RoyalHants on July 08, 2011, 10:13:56 am
Where do pgrens NEED sprint
Where do Volks NEED Panzer fausts
Where do Rifles NEED stickys
they need them because it makes them unique and all able to carry out tasks in capable hands
Does not answer the question I've asked. Being Unique in a broken way isn't the answer.
«
Last Edit: July 08, 2011, 10:20:28 am by NightRain
»
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DarkSoldierX
EIR Veteran
Posts: 3015
Re: [CW] Button Should Be Gone.
«
Reply #32 on:
July 08, 2011, 10:19:11 am »
Quote from: AmPM on July 08, 2011, 10:01:48 am
You know G43 suppression is going away right? =)
Actually it will still be there if you read correctly, just that now it wont instasurpress through cover and smoke, it will work like other suppression tools by increasing the suppression of the weapon itself(it already did this, just not enough to surpress on its own, only to keep the instant surpression inplace).
Quote from: NightRain on July 08, 2011, 10:04:46 am
Mortar isn't reliable when attacking, it is only useful when willing to sit behind mg and a pak while waiting for a opportunity and this isn't a good tactic to be exact. When thinking of a Button squad they are very least defended by a MG and ATG, thus a Defensive position. The Button doesn't HAVE to charge if YOU are the one forced to make the breakthrough to destroy the defencive line. Your armor automatically becomes useless when attacking a British position. Flank it? No, Button squad moves up, buttons while support weapons turn to face the threat.
Not everyone has G43s (wehrmacht) nor rapid deployment mortars which Panzer Elite has DarkSoldier. Wehrmacht has only assault versus Button squad that can reliably, and quickly neutralize the threat.
I have a question.
Where do British Need their Button anyway? They have the same tools as Americans (- sticky bombs) to deal with Armor which in return they get one of the best tank hunters aka Firefly.
Where do British need Button?
1.Mortar is the starter of a attack.... it destroys that .30 and when they bren squad buttons you, with your significant range you should easily mortar them to death. You also don't need paks and a MG42 to defend your mortar. And if the enemy is being as defensive as you say you have the time to mortar him, and when he moves out he is at a weakpoint.
2. Flanks with infantry and tank, focus fire the bren then the vickers.
3.Where do british need button? Where do axis need tiger? they have P4? Where do americans need .30, they have bars. Where do axis need assault? They have mortars and grenades! Where do americans need M10, they have sticky.
Basically, what I just said is stupid, and what you just said is stupid. They need the tools because they give more tactical options. I think the "where do british need" argument is totally moot because its baseless and one can say that for any ability of the enemy faction.
Again, what do people think of the 5 sec -1 speed, 10 sec 1.5x cooldown, 1.5x reload?
Logged
DarkSoldierX
EIR Veteran
Posts: 3015
Re: [CW] Button Should Be Gone.
«
Reply #33 on:
July 08, 2011, 10:19:56 am »
Quote from: NightRain on July 08, 2011, 10:16:17 am
Debuffs are gone. Removed long time ago.
Still in just lessened.
Logged
RoyalHants
EIR Veteran
Posts: 2109
Re: [CW] Button Should Be Gone.
«
Reply #34 on:
July 08, 2011, 10:22:25 am »
Yet how are they broken 30 range is good but factor in 5 of that is useless b\c at that range (25-30) the axis tank can reverse out
And then factor in that it takes the entire squad from firing while sticky and panzerfaust takes one
And then finally factor in the cost of the upgrade 90 Muni which alone does not warrant just a lmg for this cost and a rather moderate one aswell
Logged
NightRain
EIR Veteran
Posts: 3908
Re: [CW] Button Should Be Gone.
«
Reply #35 on:
July 08, 2011, 10:31:01 am »
Quote from: RoyalHants on July 08, 2011, 10:22:25 am
Yet how are they broken 30 range is good but factor in 5 of that is useless b\c at that range (25-30) the axis tank can reverse out
And then factor in that it takes the entire squad from firing while sticky and panzerfaust takes one
And then finally factor in the cost of the upgrade 90 Muni which alone does not warrant just a lmg for this cost and a rather moderate one aswell
Moderate? 2x Brens are Far superior to 1x LMG42. The Button in the whole thing is just a massive bonus.
Buttoning at max range ensures a full halt to the assault and even if it is stupid to do it at max range. It still gives you time to bang the tank with 2 Anti tank gun shells dealing at max 300 damage. For a mere P4 that is half of its health.
For sticky and faust they are one shot abilities. They do not disable a tank for 20 seconds. Sticky blows engine, faust damages (if lucky) crits engine. Button disables the whole tank.
Logged
RoyalHants
EIR Veteran
Posts: 2109
Re: [CW] Button Should Be Gone.
«
Reply #36 on:
July 08, 2011, 10:39:58 am »
I have rarely seen a bren get 2x buttons off
Logged
Katusha
EIR Veteran
Posts: 989
Re: [CW] Button Should Be Gone.
«
Reply #37 on:
July 08, 2011, 10:41:55 am »
I think he meant that you get 2 Bren guns for 90 MU, which is more DPS than 1 LMG
Logged
RoyalHants
EIR Veteran
Posts: 2109
Re: [CW] Button Should Be Gone.
«
Reply #38 on:
July 08, 2011, 10:43:22 am »
Yes i know but hes saying that fausts and stickies are 1 shot abilities and i'd like to ask how button isn't
Logged
NightRain
EIR Veteran
Posts: 3908
Re: [CW] Button Should Be Gone.
«
Reply #39 on:
July 08, 2011, 10:54:00 am »
Quote from: RoyalHants on July 08, 2011, 10:43:22 am
Yes i know but hes saying that fausts and stickies are 1 shot abilities and i'd like to ask how button isn't
Faust Fires, its on cooldown
Sticky is thrown, it is on cooldown
Button starts and lasts for that up to 17 seconds, then comes down on cooldown. That's what I meant.
However, there is still no real reason why British need their Button. They have the necessary vehicle disablers they need.
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