*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
September 22, 2024, 08:28:10 pm

Login with username, password and session length

Resources

Recent posts

[September 06, 2024, 11:58:09 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]

[December 25, 2022, 11:36:26 am]
Pages: [1] 2 3   Go Down
  Print  
Author Topic: Cloaking Falls  (Read 12199 times)
0 Members and 20 Guests are viewing this topic.
jackmccrack Offline
EIR Veteran
Posts: 2484


« on: July 29, 2011, 05:06:59 pm »

I think Cloaking Falls are a bit OP at the moment because they can cloak in, alpha strike, and SPRINT back home.

If the ability stays I want to see Allied anti-stealth abilities improved (scouting jeeps +100hp, +10 detection).

We as a community stress faction difference and shun mirrored factions and right now I think Cloaking Falls are better than Stormtroopers.
Logged

Let's talk about PIATs in a car.
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
*
Posts: 6294


« Reply #1 on: July 29, 2011, 05:07:51 pm »

Agreed
Logged

Quote from: Grundwaffe
Soon™
gj icelandic i am proud of u  Smiley
Sometimes its like PQ doesnt carrot all.

Work Harder
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #2 on: July 29, 2011, 05:08:14 pm »

QQ

Less assault engies and more bars dude. Sprint is on a cooldown.
Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #3 on: July 29, 2011, 05:12:41 pm »

well when you look at the fact that you need T4 for them to move cloacked,then fucking yes,they should be better than storms  Roll Eyes
Logged
TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« Reply #4 on: July 29, 2011, 05:16:47 pm »

Activate cloak -> move to cover -> get bonuses and alpha strike the living fuck out of everything -> cloak again and hide -> gain ludicrous amounts of XP.

Mkkay, so what allied T4 allows infantry to come close to that--or offers anything more then larger-then-normal accuracy or damage buffs to units in general?

I dunno, its a thin line. Fals CAN be countered if youre expecting them, but can also roflstomp pretty much everything (3-shreck Fal TBs = cloak bonus alpha strike anything up to a sherman).
Logged

Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.

Getting EiR:R Released on Steam

Forum Rules & Guidelines
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #5 on: July 29, 2011, 05:18:51 pm »

hmmm,dont keep shermsn on first line  Roll Eyes
have infantry in front of tanks  Roll Eyes
once supressed,there goes large munition investment...
Logged
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #6 on: July 29, 2011, 05:20:10 pm »

Activate cloak -> move to cover -> get bonuses and alpha strike the living fuck out of everything -> cloak again and hide -> gain ludicrous amounts of XP.

Mkkay, so what allied T4 allows infantry to come close to that--or offers anything more then larger-then-normal accuracy or damage buffs to units in general?

I dunno, its a thin line. Fals CAN be countered if youre expecting them, but can also roflstomp pretty much everything (3-shreck Fal TBs = cloak bonus alpha strike anything up to a sherman).

*Prepares to list all the doctrine abilities*

**Realizes that its Volsk**

Besides, Im fairly sure they are not intended to get 3 shreks.
Logged
jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #7 on: July 29, 2011, 05:22:41 pm »

yeah its true BAR suppress works wonders but those fuckers are hard to catch man
Logged
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #8 on: July 29, 2011, 05:23:36 pm »

just imagine its a guy who just stole your bicycle, cycled past your window with his tongue out his mouth and his hands stretching out his chins going "blaaaahhhh"

that'll help you chase
Logged
TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« Reply #9 on: July 29, 2011, 05:30:12 pm »

Mine cover.

-random explosion-

-bodies suddenly appear-

http://www.youtube.com/watch?v=woySeSNBL3o
Logged
RikiRude Offline
Donator
*
Posts: 4376



« Reply #10 on: July 29, 2011, 05:33:53 pm »

the problem with the chase is there can be fg42s in cover waiting for what ever is chasing.
Logged



Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
Mysthalin Offline
Tired King of Stats
*
Posts: 9028


« Reply #11 on: July 29, 2011, 05:41:07 pm »

The problem is shrek units shouldn't be able to cloak and move in the first place.

Especially not shrek units that cloak and get damage bonuses out of cloak and cost less than stormtroopers.
Logged

TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« Reply #12 on: July 29, 2011, 05:44:57 pm »

The problem is shrek units shouldn't be able to cloak and move in the first place.

Especially not shrek units that cloak and get damage bonuses out of cloak and cost less than stormtroopers.

+1
Logged
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #13 on: July 29, 2011, 06:07:55 pm »

how much dmg bonus does it get?
Logged
LeoPhone Offline
Honoured Member
*
Posts: 0


« Reply #14 on: July 29, 2011, 06:11:39 pm »

33% penetration
Logged
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #15 on: July 29, 2011, 06:14:46 pm »

Quote
The problem is shrek units shouldn't be able to cloak and move in the first place.

so storms are OP? why arent people complaining about them?

FJ tankbusters became from 'no one uses me' to 'OP as shit'  withouth single change to them, how?!?!??!?!
Logged
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #16 on: July 29, 2011, 06:16:42 pm »

People are spamzoring tank destoyers, 2 squads of storms or fsj will 1 hit a allied tank destroyer especially after they removed the big equalizer (+35% hp for TD with old armor) which made them a little less griefy and you didnt have to get max amount of TDs to feel that you were using your AP rounds T4

Ofc they are mad
Logged
Katusha Offline
EIR Veteran
Posts: 989



« Reply #17 on: July 29, 2011, 06:37:46 pm »

whoever is complaining about FSJ tankbusters can gtfo

60 health and soldier armor?? 4 man squad

At least people complaining about AB is justifiable, 6 men, forget how much HP, AB armor, never miss always penetrating double weapon for 180 MU
« Last Edit: July 29, 2011, 07:16:28 pm by Katusha » Logged
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #18 on: July 29, 2011, 06:59:39 pm »

whoever is complaining about FSJ tankbusters can gtfo

60 health and soldier armor?? mk! 4 man squad

At least people complaining about AB is justifiable, 6 men, forget how much HP, AB armor, never miss always penetrating double weapon for 180 MU
A cloaked moving shrek squad never misses and always penetrates lol.

Atleast AB doc isnt op,

yet lol.
Logged

two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
Katusha Offline
EIR Veteran
Posts: 989



« Reply #19 on: July 29, 2011, 07:07:24 pm »

A cloaked moving shrek squad never misses and always penetrates lol.

Atleast AB doc isnt op,

yet lol.

never misses? wtf is wrong with you, if theres a chair in front of shrek path it hits it, shrek destroys its own cover, shrek misfires, shrek lands right next to your guys, etc

RR's are 100% hit every time (except on pumas etc)
Logged
Pages: [1] 2 3   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.082 seconds with 36 queries.