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Author Topic: Cloaking Falls  (Read 12458 times)
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jackmccrack Offline
EIR Veteran
Posts: 2484


« on: July 29, 2011, 05:06:59 pm »

I think Cloaking Falls are a bit OP at the moment because they can cloak in, alpha strike, and SPRINT back home.

If the ability stays I want to see Allied anti-stealth abilities improved (scouting jeeps +100hp, +10 detection).

We as a community stress faction difference and shun mirrored factions and right now I think Cloaking Falls are better than Stormtroopers.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #1 on: July 29, 2011, 05:07:51 pm »

Agreed
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #2 on: July 29, 2011, 05:08:14 pm »

QQ

Less assault engies and more bars dude. Sprint is on a cooldown.
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #3 on: July 29, 2011, 05:12:41 pm »

well when you look at the fact that you need T4 for them to move cloacked,then fucking yes,they should be better than storms  Roll Eyes
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TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #4 on: July 29, 2011, 05:16:47 pm »

Activate cloak -> move to cover -> get bonuses and alpha strike the living fuck out of everything -> cloak again and hide -> gain ludicrous amounts of XP.

Mkkay, so what allied T4 allows infantry to come close to that--or offers anything more then larger-then-normal accuracy or damage buffs to units in general?

I dunno, its a thin line. Fals CAN be countered if youre expecting them, but can also roflstomp pretty much everything (3-shreck Fal TBs = cloak bonus alpha strike anything up to a sherman).
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #5 on: July 29, 2011, 05:18:51 pm »

hmmm,dont keep shermsn on first line  Roll Eyes
have infantry in front of tanks  Roll Eyes
once supressed,there goes large munition investment...
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #6 on: July 29, 2011, 05:20:10 pm »

Activate cloak -> move to cover -> get bonuses and alpha strike the living fuck out of everything -> cloak again and hide -> gain ludicrous amounts of XP.

Mkkay, so what allied T4 allows infantry to come close to that--or offers anything more then larger-then-normal accuracy or damage buffs to units in general?

I dunno, its a thin line. Fals CAN be countered if youre expecting them, but can also roflstomp pretty much everything (3-shreck Fal TBs = cloak bonus alpha strike anything up to a sherman).

*Prepares to list all the doctrine abilities*

**Realizes that its Volsk**

Besides, Im fairly sure they are not intended to get 3 shreks.
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #7 on: July 29, 2011, 05:22:41 pm »

yeah its true BAR suppress works wonders but those fuckers are hard to catch man
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #8 on: July 29, 2011, 05:23:36 pm »

just imagine its a guy who just stole your bicycle, cycled past your window with his tongue out his mouth and his hands stretching out his chins going "blaaaahhhh"

that'll help you chase
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TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #9 on: July 29, 2011, 05:30:12 pm »

Mine cover.

-random explosion-

-bodies suddenly appear-

http://www.youtube.com/watch?v=woySeSNBL3o
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RikiRude Offline
Donator
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Posts: 4376



« Reply #10 on: July 29, 2011, 05:33:53 pm »

the problem with the chase is there can be fg42s in cover waiting for what ever is chasing.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #11 on: July 29, 2011, 05:41:07 pm »

The problem is shrek units shouldn't be able to cloak and move in the first place.

Especially not shrek units that cloak and get damage bonuses out of cloak and cost less than stormtroopers.
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TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #12 on: July 29, 2011, 05:44:57 pm »

The problem is shrek units shouldn't be able to cloak and move in the first place.

Especially not shrek units that cloak and get damage bonuses out of cloak and cost less than stormtroopers.

+1
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #13 on: July 29, 2011, 06:07:55 pm »

how much dmg bonus does it get?
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #14 on: July 29, 2011, 06:11:39 pm »

33% penetration
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #15 on: July 29, 2011, 06:14:46 pm »

Quote
The problem is shrek units shouldn't be able to cloak and move in the first place.

so storms are OP? why arent people complaining about them?

FJ tankbusters became from 'no one uses me' to 'OP as shit'  withouth single change to them, how?!?!??!?!
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #16 on: July 29, 2011, 06:16:42 pm »

People are spamzoring tank destoyers, 2 squads of storms or fsj will 1 hit a allied tank destroyer especially after they removed the big equalizer (+35% hp for TD with old armor) which made them a little less griefy and you didnt have to get max amount of TDs to feel that you were using your AP rounds T4

Ofc they are mad
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Katusha Offline
EIR Veteran
Posts: 989



« Reply #17 on: July 29, 2011, 06:37:46 pm »

whoever is complaining about FSJ tankbusters can gtfo

60 health and soldier armor?? 4 man squad

At least people complaining about AB is justifiable, 6 men, forget how much HP, AB armor, never miss always penetrating double weapon for 180 MU
« Last Edit: July 29, 2011, 07:16:28 pm by Katusha » Logged
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #18 on: July 29, 2011, 06:59:39 pm »

whoever is complaining about FSJ tankbusters can gtfo

60 health and soldier armor?? mk! 4 man squad

At least people complaining about AB is justifiable, 6 men, forget how much HP, AB armor, never miss always penetrating double weapon for 180 MU
A cloaked moving shrek squad never misses and always penetrates lol.

Atleast AB doc isnt op,

yet lol.
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two words
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Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
Katusha Offline
EIR Veteran
Posts: 989



« Reply #19 on: July 29, 2011, 07:07:24 pm »

A cloaked moving shrek squad never misses and always penetrates lol.

Atleast AB doc isnt op,

yet lol.

never misses? wtf is wrong with you, if theres a chair in front of shrek path it hits it, shrek destroys its own cover, shrek misfires, shrek lands right next to your guys, etc

RR's are 100% hit every time (except on pumas etc)
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