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Tank hunters
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Topic: Tank hunters (Read 4234 times)
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Smokaz
Honoured Member
Posts: 11418
Tank hunters
«
on:
July 29, 2011, 05:24:43 pm »
Terrible doctrine. Whats the new one look like? has it been finalized? can we see it?
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Unkn0wn
No longer retired
Posts: 18379
Re: Tank hunters
«
Reply #1 on:
July 29, 2011, 05:25:40 pm »
It is the new one, lol. Only spare parts is missing.
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: Tank hunters
«
Reply #2 on:
July 29, 2011, 05:26:17 pm »
Thats just terrible. The current tank hunter doctrine is utter shit.
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
Smokaz
Honoured Member
Posts: 11418
Re: Tank hunters
«
Reply #3 on:
July 29, 2011, 05:27:22 pm »
Wow. total buzzkill
absolutely hate the current th, wouldnt play it if I was paid to do it (ok, maybe i would, a few months later
)
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: Tank hunters
«
Reply #4 on:
July 29, 2011, 05:46:29 pm »
Why is it total shit?
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: Tank hunters
«
Reply #5 on:
July 29, 2011, 05:50:54 pm »
Mostly because it has zero feel, zero direction and zero.. fun.
Logged
Poppi
EIR Veteran
Posts: 1080
Re: Tank hunters
«
Reply #6 on:
July 29, 2011, 05:57:55 pm »
Quote from: Mysthalin on July 29, 2011, 05:50:54 pm
Mostly because it has zero feel, zero direction and zero.. fun.
this game isnt about fun
Logged
Mister Schmidt
Lawmaker
Posts: 5006
Re: Tank hunters
«
Reply #7 on:
July 29, 2011, 05:59:26 pm »
Not for you apparantly, since every single unit you use sucks and you have nothing to counter Axis with
Logged
Quote from: xez0 on August 29, 2014, 10:57:01 am
and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
Quote from: Smokaz on November 22, 2011, 09:01:38 am
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
NightRain
EIR Veteran
Posts: 3908
Re: Tank hunters
«
Reply #8 on:
July 29, 2011, 10:45:29 pm »
Quote from: Unkn0wn on July 29, 2011, 05:46:29 pm
Why is it total shit?
APCR Marders were the only great adaption. Like Tank Reaper Anti tank guns. Now they are nerfed and the whole doc feels kinda meh...Jagdpanther isn't enough to increase the love for it.
Logged
Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
DarkSoldierX
EIR Veteran
Posts: 3015
Re: Tank hunters
«
Reply #9 on:
July 29, 2011, 11:53:31 pm »
Wuuuuuuut.
Jagdpanther is the biggest bundle of love ever.
Logged
Quote from: nugnugx on June 03, 2011, 11:42:22 am
two words
atgs and fireflies
Looks who's butthurt
Quote from: BigDick on January 08, 2012, 06:47:44 am
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear
CrazyWR
EIR Veteran
Posts: 3616
Re: Tank hunters
«
Reply #10 on:
July 30, 2011, 03:42:51 am »
Yes, jagds are super fun, but the doctrine itself doesn't provide any other incentive to play it. If I'm only playing the doctrine for unlockable units, might as well not even have the doctrine there. And honestly, the unlocks are great in TH, but the doctrine is just boring.
The top t4 just makes PE AT better at what it already is fantastic at, especially when you play the doctrine with a jagd or hetzers, so its superfluous. The middle t4 doesn't exist. The Bottom t4 is like someone got bored and just decided to find whatever units hadnt been buffed anywhere else in the doctrine and throw them all together.
The +15% accuracy is nice, but again, having like 3 useful doctrine bonuses out of 12 is just not exciting. I thought zimmerit was ok, but apparently it actually makes things worse...I'd so much rather have less chance for engine damage than anything else. Top t3 is solid, but again, it just makes PE AT better at what it does, and PE AT is already exceptional if used properly. However, I do see the need for that sort of tree, and it does its job well. I just don't see the point in using it when you can just unlock a jagd and use that to help your AT and use different doc buffs.
As for the t2s and t1s, they are effective and solid. But its the t3s and t4s that make a doctrine, and the only effective doctrine tree atm is top t4 path, which is a bit pointless, since PE AT with a jagd is already ridiculously good, or dual t3s, since bottom t4 is ridiculous and mid t4 doesnt exist.
I'd honestly rather play TH without a doctrine at the moment, perhaps it would incentivize someone creating a new one that is fun. I think I'll take a whack at one over the next week or so and see what I can come up with. Because honestly what we have now isn't exciting or fun.
Logged
velocity78
EIR Veteran
Posts: 190
Re: Tank hunters
«
Reply #11 on:
July 30, 2011, 11:20:58 pm »
I find th pretty entertaining, dont go with jaged, go duel panthers with apcr and panzer command. You will see how fast a pershing will go down with the x7 rocket and panther having ff range 20% dmg and 35% pen. Also go with the tier 2 which lets you heal from the house with g43s.
Logged
3rdCondor- just hand out reward points and ppl will shut up
tank130-How about people shut up and we hand out reward points... just a thought
Quote from: Hicks58 on August 13, 2011, 09:37:24 am
Velocity, why you no let us do public lynching?
Quote from: tank130 on November 06, 2011, 03:38:01 pm
Smurf has a serious fucking problem..
spinn72
EIR Veteran
Posts: 1802
Re: Tank hunters
«
Reply #12 on:
July 30, 2011, 11:25:16 pm »
x7 rocket is the stupidest doctrine unlock I have ever seen in any game.
ever.
Logged
velocity78
EIR Veteran
Posts: 190
Re: Tank hunters
«
Reply #13 on:
July 30, 2011, 11:30:47 pm »
I think there should be an actual plane coming from offmap along with lit up area surrounding the tank
Logged
spinn72
EIR Veteran
Posts: 1802
Re: Tank hunters
«
Reply #14 on:
July 31, 2011, 12:54:29 am »
Quote from: velocity78 on July 30, 2011, 11:30:47 pm
I think there should be an actual plane coming from offmap along with lit up area surrounding the tank
I think the majority of the community seems to agree with you there.
Not sure the BT agrees, however, otherwise we wouldn't have something worse than offmaps: stupid offmaps =p
Logged
smurfORnot
EIR Veteran
Posts: 4715
Re: Tank hunters
«
Reply #15 on:
July 31, 2011, 03:01:10 am »
one of the few stuff good in TD's,lol
Logged
CommieKiller
EIR Veteran
Posts: 144
Re: Tank hunters
«
Reply #16 on:
August 01, 2011, 05:30:48 am »
It's true.
Tank Hunters absolutely suck compared to earlier TH doctrine.
Logged
DarkSoldierX
EIR Veteran
Posts: 3015
Re: Tank hunters
«
Reply #17 on:
August 01, 2011, 09:46:01 am »
All docs suck compared to earlier doctrines.
Logged
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