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Author Topic: Eye of the tiger: Tank battle of Crossroads  (Read 9834 times)
0 Members and 5 Guests are viewing this topic.
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #20 on: August 02, 2011, 05:47:53 pm »

so what,if Tiger player has commando player aginst him,he is bound to loose,lol?
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #21 on: August 02, 2011, 05:49:18 pm »

Not really, they had shreks but the shreks got taken out in various ways, watch the game
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
SaintPauli Offline
EIR Veteran
Posts: 530


« Reply #22 on: August 02, 2011, 05:50:05 pm »

Avoided paks with ease! Thx, radio triangulation.
Yeah, we didn’t know Krush had set that up. It’s all good... My problem is the part of the replay where 2 tigers have to limp away from 2 hellcats after taking 5-6 shots without returning a single round…
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Katusha Offline
EIR Veteran
Posts: 989



« Reply #23 on: August 02, 2011, 05:53:53 pm »

I watched the game... bikes could've helped a lot to scout out flanking hellcats, and some mines but that's about it, shrek storms would've been great, as radio triangulation shows an inf squad not really something to avoid with a tank
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #24 on: August 02, 2011, 05:54:19 pm »

Not really, they had shreks but the shreks got taken out in various ways, watch the game

I did,you did good job,specially being with Krush who is far worse than Pauli,was kinda sad to watch axis struggling,and tigers doing nothing
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #25 on: August 02, 2011, 05:57:17 pm »

Pretty hard when all your inf is poop vs elite armor grens.
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marda145 Offline
EIR Veteran
Posts: 219


« Reply #26 on: August 05, 2011, 11:05:21 am »

Cant watch now???
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #27 on: August 05, 2011, 11:06:24 am »

patch probably
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Hicks58 Offline
Development
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Posts: 5343



« Reply #28 on: August 05, 2011, 01:19:19 pm »

I watched the game... bikes could've helped a lot to scout out flanking hellcats, and some mines but that's about it, shrek storms would've been great, as radio triangulation shows an inf squad not really something to avoid with a tank

If you look at the tactical map, units show up as their appropriate icons. This applies for anything that can see units outside of FoV, Vampire HT's, Triangulation, etc.

So if you see an infantry squad by itself wandering at the side of the map in the fog of war, pop up the tactical map and take a peek at what it is. If it's a Stormtrooper squad, assume a face full of Shrecks inbound.
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #29 on: August 05, 2011, 01:25:12 pm »

Yeah Press 0 on the Numpad when using Vampire HT's or Radio Triangulation. It'll show you the unit and it's condition on the Tactical map.
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He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
Katusha Offline
EIR Veteran
Posts: 989



« Reply #30 on: August 05, 2011, 01:39:18 pm »

nice... didnt know that
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #31 on: August 05, 2011, 01:43:29 pm »

its the whole point of having the Vamp in the first place.
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Quote from: Grundwaffe
Soon™
gj icelandic i am proud of u  Smiley
Sometimes its like PQ doesnt carrot all.

Work Harder
brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #32 on: August 05, 2011, 02:16:54 pm »

That and sniper hunting. PE can find snipers better then anyone with a Vamp but killing it is a different matter. Most PE players don;t take sniper counters because it detracts from the company too much.

Snipers were always alot more popular at the start of a war or mid way through rather then end war.
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #33 on: August 05, 2011, 02:34:12 pm »

It detracts from it too much? huh? I know scoutcars cost a bit more than there equivalent in the sniping hunting business but anyone can afford them >.<
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two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #34 on: August 05, 2011, 04:59:05 pm »

Scout Cars top MG's turn to slow they make bad sniper hunters.

The Armed Schwimm works best but 3 of those no one likes to take.
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Katusha Offline
EIR Veteran
Posts: 989



« Reply #35 on: August 05, 2011, 06:07:25 pm »

I've found armored cars are great at killing snipers, especially AB snipers, 1 burst and usually the sniper's dead. One game my AC killed 2 AB snipers in the same area on 1 burst.. was crazy

So I usually have vampht (2 pop) + AC (8 pop) as an anti-sniper callin
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