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Author Topic: Royal Engineers Bugs  (Read 7449 times)
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Mister Schmidt Offline
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« on: August 19, 2011, 09:12:09 am »

Creating this thread since there's a fair few and it's easier to keep track this way.

Post any additional bugs as you find them

So far:

Combat Service Support disables repairs - Fixed
Flamethrower Sappers do not have flamethrower - Fixed
Firing whilst repairing bugs - Fixed
Brens do not fire on the move with Offensive Maneuvers - Fixed
Tank Shock does not affect Crocodile - Fixed
« Last Edit: August 22, 2011, 08:19:11 am by Mister Schmidt » Logged

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RikiRude Offline
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« Reply #1 on: August 19, 2011, 09:21:31 am »

Can you elaborate on CSS being partially fixed? That alone is what's stopping me from playing my RE company at the moment. If it repairs, but it doesn't repair 15% faster I'll still play it.
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Mister Schmidt Offline
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« Reply #2 on: August 19, 2011, 09:23:59 am »

It works fine, but you just have to use the hotkey as opposed to clicking the button.

Bear in mind the fixes haven't actually been released yet.
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RikiRude Offline
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« Reply #3 on: August 19, 2011, 10:02:34 am »

ahh thank you, and thanks for telling me they havent been released or else i would of been really sad when i played =)
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Nijo Offline
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Posts: 625



« Reply #4 on: September 12, 2011, 11:52:06 am »

if i call in flamesappers they still have no flammenwerfer and are called m8

~Nijo~
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Tymathee Offline
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« Reply #5 on: September 12, 2011, 11:59:18 am »

What schmidt is saying is these are the bugs fixed for the next update.
« Last Edit: September 12, 2011, 12:00:54 pm by Tymathee » Logged

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Nijo Offline
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« Reply #6 on: September 12, 2011, 12:00:05 pm »

i thought if it says fixed it is already fixed oO
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LeoPhone Offline
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« Reply #7 on: September 12, 2011, 12:19:19 pm »

don't be ridiculous nijo!
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brn4meplz Offline
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« Reply #8 on: September 12, 2011, 12:27:38 pm »

Coders think different from everyone else. They think in terms of whats already been done, not necessarily whats been patched.
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Vermillion_Hawk Offline
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« Reply #9 on: September 12, 2011, 01:02:53 pm »

I have an extremely odd yet epic bug where my old Flame Sappers from before the patch appear as regular sappers in the launcher, I can equip them with PIATs but they'll still have a flamethrower, they can even lay down mines and democharges and everything.
« Last Edit: September 12, 2011, 01:18:42 pm by Vermillion_Hawk » Logged

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kwiatekkek Offline
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« Reply #10 on: September 12, 2011, 01:04:35 pm »

is  buing  flamer and  piats  as  an upgrade  for  sappers intended ?
or is it a bug maybe?

replay:
http://www.2shared.com/file/DAfsYZE8/sappers.html
« Last Edit: September 12, 2011, 01:08:39 pm by kwiatekkek » Logged


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Audemed Offline
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« Reply #11 on: September 12, 2011, 01:05:33 pm »

I ran into that yesterday. Saw flames, went "lol" and sent an AC in, and then had a WTF moment when they PIAT'ed me.
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brn4meplz Offline
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« Reply #12 on: September 12, 2011, 01:20:18 pm »

Definitely a bug
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TheIcelandicManiac Offline
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« Reply #13 on: September 12, 2011, 01:21:30 pm »

i have had that but its only with old Sappers that had the flame upgrade on them when it was removed.
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Tymathee Offline
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« Reply #14 on: September 12, 2011, 01:22:45 pm »

lol thats pretty funny.
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puddin Offline
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« Reply #15 on: September 14, 2011, 07:41:08 pm »

hull down giving green cover for infantry around it, dead tanks do the same.
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Vermillion_Hawk Offline
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« Reply #16 on: September 14, 2011, 07:41:49 pm »

I'm pretty sure that's not a bug puddin.
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LeoPhone Offline
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« Reply #17 on: September 14, 2011, 08:03:01 pm »

hull down giving green cover for infantry around it, dead tanks do the same.

no way. hulldown is just an animation
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RikiRude Offline
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« Reply #18 on: September 14, 2011, 09:48:19 pm »

isnt there a doctrine buff that hulldown does some kind of aura?
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LeoPhone Offline
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« Reply #19 on: October 14, 2011, 08:16:16 am »

comet can buy extra heavy repair with RE double repairs T3 unlock.

it is supposed to be able to buy extra MEDIUM repair instead.
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