*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 04, 2024, 11:46:17 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: 1 [2] 3 4   Go Down
  Print  
Author Topic: Bayonets?  (Read 17588 times)
0 Members and 15 Guests are viewing this topic.
PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #20 on: September 29, 2011, 01:38:36 pm »

there is an advantage to taking someone out at night without making sound.

and you don't think gutting someone in the chest with a spear is gonna make a noise?
Logged

Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #21 on: September 29, 2011, 01:40:09 pm »

and you don't think gutting someone in the chest with a spear is gonna make a noise?

Maybe, but slitting their throat properly won't. And once again Bayonets were generally ineffective, soldiers knew that
Logged

Yes that's me, the special snowflake.
8thRifleRegiment Offline
EIR Veteran
Posts: 2210



« Reply #22 on: September 29, 2011, 01:44:03 pm »

without even looking at the author, i knew it was a volkskinator post
Logged


I will never forget the rage we enduced together

Ohh Good, AmPm can pay in Doubloons.
Tymathee Offline
Donator
*
Posts: 9741



« Reply #23 on: September 29, 2011, 01:46:51 pm »

without even looking at the author, i knew it was a volkskinator post
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #24 on: September 29, 2011, 01:47:48 pm »

I could see melee working well but not in a mod. It's something that you can hope is a feature in CoH 2 and is done properly. Especially if the game takes place on the eastern front.
Logged
Sachaztan Offline
EIR Veteran
Posts: 2667



« Reply #25 on: September 30, 2011, 07:22:34 am »

A pacific mod would have to have melee.

The japs should have bayonets on all their regular inf.

Swords on elite infantry.

Katanas on the sides of tanks, and bayonet slots so the crew can bayonet from inside the tank.

And finally a low strafing run with aircraft, with katanas and bayonets attached to them. They would swoop down and bring fury and annihilation to the enemy!

Also a bayonet upgrade on the bayonet, attaching a bayonet on the bayonet for double killing power and increased range.
Logged

Demon posession is real and it's not funny, it's the creepiest thing you will ever experience.

I would also like to add I watch fox news everyday all day and will continue to watch it while being proud of that fact. I'm sure you enjoy your communist news network just as much.
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #26 on: September 30, 2011, 09:31:49 am »

Maybe something that shoots bayonets? Bayonet gun go!

And no, bayonets are not quiet at all, and involve quite a lot of yelling. Knives on the other hand can be used close in just as well.
Logged


.
.
.
.
.
.
.
.
.
.
.
skaffa Offline
Honoured Member
*
Posts: 3130


The very best player of one of the four factions.

« Reply #27 on: September 30, 2011, 09:40:53 am »

Lol ye, like a cloaked squad sneaking behind atg/mg and knifing them all instakill them.
Only problem I see with bayonet/melee is the animation is lacking, will look weird.
Logged

Quote from: deadbolt
bad luck skaffa>  creates best and most played eir maps
                      >  hated for creating best and most played eir maps

Quote from: Tachibana
47k new all time record?

Quote from: deadbolt
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
nikomas Offline
Shameless Perv
*
Posts: 4286



« Reply #28 on: September 30, 2011, 10:39:01 am »

Give the ability to snipers... if someone is ballsy enough to use it, haha  Grin
Logged

"You can always count on Americans to do the right thing—after they've tried everything else."

Quote from: PonySlaystation
The officer is considerably better than a riflemen squad at carrying weapons. Officers have good accuracy so they will hit most targets.
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #29 on: September 30, 2011, 10:53:29 am »

Stormtroopers should get insta kill knives too!
Logged
LeoPhone Offline
Honoured Member
*
Posts: 0


« Reply #30 on: September 30, 2011, 10:59:30 am »

Stormtroopers should get insta kill knives too!

nah, stormtroopers are already getting poison dart blowguns next patch.

Logged
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #31 on: September 30, 2011, 11:00:29 am »

Will they get ninja swords?!
Logged
brn4meplz Offline
Misinformation Officer
*
Posts: 6952


« Reply #32 on: September 30, 2011, 12:46:28 pm »

Also brn, hand-to-hand combat was used alot more in WW2 then you make out.  Its just not as widely represented, and often glossed over due to the uglier aspects of it, plus there is an advantage to taking someone out at night without making sound.

Hand to Hand combat still makes up less then a percentage point of received wounds in that war or incidences in combat.

Also, taking someone out quietly at night is not as easy as movies make it out to be.

If they are in a standing position there is often a Thud, the sound of fighting(a struggle). Heck even with a Knife and the Hollywood method of slicing a throat still produces a loud gurgling sound for several minutes. The best method for a quick death on a Soldier in a Helmet is to snap his neck but even that requires a quick standing to fall positions and the sound of the break maps a twig sound.

Even the 'Knife in the kidney and mix it like soup' method lets noise escape from the victim.

Silencers aren't silent.

The best bet is still to just kill a person using normal methods and then use speed and aggression to complete whatever required you to be quiet.
Logged

He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
tank130 Offline
Sugar Daddy
*
Posts: 8889


« Reply #33 on: September 30, 2011, 12:58:05 pm »

Your knowledge of quiet death scares me a little........
Logged

Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
brn4meplz Offline
Misinformation Officer
*
Posts: 6952


« Reply #34 on: September 30, 2011, 01:03:31 pm »

Work related knowledge.

Never had to use but nice to practice.

Speaking of Practice. You can practice eye gouging as realistically as possible(without gouging an Eye) by having your practice partner hold an orange to his eye and scream when you break the surface of it with your thumb.


There is no such thing as dirty fighting, only living and dying; and Honour is of no use to the dead
Logged
PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #35 on: September 30, 2011, 01:05:55 pm »

It's just common sense.
Logged
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #36 on: September 30, 2011, 01:10:20 pm »

Hand to Hand combat still makes up less then a percentage point of received wounds in that war or incidences in combat.

Also, taking someone out quietly at night is not as easy as movies make it out to be.

If they are in a standing position there is often a Thud, the sound of fighting(a struggle). Heck even with a Knife and the Hollywood method of slicing a throat still produces a loud gurgling sound for several minutes. The best method for a quick death on a Soldier in a Helmet is to snap his neck but even that requires a quick standing to fall positions and the sound of the break maps a twig sound.

Even the 'Knife in the kidney and mix it like soup' method lets noise escape from the victim.

Silencers aren't silent.

The best bet is still to just kill a person using normal methods and then use speed and aggression to complete whatever required you to be quiet.

One preferred method is covering their mouth and stabbing the kidneys. Quick bleed out, no gurgling. Just need to keep them quite for a few seconds with your hand.

Throat cuts can be effective, but you literally need to do it with enough force to nearly sever the head for them to stay quiet.

Realistically, anyone trying for silent kills is going to be equipped for it. Especially in this day and age the only people taking out sentries quietly are SF.

Logged
RikiRude Offline
Donator
*
Posts: 4376



« Reply #37 on: September 30, 2011, 01:21:41 pm »

what were those badass commando knives they had in wwII used for stabbing between the ribs?
Logged



Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
skaffa Offline
Honoured Member
*
Posts: 3130


The very best player of one of the four factions.

« Reply #38 on: September 30, 2011, 02:30:45 pm »

Ghurkas in ww1 would sneak across nomansland in the middle of the night and stab everyone they could find in the enemy trenches, then go back.
Logged
Audemed Offline
Donator
*
Posts: 644



« Reply #39 on: September 30, 2011, 02:36:38 pm »

what were those badass commando knives they had in wwII used for stabbing between the ribs?

Weren't they just redesigned stilettos?
Logged
Pages: 1 [2] 3 4   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.084 seconds with 36 queries.