Mister Schmidt
Lawmaker
Posts: 5006
|
« on: October 16, 2011, 03:40:54 pm » |
|
Should some doctrines give the option for alternate fire modes for small arms?
Like the slowing down and being more accurate with Scoped MP44's from Terror, Infantry could give semi-auto BAR's that are more accurate at long range, etc.
Thoughts?
|
|
|
Logged
|
and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
|
|
|
Mister Schmidt
Lawmaker
Posts: 5006
|
« Reply #1 on: October 16, 2011, 03:43:40 pm » |
|
Actually, my idea is for all full auto guns (FG42, BAR, MP44 etc) to have a single fire mode as well as the normal firing mode, which makes them more accurate at long ranges, but will have some sort of trade off.
|
|
|
Logged
|
|
|
|
TheVolskinator
Administrator / Lead Developer
Posts: 3012
|
« Reply #2 on: October 16, 2011, 04:00:49 pm » |
|
"Your ideas are puke, think about them for a week before suggesting them!!!"
Idk. Theyre fine as is and most players would opt for full auto fire and charging.
|
|
|
Logged
|
|
|
|
Vermillion_Hawk
|
« Reply #3 on: October 16, 2011, 04:06:05 pm » |
|
I like the idea of alternate fire modes allowing for more tactical options than the standard "advance and fire" stuff.
|
|
|
Logged
|
What is a man? A miserable little pile of secrets.
- Andre Malraux
- Dracula
|
|
|
MonthlyMayhem
|
« Reply #4 on: October 16, 2011, 04:25:46 pm » |
|
Would it be a toggle button in game?
|
|
|
Logged
|
aka Maysauze/MrGamenWatch
|
|
|
skaffa
Honoured Member
Posts: 3130
The very best player of one of the four factions.
|
« Reply #5 on: October 16, 2011, 04:40:41 pm » |
|
Lets all hate on schmidts ideas like he does on volskinators ideas!
|
|
|
Logged
|
bad luck skaffa> creates best and most played eir maps > hated for creating best and most played eir maps
47k new all time record?
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
|
|
|
TheVolskinator
Administrator / Lead Developer
Posts: 3012
|
« Reply #6 on: October 16, 2011, 05:18:57 pm » |
|
Lets all hate on schmidts ideas like he does on volskinators ideas!
+1
|
|
|
Logged
|
|
|
|
Mister Schmidt
Lawmaker
Posts: 5006
|
« Reply #7 on: October 16, 2011, 05:31:23 pm » |
|
Yeah!
|
|
|
Logged
|
|
|
|
Scotzmen
|
« Reply #8 on: October 16, 2011, 06:04:29 pm » |
|
Good idea tbh. If it was a ingame toggle button, 2 squads could pretty much advance and cover.
|
|
|
Logged
|
|
|
|
Jstek
Donator
Posts: 144
|
« Reply #9 on: October 16, 2011, 06:12:20 pm » |
|
make it happen but only for allies. Axis already have too many instant win buttons
|
|
|
Logged
|
|
|
|
RikiRude
Donator
Posts: 4376
|
« Reply #10 on: October 16, 2011, 08:42:27 pm » |
|
Good idea tbh. If it was a ingame toggle button, 2 squads could pretty much advance and cover.
how awesome would that be? tactical use of squads.
|
|
|
Logged
|
Killer344: "Repent: sory no joke i just had savage diorea" ... or a fat ass cock sucking churchill being stupid
|
|
|
Spartan_Marine88
|
« Reply #11 on: October 17, 2011, 12:26:54 am » |
|
I think its a great idea, but toggle should have a 10 second cd or something
|
|
|
Logged
|
Yes that's me, the special snowflake.
|
|
|
|