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Assault grenade change?
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Topic: Assault grenade change? (Read 7501 times)
0 Members and 10 Guests are viewing this topic.
nugnugx
Donator
Posts: 4051
Assault grenade change?
«
on:
October 22, 2011, 03:02:06 am »
Were assault grenades changed to throw 1 wave only? Because when i used it grens stopped throwing them after 1st wave.
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smurfORnot
EIR Veteran
Posts: 4715
Re: Assault grenade change?
«
Reply #1 on:
October 22, 2011, 03:07:42 am »
they throw more than 1 throw,atleast volks do. Quite sure it's same for grens.
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nugnugx
Donator
Posts: 4051
Re: Assault grenade change?
«
Reply #2 on:
October 22, 2011, 03:08:11 am »
hmm i have to check again, if they will not it means it's a bug....
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NightRain
EIR Veteran
Posts: 3908
Re: Assault grenade change?
«
Reply #3 on:
October 22, 2011, 03:45:17 am »
Quote from: nugnugx on October 22, 2011, 03:08:11 am
hmm i have to check again, if they will not it means it's a bug....
or intended secret ninja nerf? :p
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Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
smurfORnot
EIR Veteran
Posts: 4715
Re: Assault grenade change?
«
Reply #4 on:
October 22, 2011, 04:20:24 am »
it would be waste of 50mun for only 1 throw...click to move,oh,I just made you waste 50mun,LOL
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skaffa
Honoured Member
Posts: 3130
The very best player of one of the four factions.
Re: Assault grenade change?
«
Reply #5 on:
October 22, 2011, 06:55:50 am »
You either kill that ATG or you make it move so its not set up, both means your vehicles/tanks can move in and rape everything.
Even if it doesnt kill its still useful.
Also 4 nades for 50 muni all in 1 throw, plus buffs seems fine to me, as a normal gren nade is what, 25 muni.
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Quote from: deadbolt
bad luck skaffa> creates best and most played eir maps
> hated for creating best and most played eir maps
Quote from: Tachibana
47k new all time record?
Quote from: deadbolt
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
smurfORnot
EIR Veteran
Posts: 4715
Re: Assault grenade change?
«
Reply #6 on:
October 22, 2011, 06:59:51 am »
you just mad about volk strum
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DarkSoldierX
EIR Veteran
Posts: 3015
Re: Assault grenade change?
«
Reply #7 on:
October 22, 2011, 08:01:27 am »
Volks be throughing more than 1 wave.
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Quote from: nugnugx on June 03, 2011, 11:42:22 am
two words
atgs and fireflies
Looks who's butthurt
Quote from: BigDick on January 08, 2012, 06:47:44 am
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear
Tymathee
Donator
Posts: 9741
Re: Assault grenade change?
«
Reply #8 on:
October 22, 2011, 08:36:15 am »
it's one wave, should only be one wave.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
nugnugx
Donator
Posts: 4051
Re: Assault grenade change?
«
Reply #9 on:
October 22, 2011, 09:19:09 am »
Quote from: Tymathee on October 22, 2011, 08:36:15 am
it's one wave, should only be one wave.
ha wrong ! I clearly remember patch notes from earlier versions where assault was nerfed to 2 or 3 waves.
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smurfORnot
EIR Veteran
Posts: 4715
Re: Assault grenade change?
«
Reply #10 on:
October 22, 2011, 09:25:26 am »
exactly,and suppression was removed from nades.
Logged
nugnugx
Donator
Posts: 4051
Re: Assault grenade change?
«
Reply #11 on:
October 22, 2011, 09:27:40 am »
yes, even though they got nerfed pretty bad price was not even changed by 5 mu
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DarkSoldierX
EIR Veteran
Posts: 3015
Re: Assault grenade change?
«
Reply #12 on:
October 22, 2011, 09:42:37 am »
Yet they still gib any squad targeted unless your one of those mongs who activate assault farther than 15 meters away -_- with nearly no micro required.
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Hicks58
Development
Posts: 5343
Re: Assault grenade change?
«
Reply #13 on:
October 22, 2011, 09:48:51 am »
Assault grenades with Joint Ops are win.
You can be tired, playing at 3 AM, having the APM of somebody in their 60's and STILL get more infantry kills than everybody else on your team.
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Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
tank130
Sugar Daddy
Posts: 8889
Re: Assault grenade change?
«
Reply #14 on:
October 22, 2011, 09:53:08 am »
yup, assault is easy mode and OP tbfh. If you can not win with assault, unload EiRR from your computer.
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Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
Jodomar
EIR Veteran
Posts: 734
Re: Assault grenade change?
«
Reply #15 on:
October 22, 2011, 11:27:07 am »
If they only threw one wave it's because your target went into a house or broke your los. Also if you get blocked and then the said squad runs away it will bork the assault.
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MorkaandBorka
EIR Veteran
Posts: 1464
Re: Assault grenade change?
«
Reply #16 on:
October 22, 2011, 12:09:42 pm »
Quote from: tank130 on October 22, 2011, 09:53:08 am
yup, assault is easy mode and OP tbfh. If you can not win with assault, unload EiRR from your computer.
Sigh its not THAT hard tank jesus, your callin assault god mode, when its not insane to beat.
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I'm really bad - Smokaz
Jstek
Donator
Posts: 144
Re: Assault grenade change?
«
Reply #17 on:
October 22, 2011, 12:54:04 pm »
Quote from: tank130 on October 22, 2011, 09:53:08 am
yup, assault is easy mode and OP tbfh. If you can not win with assault, unload EiRR from your computer.
Excellent PR attitude. It would probably have been better to not respond in the first place.
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puddin
EIR Veteran
Posts: 1701
Re: Assault grenade change?
«
Reply #18 on:
October 22, 2011, 01:38:14 pm »
Quote from: tank130 on October 22, 2011, 09:53:08 am
yup, assault is easy mode and OP tbfh. If you can not win with assault, unload EiRR from your computer.
i have KCH with assult and to be honest, assult is a waste of munitions.
IOt makes UNCONTROLLED charges at enemies that can simply walk away and avoid the nades, fire up, or go inside buildings to break it, 1 tank in the way and the assulting squad all dies simply by running into the tank and not around it.
And there are no buffs, no speed or deensive bffs with eir assult, all that got removed.
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Puddin' spam
tm
Quote from: aeroblade56 on September 03, 2012, 04:46:14 pm
i cant really blame smokaz i mean playing against puddin is like trying to fight off breast cancer. You might win and do it and be a bad ass but you'll feel sick and mutilated forever.
Quote from: nikomas on September 04, 2012, 03:59:27 am
Puddin' spam
tm
is soulcrushing... what's hard to understand about that?
skaffa
Honoured Member
Posts: 3130
The very best player of one of the four factions.
Re: Assault grenade change?
«
Reply #19 on:
October 22, 2011, 02:17:58 pm »
The buffs are still there .5 rec acc and .75 rec dmg.
Also the power of assault nades lies in the spam of them, if you just have 1 unit assaulting you with the nades, its fine, when its 30 min long on every squad, then no.
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