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Author Topic: First Attempt at a map  (Read 7027 times)
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Valexandes Offline
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Posts: 280


« on: November 29, 2011, 11:46:47 pm »

*UPDATE*
Below is the updated and finished map.
http://www.gamefront.com/files/21051285/betamap1.sga


So this is my first go at making a map.
It's still got a very long way to go but this is what I've got so far.










Any suggestions of things to improve or any feedback is appreciated.
« Last Edit: December 03, 2011, 03:26:49 pm by valexamdes » Logged

the nashorn is like a kid with a giant penis, it has no idea how to use it or where to point it most of the time but it could still fuck you

Your mom, and your grandma wont know....
Malgoroth Offline
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« Reply #1 on: November 30, 2011, 03:16:48 am »

Add a few more trees, houses, and hedges and you have a future classic map. We are simultaneously easy/hard to please.
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LeoPhone Offline
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« Reply #2 on: November 30, 2011, 07:50:26 am »

Is this supposed to be a map for EIR or for vcoh?
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skaffa Offline
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Posts: 3130


The very best player of one of the four factions.

« Reply #3 on: November 30, 2011, 08:52:18 am »

http://forums.europeinruins.com/index.php?topic=21663.0
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Quote from: deadbolt
bad luck skaffa>  creates best and most played eir maps
                      >  hated for creating best and most played eir maps

Quote from: Tachibana
47k new all time record?

Quote from: deadbolt
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Valexandes Offline
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« Reply #4 on: November 30, 2011, 10:09:45 am »

I saw that guide and was keeping that in mind with this map.
I still have a lot lot of things I need to add and touch up but I'm trying to have the main focal point be between that church and the brown field and farm house in the middle.

And this is meant for EIRR
« Last Edit: November 30, 2011, 10:29:50 am by valexamdes » Logged
Contaminator Offline
EIR Veteran
Posts: 161



« Reply #5 on: November 30, 2011, 10:29:05 am »

lookin like a classic keep it up Cheesy
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the nashorn is like a kid with a giant penis, it has no idea how to use it or where to point it most of the time but it could still fuck you
Valexandes Offline
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« Reply #6 on: November 30, 2011, 02:17:31 pm »

Some new screenshots











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EliteGren Offline
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Posts: 6106


« Reply #7 on: November 30, 2011, 02:28:38 pm »

Looks really nice man. I hope this map won't fail to get into launcher for unkn0wn reasons
Logged

i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Valexandes Offline
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« Reply #8 on: November 30, 2011, 03:43:07 pm »

Thanks I need to add some things to it still and then take care of all the weather options and loading screen slash map preview stuff.
But I'm really pleased with it so far.
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tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #9 on: November 30, 2011, 03:46:22 pm »

It is so awesome to see people making this much of an effort. Looking really great.

Thanks I need to add some things to it still and then take care of all the weather options and loading screen slash map preview stuff.
But I'm really pleased with it so far.

These are some of the main reasons maps do not make it in. They lack the details needed to make the minimum criteria. Good to see you are thinking about it now.
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Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
hans Offline
EIR Veteran
Posts: 3497



« Reply #10 on: November 30, 2011, 03:49:55 pm »

It is so awesome to see people making this much of an effort. Looking really great.

These are some of the main reasons maps do not make it in. They lack the details needed to make the minimum criteria. Good to see you are thinking about it now.

my mAAAAAAAAAAAPPPPPPPPPPPPPPPPPPPPP  Cry Cry Cry Cry Cry Cry Cry Cry Cry Cry
Logged



Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #11 on: November 30, 2011, 03:51:32 pm »

my mAAAAAAAAAAAPPPPPPPPPPPPPPPPPPPPP  Cry Cry Cry Cry Cry Cry Cry Cry Cry Cry

LOL

Unless EiRRMod makes an error, your map is in the next patch.
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hans Offline
EIR Veteran
Posts: 3497



« Reply #12 on: November 30, 2011, 03:52:55 pm »

LOL

Unless EiRRMod makes an error, your map is in the next patch.
yaaaaaaaaaaaaaaaaay i love u guys  Kiss Kiss Kiss Kiss Kiss
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Valexandes Offline
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« Reply #13 on: November 30, 2011, 03:58:12 pm »

I'm definitely going to put in all those other things to make sure it can get in.

So any date for the next patch?
Maybe I can try to get my map finished and such for it Smiley
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Valexandes Offline
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Posts: 280


« Reply #14 on: November 30, 2011, 08:26:28 pm »

So I made a loading image and both preview images and the options file and put in two other settings for weather and packaged it all into an sga file and put it in with the other maps in my archive folder but for some reason the preview and loading screens aren't working for me when i try to open the map.

How do I fix this?
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tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #15 on: November 30, 2011, 09:54:51 pm »

So I made a loading image and both preview images and the options file and put in two other settings for weather and packaged it all into an sga file and put it in with the other maps in my archive folder but for some reason the preview and loading screens aren't working for me when i try to open the map.

How do I fix this?

Leo is probably the best guy to help you with that. Try sending him a pm
Logged
Valexandes Offline
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« Reply #16 on: December 02, 2011, 12:09:13 am »

Ready for testing!!!
http://www.gamefront.com/files/21046451/betamap1-4p_countryside.sga
Please just take a look at it and let me know what you think. I still need to get the roads giving bonuses properly but i'm working on that and will update soon.

Territories in the second picture aimed to direct play to the center field.



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Mister Schmidt Offline
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Posts: 5006



« Reply #17 on: December 02, 2011, 03:22:47 am »

Not bad, could be good.

Btw Val I'll be sending you a q&a sometime later tonight.
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and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
Valexandes Offline
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« Reply #18 on: December 02, 2011, 09:11:25 am »

Thanks and that sounds good
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Valexandes Offline
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« Reply #19 on: December 02, 2011, 10:40:53 am »

Just finished a whole slew of minor fixes and updates. Roads work properly now all the settings are setup properly and it could use some playtesting.

http://www.gamefront.com/files/21047886/betamap1.sga

Check it out and let me know your thoughts please

Updated with more random fixes. Some pathing and minor balance things.
« Last Edit: December 02, 2011, 02:45:22 pm by valexamdes » Logged
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