*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
September 29, 2024, 09:41:41 pm

Login with username, password and session length

Resources

Recent posts

[September 26, 2024, 09:37:35 am]

[September 06, 2024, 11:58:09 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1]   Go Down
  Print  
Author Topic: Bastion Ideas  (Read 5602 times)
0 Members and 3 Guests are viewing this topic.
Valexandes Offline
Donator
*
Posts: 280


« on: December 01, 2011, 10:06:43 pm »

I hope nobody takes offense but I changed up bastion a tad to get rid of some of the swamp. I only did some very quick changes and would definitely do more if people like it.
What I did was aimed at just opening up pathing for vehicles on the flanks a tad bit.




Logged

the nashorn is like a kid with a giant penis, it has no idea how to use it or where to point it most of the time but it could still fuck you

Your mom, and your grandma wont know....
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #1 on: December 01, 2011, 10:10:07 pm »

Congrats, you turned Bastion into a plain ol EIRR map.

The fact that it was a bottleneck is what made it awesome.
Logged


.
.
.
.
.
.
.
.
.
.
.
LeoPhone Offline
Honoured Member
*
Posts: 0


« Reply #2 on: December 01, 2011, 10:10:33 pm »

idk...

bastion just isn't bastion without the swamps.
maybe we can change the way water works in EIR so units are less affected by it instead.

one thing you should fix tho is that all of the roads should give negative cover & speed bonus (not the roads in the town tho!)
Logged
brn4meplz Offline
Misinformation Officer
*
Posts: 6952


« Reply #3 on: December 01, 2011, 10:30:40 pm »

Everything Terrain should stay.

Change the Statue at the Church into a Well or something so tanks can path around it.

Also, remove the pathing issues in the town proper. Alot of the reason Bastion isn't played is because it's a death sentence for most PE companies.
Logged

He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
LeoPhone Offline
Honoured Member
*
Posts: 0


« Reply #4 on: December 01, 2011, 10:34:09 pm »

Everything Terrain should stay.

Change the Statue at the Church into a Well or something so tanks can path around it.

Also, remove the pathing issues in the town proper. Alot of the reason Bastion isn't played is because it's a death sentence for most PE companies.

last time bastion was updated I removed those cars in the town already actually so pathing isn't even that bad anymore in town.
Logged
8thRifleRegiment Offline
EIR Veteran
Posts: 2210



« Reply #5 on: December 01, 2011, 10:56:16 pm »

yea, certain elements to some maps are what make them unique and interesting. Bastion is a good example
Logged


I will never forget the rage we enduced together

Ohh Good, AmPm can pay in Doubloons.
Tymathee Offline
Donator
*
Posts: 9741



« Reply #6 on: December 01, 2011, 11:01:20 pm »

i think the big major swamp was a bit bad though. it was really crazy.
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
tank130 Offline
Sugar Daddy
*
Posts: 8889


« Reply #7 on: December 01, 2011, 11:05:30 pm »

yea, certain elements to some maps are what make them unique and interesting. Bastion is a good example

You may be right, but if no one ever wants to play the map, your point is kinda moot.....
Logged

Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
Valexandes Offline
Donator
*
Posts: 280


« Reply #8 on: December 01, 2011, 11:10:29 pm »

I like the swamp and they add to it but they were a bit too much of a shut down.
So my goal was not to completely remove them but simply make it a bit easier for tanks to rumble around the sides.

I will try to fix the roads though. and spend significantly more time trying to get a good balance of bottlenecking and pathing bueno-ness.
Logged
IJustDontCare Offline
EIR Veteran
Posts: 315



« Reply #9 on: December 01, 2011, 11:11:28 pm »

WHy don't we have him just fix all the maps that aren't played very much.
Logged

EIRRMod Offline
Administrator / Lead Developer
*
Posts: 11009



« Reply #10 on: December 01, 2011, 11:37:44 pm »

idk...

bastion just isn't bastion without the swamps.
maybe we can change the way water works in EIR so units are less affected by it instead.

one thing you should fix tho is that all of the roads should give negative cover & speed bonus (not the roads in the town tho!)
Thats what I was thinking too.  The swamps, maybe even them out rather than remove them, add negative cover to roads(non town).
Logged

Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
Masacree Offline
EIR Veteran
Posts: 904


« Reply #11 on: December 01, 2011, 11:53:09 pm »

HATE
Logged

I like how this forum in turn brings out the worst in anyone
To err is human, to eirr is retard
Valexandes Offline
Donator
*
Posts: 280


« Reply #12 on: December 02, 2011, 12:04:00 am »

So i plan to take the original bastion fix up the roads and attempt to improve pathing around the swamps by fixing the ground around them and hopefully keep it all awesome and woohoo we love bastiony but improve it a bit so it's less of a headache for pathing.

Now to really figure out what i'm doing with worldbuilder  Cheesy
Logged
Masacree Offline
EIR Veteran
Posts: 904


« Reply #13 on: December 02, 2011, 12:10:45 am »

I'm about to throw up.
Logged
Valexandes Offline
Donator
*
Posts: 280


« Reply #14 on: December 02, 2011, 12:13:45 am »

I'm about to throw up.

Cool story bro. Does it have a sequel?
Or any particular reason why that is considered useful feedback?
Logged
Masacree Offline
EIR Veteran
Posts: 904


« Reply #15 on: December 02, 2011, 12:14:54 am »

Useful feedback: Bastion shouldn't be changed.
Logged
Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #16 on: December 02, 2011, 01:01:43 am »

Nice try

but i still like the old eir map
Logged


Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.062 seconds with 36 queries.