*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
September 30, 2024, 10:37:03 am

Login with username, password and session length

Resources

Recent posts

[September 26, 2024, 09:37:35 am]

[September 06, 2024, 11:58:09 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1]   Go Down
  Print  
Author Topic: V1 Accuracy  (Read 4985 times)
0 Members and 10 Guests are viewing this topic.
EliteGren Offline
EIR Veteran
Posts: 6106


« on: December 06, 2011, 10:11:31 am »

Just heard about a V1 'missing' a hulldown Cromwell. It's not supposed to do that, relic fixed that in CoHO by upping the accuracy of the V1 by 10x.

This never made it into EIR, I think it's time to do this. Just stupid to see this thing 'miss' and soldiers surviving it. Happens frequently with retreating infantry. Nothing should survive a V1 / Lancaster.
Logged

i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #1 on: December 06, 2011, 10:26:20 am »

V1's should not pwn everything.
Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #2 on: December 06, 2011, 10:32:02 am »

if someone cant move their units in 7 seconds or w/e it is they deserve to be pwned
Logged

DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #3 on: December 06, 2011, 10:33:24 am »

if someone cant move their units in 7 seconds or w/e it is they deserve to be pwned

k u move my 25 pounder

on ur hunchback

Logged
ChokingPuppies Offline
EIR Regular
Posts: 12


« Reply #4 on: December 06, 2011, 10:33:59 am »

I only think it's fair that it kills what it hits. With both delay and drift, I'd say it already has enough unpredictability.
Logged
Tymathee Offline
Donator
*
Posts: 9741



« Reply #5 on: December 06, 2011, 12:37:44 pm »

shouldn't all off maps be like that, or just the big boys? i hate when my earth shaker "hits" something that doesnt' die.
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #6 on: December 06, 2011, 12:59:18 pm »

No just the V1 and lancaster due to their nature.

If you get hit by a V1 you deserve to be pwned. Units with received accuracy modifiers not getting hit by v1 is fagg
Logged
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #7 on: December 06, 2011, 01:00:45 pm »

No just the V1 and lancaster due to their nature.

If you get hit by a V1 you deserve to be pwned

So it should go through spawn buff too right?
Logged
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #8 on: December 06, 2011, 01:03:39 pm »

No? Spawnbuff is an exception because nothing is supposed to kill units affected by it.
Logged
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #9 on: December 06, 2011, 01:06:41 pm »

so why is it that you can crush them then?!
Logged
puddin Offline
EIR Veteran
Posts: 1701



« Reply #10 on: December 06, 2011, 01:12:50 pm »

Considering anything inside a building won;t die... the v1 is only usefull in the open field, if you guess correctly.....

Landcaster has a worse disadvantge because on long maps it can be seen and things can move away from its directional path. 

Right now, they are fear based wepons that make peopel move but nothign more.
Logged

Puddin' spamtm
i cant really blame smokaz i mean playing against puddin is like trying to fight off breast cancer. You might win and do it and be a bad ass but you'll feel sick and mutilated forever.

Puddin' spamtm is soulcrushing... what's hard to understand about that?
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #11 on: December 06, 2011, 01:17:04 pm »

so why is it that you can crush them then?!

I don't think you can fix this
Logged
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #12 on: December 06, 2011, 01:23:10 pm »

tank can crush me,but when V1 lands on top of my head,I am immortal!

Logged
Tymathee Offline
Donator
*
Posts: 9741



« Reply #13 on: December 06, 2011, 01:23:29 pm »

I don't think you can fix this

couldn't you make an "ability" that toggles off "crushable"
Logged
RikiRude Offline
Donator
*
Posts: 4376



« Reply #14 on: December 06, 2011, 03:48:53 pm »

this is pretty much what i brought up in my thread the other day. V1 drift.
Logged



Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
Mister Schmidt Offline
Lawmaker
*
Posts: 5006



« Reply #15 on: December 06, 2011, 04:18:05 pm »

Drift is different to accuracy
Logged

and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #16 on: December 06, 2011, 04:29:37 pm »

Drift on V1 is epic. It's unpredictable and random, which makes it good against moving targets (if you get lucky ofc)

I had some great V1 shots since drift was introduced
Logged
Tymathee Offline
Donator
*
Posts: 9741



« Reply #17 on: December 06, 2011, 05:45:42 pm »

lmao seriously there waws a whole thread on drift and we're back on that
Logged
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.064 seconds with 37 queries.