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Pages: 1 2 [3] 4 5   Go Down
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Author Topic: 0.7.9W Patch notes  (Read 24494 times)
0 Members and 4 Guests are viewing this topic.
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #40 on: December 11, 2011, 02:03:03 pm »

the PE ebps's.
Logged

EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #41 on: December 11, 2011, 02:04:38 pm »

Eirrmod fogets to update maps.
No, didnt forget, didnt have time.

I asked for the relevant information whilst I was patching - and will do it hopefully when I get home.
Logged

Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
AmPM Offline
Community Mapper
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Posts: 7978



« Reply #42 on: December 11, 2011, 02:11:22 pm »

should be fine to purchase the new reward units now.

they don't have upgrades yet tho.

Nashorn is not purchasable?
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #43 on: December 11, 2011, 02:14:38 pm »

Nashorn is not purchasable?

it is for me
Logged
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #44 on: December 11, 2011, 02:17:46 pm »

By the way the patch notes is in EIR related discussion instead of announcements. Should move it.
Logged

two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #45 on: December 11, 2011, 02:18:09 pm »

Wtf is this shit coding, AB smoke and drop time for top t4 still don't work? y u guys no playtest changes before releasing 4
Logged

i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #46 on: December 11, 2011, 02:18:55 pm »

Super ostwind raped a RR squad to two men in a nano second when i dnice charged it

also AB top t4 and top t3 still no workie
Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #47 on: December 11, 2011, 02:23:22 pm »

190fuel,that's a lot of upgraded scout cars :p
Logged
Hicks58 Offline
Development
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Posts: 5343



« Reply #48 on: December 11, 2011, 02:29:50 pm »

Flakpanzer is an evil piece of kit.

Takes 10 seconds before it can pack up after deploying though. It's good, but needs care in it's deployment.
Logged

I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #49 on: December 11, 2011, 02:49:51 pm »

3 pool engineers

okay
Logged
Mysthalin Offline
Tired King of Stats
*
Posts: 9028


« Reply #50 on: December 11, 2011, 03:10:25 pm »

Lol nashorn.
Logged
EIRRMod Offline
Administrator / Lead Developer
*
Posts: 11009



« Reply #51 on: December 11, 2011, 03:19:00 pm »

Wtf is this shit coding, AB smoke and drop time for top t4 still don't work? y u guys no playtest changes before releasing 4
AB smoke is my area, and I quite frankly havent gotten to it.
Logged
Hicks58 Offline
Development
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Posts: 5343



« Reply #52 on: December 11, 2011, 03:43:38 pm »

As expected, Flakpanzers are total rape-fests.

They'll probably be nerfed to uselessness shortly.

(Btw, reload should be increased to 4-5 seconds instead of 2 and it'll be good)
Logged
Poppi Offline
EIR Veteran
Posts: 1080


« Reply #53 on: December 11, 2011, 05:31:00 pm »

Wtf is this shit coding, AB smoke and drop time for top t4 still don't work? y u guys no playtest changes before releasing 4
so do they get garands now? Sorry if i dont know. I just heard alot of stuff in AB was not working at all. Never saw AB garands.
« Last Edit: December 11, 2011, 06:01:57 pm by Poppi » Logged
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #54 on: December 11, 2011, 05:31:53 pm »

...

That part of the T4 always worked
Logged
pandaExpress Offline
Donator
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Posts: 282



« Reply #55 on: December 11, 2011, 05:58:03 pm »

- M5 76mm ATG (heavy ATG, pak40 like)

ATG as r unit will never work
calls it on retreats crew and recrews = never dies
Logged

they tell me i'm weird i tell them their normal
TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #56 on: December 11, 2011, 06:00:04 pm »

WTF IS DIS SHIT WIT THE SUPER OST.

Srsly guise.

Guise.

SRSLY.

Y u hate my vet 4?
Logged

Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.

Getting EiR:R Released on Steam

Forum Rules & Guidelines
Audemed Offline
Donator
*
Posts: 644



« Reply #57 on: December 11, 2011, 06:14:49 pm »

Chaffee is just.......beyond words OP.
Logged
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #58 on: December 11, 2011, 06:16:02 pm »

I'm like the only person to even use them though lol.
Logged
Hicks58 Offline
Development
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Posts: 5343



« Reply #59 on: December 11, 2011, 06:30:30 pm »

I've used them too Myst, they are the subtle winners of the new reward units tbh.

In good hands, they are truly a bitch to kill, especially with their 45 sight range.

They are just... Good. They are kinda what I expect from a reward unit. Worthwhile, but not ridiculous.

The Flakpanzer at the moment shows how a reward unit can be ridiculous, while I expect the half-track with bofors/2 .50cal's is a bit underwhelming.

Lets hope balancing actually balances these new introductions, and doesn't nerf anything into oblivion.
Logged
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