GORKHALI
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« on: January 04, 2012, 03:06:03 pm » |
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« Last Edit: April 03, 2012, 09:39:09 am by GORKHALI »
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DarkSoldierX
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« Reply #1 on: January 04, 2012, 03:17:33 pm » |
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Map actually doesn't look so bad. I think your doing it better.
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two words atgs and fireflies
Looks who's butthurt
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LeoPhone
Honoured Member
Posts: 0
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« Reply #2 on: January 04, 2012, 03:33:07 pm » |
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starts looking better indeed. I'm glad you decided to listen to the community at last make sure the territory sectors are similar to neuville as well. the only points of criticism i could make are: 1. there seem to be quite a lot of shot blockers scattered around the place (groves, hedges). I guess this shouldn't be something bad just by itself, but if the map is the same size as neuville it could create problems. so much objects increases the playable area somehow because it is harder to get from one place to the other and it's also harder to lock an area down. I'd suggest to open up the areas from spawn up to the center town border to the middle quite a bit like on neuville. in the middle maybe get rid of 10-20% of the shot blockers. also perhaps place hedges inside the groves like on duckordie's maps so you can't attack ground trough them (its a stupid thing) 2. replace at least half of the wooden fences with bushes or yellow cover ditches. it makes pathfinding for infantry and ATGs much easier. ditches also help to keep cover alive late game. walls just get destroyed. and don't include a tiger on your loading screen some cool weather options can't hurt either
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Audemed
Donator
Posts: 644
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« Reply #3 on: January 04, 2012, 03:37:02 pm » |
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+1
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deadbolt
Probably Banned
EIR Veteran Posts: 4410
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« Reply #4 on: January 04, 2012, 03:48:50 pm » |
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on pic 4 that massive church u copied and stamped that from the brit campaign. think its called Authie or Autry. AUW YE I CAUGHT U.
and in pic 6 that graveyard is from St Fromond, AUW YE I CAUGHT U AGAIN!
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DERDBERTLike Jesus, Keeps died for us
He made a funny thread for bear, and got banned.
Now bear makes his own funny thread. It's unsurprisingly not funny.
Keeps died for our funny threads.
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CafeMilani
Aloha
Posts: 2994
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« Reply #5 on: January 04, 2012, 04:00:50 pm » |
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make sure there arent spastic infantry blockages everywhere. like fences and stonewalls
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EliteGren
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« Reply #6 on: January 04, 2012, 05:16:25 pm » |
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looks good
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
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tank130
Sugar Daddy
Posts: 8889
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« Reply #7 on: January 04, 2012, 05:19:59 pm » |
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+1 to what Leo said.
Good job Gork. Great to see you giving it another go.
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Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #8 on: January 04, 2012, 05:44:44 pm » |
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Will throw in tomorrow
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GORKHALI
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« Reply #9 on: January 06, 2012, 02:50:15 pm » |
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ok sry i said before that the size was exact size as neuville but i seem to have miss sized it and the size of the map is 608X384 where neuville size is 512X352 so sry for the wrong info ,but it seems with its size it plays good with 3v3 as well so i don't see any problem why it should be resized ..so hope to hear from u guys ,this map is still in beta process so stay tuned
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TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
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« Reply #10 on: January 06, 2012, 02:52:02 pm » |
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Well i enjoyed the map, the battle is a little spread out and would be nice to have it more Balanced to the middle but i think this is fine from the game we just played.
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Soon™
gj icelandic i am proud of u Sometimes its like PQ doesnt carrot all.
Work Harder
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GORKHALI
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« Reply #11 on: January 06, 2012, 02:54:49 pm » |
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i shall turn that middle sector into two sectors maybe that might help
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TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
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« Reply #12 on: January 06, 2012, 02:56:12 pm » |
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Well i dont care but congrats Gork, You finally made a map that aint way to big to play.
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hans
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« Reply #13 on: January 06, 2012, 02:59:48 pm » |
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nice man, i really like the map as i watched replay! but there are hedgerows visible same with forest, FIX PLS :D
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Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
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GORKHALI
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« Reply #14 on: January 06, 2012, 03:02:29 pm » |
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yeah i forgot to put shot bolckers and movement blockers so will be in next update
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LeoPhone
Honoured Member
Posts: 0
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« Reply #15 on: January 06, 2012, 03:07:23 pm » |
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what do shot blockers and move blockers have to do with bugged hedgerows?
you should never really use shot blockers unless you are dealing with the buggy groves found on bergen, and move blockers to stop AB from getting stuck in large forests. there are no large forests on this map.
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GORKHALI
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« Reply #16 on: January 06, 2012, 03:46:22 pm » |
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ok i shall just replace them with normal hedgerows ,and i removed most of the fences and replaced them with bushes ,i shall post the pics when i am fibished
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LeoPhone
Honoured Member
Posts: 0
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« Reply #17 on: January 06, 2012, 06:52:39 pm » |
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nice.
played a testing game btw. really place hedges in the groves too. RR AB were attack ground firing trough them all the time. really retarded.
there's also too much shot block objects for my taste. for the entire match we didn't have a single straight fight coz of all the houses & groves. it was a giant mess.
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nikomas
Shameless Perv
Posts: 4286
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« Reply #18 on: January 06, 2012, 11:49:26 pm » |
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there's also too much shot block objects for my taste. for the entire match we didn't have a single straight fight coz of all the houses & groves. it was a giant mess.
To be fair, knife fights maps would be a nice break from most others, so I say keep that aspect... An urban city map would be pretty cool to be honest.
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"You can always count on Americans to do the right thing—after they've tried everything else." The officer is considerably better than a riflemen squad at carrying weapons. Officers have good accuracy so they will hit most targets.
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Valexandes
Donator
Posts: 280
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« Reply #19 on: January 07, 2012, 01:16:55 am » |
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I really enjoyed this map. It was a crazy intense back and forth fight. No real straight up static engagements because of the various stuff. Was nice.
I loved shooting through the trees next to the two house along the road in the middle but that should probably be changed.
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the nashorn is like a kid with a giant penis, it has no idea how to use it or where to point it most of the time but it could still fuck you
Your mom, and your grandma wont know....
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