*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 26, 2024, 07:54:16 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1]   Go Down
  Print  
Author Topic: Nebelwefer bug  (Read 5260 times)
0 Members and 2 Guests are viewing this topic.
ReichCaptain Offline
EIR Regular
Posts: 6


« on: January 17, 2012, 03:31:18 pm »

Nebelwefers since the last update, can only fire once and won't reload after that.
Logged
LeoPhone Offline
Honoured Member
*
Posts: 0


« Reply #1 on: January 17, 2012, 04:18:44 pm »

got it.

will be fixed next patch (hopefully hotfix)
Logged
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #2 on: January 17, 2012, 04:34:12 pm »

how about you make it not suck too

thx (defensive version)
Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #3 on: January 17, 2012, 04:35:01 pm »

Shocked
Logged
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #4 on: January 17, 2012, 04:35:58 pm »

I like firestorm
Logged

Yes that's me, the special snowflake.
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #5 on: January 17, 2012, 04:37:45 pm »

even with bottom t3 +vet3 i cannot get any kills on my def nebel

thx mom

wonder how i got it to vet3? oh u know.. when buildings werent a plasma shield vs nebel
Logged
EIRRMod Offline
Administrator / Lead Developer
*
Posts: 11009



« Reply #6 on: January 17, 2012, 05:34:07 pm »

even with bottom t3 +vet3 i cannot get any kills on my def nebel

thx mom

wonder how i got it to vet3? oh u know.. when buildings werent a plasma shield vs nebel
lol at the plasma shield comment Wink
Logged

Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
Tymathee Offline
Donator
*
Posts: 9741



« Reply #7 on: January 17, 2012, 05:39:38 pm »

something needs to change with it, maybe make it cheaper, it costs more than a 105 and is not nearly as effective.

heck, at least can we take out either the fuel or munis but not both? there's no other arty that has a muni/fuel price. matter of fact, is there another unit at all that has base muni + fuel?
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
ReichCaptain Offline
EIR Regular
Posts: 6


« Reply #8 on: January 17, 2012, 05:44:21 pm »

It seems underpowered and over-priced and its basically the only bit of art support the Wer can get. Could do with either more power or less price.
Logged
Tymathee Offline
Donator
*
Posts: 9741



« Reply #9 on: January 17, 2012, 06:09:00 pm »

they're still a pain in teh butt though. when one fires, i try and make sure i get rid of it.
Logged
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #10 on: January 17, 2012, 06:39:03 pm »

Quote
heck, at least can we take out either the fuel or munis but not both? there's no other arty that has a muni/fuel price. matter of fact, is there another unit at all that has base muni + fuel?
50mm ATHT

And some oher PE vehicles.

That being said, I'd have no problem with cutting either its muni or its f cost. (probably the former since artillery normally always uses F)
Logged
Tymathee Offline
Donator
*
Posts: 9741



« Reply #11 on: January 17, 2012, 08:23:19 pm »

50mm ATHT

And some oher PE vehicles.

That being said, I'd have no problem with cutting either its muni or its f cost. (probably the former since artillery normally always uses F)

ahh yeah, i always forget PE, the rotten stepchild of the axis.

MHT and 50MM are the only other two. but yeah, take out Munis, raise fuel.
Logged
RikiRude Offline
Donator
*
Posts: 4376



« Reply #12 on: January 17, 2012, 08:48:22 pm »

Man I used to get tons of kills on my nebels!

defensive company with 2x nebels, double T3s, supervise when you fire, that's +50% damage, plus supervision that's buffed that adds on another 30% damage, plus the extra accuracy you get, I vetted them up really quick, and it wasn't just due to building crits, in fact i think i still had that set up after building crits were gone.

keep your nebels in range of your 88, suppress troops with nebel barrage, follow through with 88 barrage (nebel suppresses and 88 kills). also since you are in 88 range you end up bringing your nebels close to the battle which helps.

all that plus rocket arty was hell for allies. i miss that company set up =(

either way i still wish stuka got splash bonus through T3 rather than more damage.
Logged



Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
NightRain Offline
EIR Veteran
Posts: 3908



« Reply #13 on: January 18, 2012, 12:20:30 am »

Supervised nebel isn't exactly anymore improved than a normal nebel. The only things the officer buffs are the direct hits. If your rocket hits something with supervision then it MIGHT do something. Other than that it isn't exactly 'useful'.

Nebelwerfer- is crap. It should be used in pairs to do something but alas pop count prevents it. Plus Any other form of artillery is actually better than nebelwerfer. Even Wehrmacht Mortar does the job better while marginally costing the same. Nebelwerfer, eh, I haven't used one in a long while. I guess it is because it has been so insufficient tool that has a job similar to a MG42- where it isn't good at.
Logged

Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
Poppi Offline
EIR Veteran
Posts: 1080


« Reply #14 on: January 18, 2012, 12:58:30 am »

lol at the plasma shield comment Wink

I know a building acting as a cover. RIDICULOUS
only thing funnier than plasma shield is having units predator cloak 5 meters in front of a mg... Well even the predator cloaked in cover.

But now im being an off topic dick head troll... aka every EIR player.
« Last Edit: January 18, 2012, 01:02:11 am by Poppi » Logged
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #15 on: January 18, 2012, 01:08:20 am »

Quote
only thing funnier than plasma shield is having units predator cloak 5 meters in front of a mg... Well even the predator cloaked in cover.

take it to to RELIC?! Since they made it this way...write em how you dont think that predator storms should exist.
Logged
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #16 on: January 18, 2012, 03:04:23 am »

just because Relic made a shitty unit doesn't mean we have to keep it...we've changed enough stuff here, god knows they nerfed the t17 like 9 times...
Logged

1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #17 on: January 18, 2012, 02:35:11 pm »

Will be fixed in hotfix
Logged
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.054 seconds with 35 queries.