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Author Topic: Stens vs Heroic/soldier armor  (Read 12835 times)
0 Members and 4 Guests are viewing this topic.
BigDick
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« Reply #20 on: January 22, 2012, 07:41:00 am »

WHAT health modifier?

How is the health relevant to calculating raw DPS?

i did not added any measurement unit

but according you its not relevent for a kt to have 2000 hp and its combat performance would be the same with just 200hp?

if you use ur damage/accuracy modifiers vs the armor types you also need to include the amount of dps the units need to do to kill each other ak health

if you don't like that multiply its reciproc to the falls instead...basically the same % difference
« Last Edit: January 22, 2012, 07:44:35 am by BigDick » Logged
Smokaz Offline
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Posts: 11418



« Reply #21 on: January 22, 2012, 07:41:58 am »

I havent suggest that it should be completely removed - but mr germany4ever - do you think its fair that fsj have more than twice the health they have vs thompsons when stens are shooting at them?

Fg42s vs thompsons is more about who charges first, fg42 fsj can charge commandos in green cover and just rape them. But you know this, I know this, and it was why I wrote "inb4troll". Maybe you'd be accepted more if you'd drop the retarded fanboyism.

Look at yourself.. you would describe it as a "slight advantage". A "slight" advantage for the cheaper unit LOL

/tym
« Last Edit: January 22, 2012, 07:47:34 am by Smokaz » Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Hicks58 Offline
Development
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Posts: 5343



« Reply #22 on: January 22, 2012, 07:44:50 am »

Pretty sure that Falls can camo in cover without unlocks, which happens to be a part of their base cost - Or more accurately isn't a part of the cost.
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #23 on: January 22, 2012, 07:45:09 am »

germany4ever
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
CafeMilani Offline
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Posts: 2994



« Reply #24 on: January 22, 2012, 07:47:25 am »

germany4ever

oh btw, looking through the thread,  he was basically just relativating your EIRSyndrom statement smokaz
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BigDick
Guest
« Reply #25 on: January 22, 2012, 07:52:30 am »

I havent suggest that it should be completely removed - but mr germany4ever - do you think its fair that fsj have more than twice the health they have vs thompsons when stens are shooting at them?

when you get over that its no mirror matches?

do i cry about thomson rangers killing falls twice as fast then the way arround? basically no

i don't cry that sten commandos completely rape mainline inf while fg42 falls are just meh compared without taking advantage of complete doctrine and ambush cover position
« Last Edit: January 22, 2012, 07:54:04 am by BigDick » Logged
Smokaz Offline
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« Reply #26 on: January 22, 2012, 07:57:11 am »

the thing is that in these matchups, it matters much less if the commandos are in cover or used well. the stats simply screw them over.

the changes themselves where not initial stats from relic, but something that was added based on argument of tech structure of 3 cp commandos vs KCH arrving late

you may ask skaffa yourself about this if you do not believe me, he worked with relic right?

fg42s in cover will do well vs rangers, its an expensive rush for rangers to do that, who are in fact MORE expensive. On the flip side, kch and especially FSJ can just charge into cover with commandos and win.
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BigDick
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« Reply #27 on: January 22, 2012, 08:01:31 am »

fg42s in cover will do well vs rangers, its an expensive rush for rangers to do that, who are in fact MORE expensive. On the flip side, kch and especially FSJ can just charge into cover with commandos and win.

bars in cover will do well vs charging falls
bars in cover will do well vs chargin kch
50 mun 140mp flamer in cover will rape chargin kch

so whats the next walrus szenario u'll pull out of ur ass?
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Smokaz Offline
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« Reply #28 on: January 22, 2012, 08:05:35 am »

lol a single flamer wont rape kch? what game you've been playing lately?

the thing is that the commando/sten squad is more expensive than the falls, and the falls have NO problem fighting airborne

the sten modifiers vs fsj/kch should be no worse than fg42 -

oh woop the fg42 has good modifiers vs everything  Cool
« Last Edit: January 22, 2012, 08:07:26 am by Smokaz » Logged
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #29 on: January 22, 2012, 08:06:24 am »

The KT's damage output would be the same, regardless of it's health, assuming the gun stays the same.

What you're calculating is ridiculously skewed by a stat which is, functionally, useless (squad health). If you wanted to maintain statistical integrity while trying to go for an average outcome battle between the two units you'd do a timeline analysis of how fast each individual on each squad dies and how this affects DPS drop-off - not simply multiply the base DPS by the alleged squad health differential.

Bigdick, comparing BARs and flamers is comparing bananas and oranges (AKA, stupid). Comparing thompsons and stens, on the other hand - is comparing red apples and green apples (AKA, relevant).
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BigDick
Guest
« Reply #30 on: January 22, 2012, 08:09:18 am »

http://www.youtube.com/watch?v=1K7J6l_AquM

lol a single flamer wont rape kch? what game you've been playing lately?

flamer in green cover has good chances against charging kch

Quote
oh woop the fg42 has good modifiers vs everything  Cool

maybe because the squad gets just 4 of them not 6 and because the squad is utterly garbage 240hp 4 men

but can we remove the modifiers vs soldier armor of sten and change squad health of commandos to 240hp please (shouldn't be relevant anyways according stalin) as an agreement?
« Last Edit: January 22, 2012, 08:12:33 am by BigDick » Logged
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #31 on: January 22, 2012, 08:13:53 am »

Oh god, can we just ban bigdick from balance forums?
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Smokaz Offline
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Posts: 11418



« Reply #32 on: January 22, 2012, 08:29:18 am »

I like how he continually retreats without realizing it himself.
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CafeMilani Offline
Aloha
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Posts: 2994



« Reply #33 on: January 22, 2012, 08:35:13 am »

Oh god, can we just ban bigdick from balance forums?
I like how he continually retreats without realizing it himself.

priceless
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #34 on: January 22, 2012, 10:41:54 am »

http://www.youtube.com/watch?v=1K7J6l_AquM

flamer in green cover has good chances against charging kch

maybe because the squad gets just 4 of them not 6 and because the squad is utterly garbage 240hp 4 men

but can we remove the modifiers vs soldier armor of sten and change squad health of commandos to 240hp please (shouldn't be relevant anyways according stalin) as an agreement?
Flamer dies in two seconds from a flank.

And atleast soldier armour works for Falls. MP44s and FG42s do the exact same DPS to soldier armour as they do to infantry armour. Basicly, the extra MP worth you pay for soldier armour on brit infantry is useless against them. You might as well have riflemen as your basic.

Oh and I forgot.

L2grammar
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two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
CafeMilani Offline
Aloha
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« Reply #35 on: January 22, 2012, 10:52:20 am »

irrelevant post is irrelevant.
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BigDick
Guest
« Reply #36 on: January 22, 2012, 11:00:28 am »

herpderpderp
And atleast soldier armour works for Falls. MP44s and FG42s do the exact same DPS to soldier armour as they do to infantry armour. Basicly, the extra MP worth you pay for soldier armour on brit infantry is useless against them. You might as well have riflemen as your basic.

390HP vs 240HP u know the difference? kk


Quote
Oh and I forgot.

L2grammar

kk when ever u will impress me with some german grammar sry4pwnd

kthxbye
« Last Edit: January 22, 2012, 11:05:02 am by BigDick » Logged
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #37 on: January 22, 2012, 11:13:07 am »

390HP vs 240HP u know the difference? kk


kk when ever u will impress me with some german grammar sry4pwnd

kthxbye
LOL

90+ per man vs 60 HP per man.

U KNOW THE DIFFERANCE? kk

Don't make me calculate the stastistical failure of effective short range sten DPS vs falls.

Its not pretty.
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #38 on: January 22, 2012, 11:59:06 am »

the sten has an outdated modifier
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Let's talk about PIATs in a car.
Hicks58 Offline
Development
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Posts: 5343



« Reply #39 on: January 22, 2012, 12:03:58 pm »

The sten isn't the only weapon with an outdated modifier.

EiRR needs to free itself from the shackles of sticking as close to vCoH as possible, and find it's own balance. Taking the balance style of vCoH is one thing... Trying to emulate it in the wrong environment is another.
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