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so. updates
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Topic: so. updates (Read 8758 times)
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aeroblade56
Development
Posts: 3871
so. updates
«
on:
February 10, 2012, 05:59:23 pm »
So when exactly are we going to see doctrines that are on par with terror?. i know this has probably been talked about to much so everyones bored but for reals. ive nevr seen so much units with buffs ont hem at once. The axis Hmg is already better then the allied one, yet they give it focus fire,elite armor,mp44s, and a extra source of healing (ambulance,medkits). or the other tier making your inantry stand up in suppression take less damage deal more dps and get weapons on par with bars.
This of course has been the arguement and discussion since terror was out. so i ask when are we going to see doctrine balancing, since this game is all about persistence and doctrines etc. you give us no updates other then the trademark Soon. which is not a answer as soon varies from person to person.
You would think that one of the mods would say hey, here are the updates we are working this is the estimated time to be update and give updates on the updates its better then being left in the dark.
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Quote from: Hicks58 on January 08, 2016, 05:47:37 pm
You are welcome to your opinion.
You are also welcome to be wrong.
IJustDontCare
EIR Veteran
Posts: 315
Re: so. updates
«
Reply #1 on:
February 10, 2012, 06:17:52 pm »
Never.
Logged
aeroblade56
Development
Posts: 3871
Re: so. updates
«
Reply #2 on:
February 10, 2012, 06:20:48 pm »
Quote from: IJustDontCare on February 10, 2012, 06:17:52 pm
Never.
Soon.
Logged
MorkaandBorka
EIR Veteran
Posts: 1464
Re: so. updates
«
Reply #3 on:
February 10, 2012, 06:51:00 pm »
Were working on em. Infantry is all fixed up and AB is getting slammed out now. Please stand by.
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I'm really bad - Smokaz
nikomas
Shameless Perv
Posts: 4286
Re: so. updates
«
Reply #4 on:
February 10, 2012, 08:05:18 pm »
Heh... to be fair, there are two really easy counters to terror heavy support spam... snipers and artillery, flamers do a good number on em to.
Either will make short work of a HS player, it's not flawless by any means
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"You can always count on Americans to do the right thing—after they've tried everything else."
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The officer is considerably better than a riflemen squad at carrying weapons.
Officers have good accuracy so they will hit most targets.
aeroblade56
Development
Posts: 3871
Re: so. updates
«
Reply #5 on:
February 10, 2012, 08:46:09 pm »
Quote from: nikomas on February 10, 2012, 08:05:18 pm
Heh... to be fair, there are two really easy counters to terror heavy support spam... snipers and artillery, flamers do a good number on em to.
Either will make short work of a HS player, it's not flawless by any means
I didnt say it was flawless This wasnt even directed towards you. in general Terror has more buffs then any other doctrine by alot and it buffs everything.
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nikomas
Shameless Perv
Posts: 4286
Re: so. updates
«
Reply #6 on:
February 10, 2012, 09:05:38 pm »
Define buffs everything...
Because as far as I know most docs buff everything one way or another, even armor coy get some buffed infartry (Even if it's not all to strong)
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aeroblade56
Development
Posts: 3871
Re: so. updates
«
Reply #7 on:
February 10, 2012, 09:36:15 pm »
lets compare.
T3 Field modification mg42 focus fire, grenadier grenades do 25% more damage. some tanks get 10+ sight.
panther panzer KT gets stug supression MG.
T3 commandos
officers 20-% recieved accuracy. heroic charge less regen gain heroic charge. cct and jeep get 15%- received accuracy.
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Spartan_Marine88
EIR Veteran
Posts: 4838
Re: so. updates
«
Reply #8 on:
February 10, 2012, 10:11:34 pm »
Quote from: aeroblade56 on February 10, 2012, 09:36:15 pm
lets compare.
T3 Field modification mg42 focus fire, grenadier grenades do 25% more damage. some tanks get 10+ sight.
panther panzer KT gets stug supression MG.
T3 commandos
officers 20-% recieved accuracy. heroic charge less regen gain heroic charge. cct and jeep get 15%- received accuracy.
One is spread out and the other is just concentrated. Heroic charge is probably one of the best abilities in the game, and the ability to just spam it more then makes up for the terror spread.
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Colossus
EIR Regular
Posts: 3
Re: so. updates
«
Reply #9 on:
February 10, 2012, 10:21:25 pm »
well heroic charged despite its name is best at least i have noticed defensively when u got a mass of units they tend to blow them to bits. and he said buff everything i was giving him a example. anything is spammable when u think about it spartan. if i take 3 cpt or w/e thats 21 infantry pool? :L on a unit that gets one shotted my a p4 or something. i know the idea isnt to run into a p4 or anything but sometime situations occur like that. ive never had a vet 2 officer
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NightRain
EIR Veteran
Posts: 3908
Re: so. updates
«
Reply #10 on:
February 11, 2012, 12:20:34 am »
Are you scared when you fight them?
I think you are, therefore the doc is making its apperance clear.
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Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
aeroblade56
Development
Posts: 3871
Re: so. updates
«
Reply #11 on:
February 11, 2012, 02:25:20 am »
Quote from: NightRain on February 11, 2012, 12:20:34 am
Are you scared when you fight them?
I think you are, therefore the doc is making its apperance clear.
i wouldnt say scarred more frustrated when it beats me because i didnt spam arty or bring tons of flame.
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Shabtajus
EIR Veteran
Posts: 2564
The very best player of one of the four factions.
Re: so. updates
«
Reply #12 on:
February 11, 2012, 03:56:15 am »
i know aero u r angry becuase of support spam we did with rolscika yesterday but cmon man u kept charging straight to mgs with blobs + lt and than QQ about mgs being OP
u got arty, we killed it, than again blobs vs mgs and QQ and now rage post on forums
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Quote from: TheWindCriesMary on April 08, 2013, 11:10:04 am
I feel like if Smokaz and Shab met up it would be a 50/50 tossup to see which one of them robbed the other first.
Quote from: Hicks58 on May 04, 2013, 01:59:39 pm
Tries to convince people he's a good guy,says things like this. Scumbag Shab.
smurfORnot
EIR Veteran
Posts: 4715
Re: so. updates
«
Reply #13 on:
February 11, 2012, 04:10:57 am »
I suggest you watch that game jack/smokaz vs morka/skaffa,smoakz had nice ammount of mg's and allies just made them useless
so yeah,I wouldnt call em OP at all,allies have nice counters to them.
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TheVolskinator
Administrator / Lead Developer
Posts: 3012
Re: so. updates
«
Reply #14 on:
February 11, 2012, 08:07:53 am »
Quote from: Shabtajus on February 11, 2012, 03:56:15 am
i know aero u r angry becuase of support spam we did with rolscika yesterday but cmon man u kept charging straight to mgs with blobs + lt and than QQ about mgs being OP
u got arty, we killed it, than again blobs vs mgs and QQ and now rage post on forums
We never blobbed anything, actually. And there's a limit on what I'd call reasonable with those doctrine buffs. Your on-field force was nothing but PaKs, MGs, and armor, with 1-2 recrew squads wandering about. It wasn't about outcapping; tanks could roll out, kill the cappers, and the PaKs and MGs would hold down the rest. There were at least 3-4 PaKs and 4-6 MGs minimum trolling around all the time. I'd call that interlocking gimmicks between you and rolc.
Ah, I forgot the storms that you had everywhere. So many freaking storms....oh yeah, with elite armor. So your collective team was fielding nothing but elite armor...
«
Last Edit: February 11, 2012, 08:11:43 am by TheVolskinator
»
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Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.
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smurfORnot
EIR Veteran
Posts: 4715
Re: so. updates
«
Reply #15 on:
February 11, 2012, 08:10:04 am »
this is why allies have arty
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Smokaz
Honoured Member
Posts: 11418
Re: so. updates
«
Reply #16 on:
February 11, 2012, 08:12:03 am »
Mg's are close to useless vs some doctrines, hell I cant think of one allied doctrine right now that can't specialize in avoiding getting supressed. MGs being so weak supports blobbing very much in eirr.
Also since the vast majority of players plan their game around what they THEMSELF want to do ingame, and not what they know the game can be like or the acts of their opponents they will always be super frustrated. In other words, CC stands for counter company and if something isn't CC'able its because its OP out the ass like acpr marders + scout car spam on the right map.
Dont make opening callins or entire companies based entirely around some masturbation dream about how you think it should be, use the experience from games to adapt your style.
very good players can have this block, as gamey as it feels I believe its a step up in enlightement when you stop caring about your ego
«
Last Edit: February 11, 2012, 08:15:08 am by Smokaz
»
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
TheWindCriesMary
The Ethics Police
EIR Veteran
Posts: 2630
Re: so. updates
«
Reply #17 on:
February 11, 2012, 10:02:55 am »
Quote from: Smokaz on February 11, 2012, 08:12:03 am
Dont make opening callins or entire companies based entirely around some masturbation dream about how you think it should be,
This is the number 1 problem with 98% of EIR's playerbase. If they just didn't do this, they would rarely have the need to come and start forum threads like this.
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Quote from: EIRRMod on April 30, 2012, 07:08:25 pm
Vermillion Hawk: Do you ever make a post that doesnt make you come across as an extreme douchebag?
Just sayin'
8thRifleRegiment
EIR Veteran
Posts: 2210
Re: so. updates
«
Reply #18 on:
February 11, 2012, 01:24:10 pm »
exactly, thats what metagame is, something you adapt to.
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I will never forget the rage we enduced together
Quote from: brn4meplz on March 08, 2013, 12:46:54 pm
Ohh Good, AmPm can pay in Doubloons.
nikomas
Shameless Perv
Posts: 4286
Re: so. updates
«
Reply #19 on:
February 11, 2012, 06:27:41 pm »
Quote from: 8thRifleRegiment on February 11, 2012, 01:24:10 pm
exactly, thats what metagame is, something you adapt to.
I dissagree, most my starts work fine and I never gave two craps about what others do
Then again, my starts are all pretty balanced in general...
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