Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 27, 2024, 10:51:54 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
M20 Recon
Pages: [
1
]
Go Down
Print
Author
Topic: M20 Recon (Read 2447 times)
0 Members and 3 Guests are viewing this topic.
TheVolskinator
Administrator / Lead Developer
Posts: 3012
M20 Recon
«
on:
March 09, 2012, 02:24:07 pm »
Throw it into the Armor T1 that grants Mark Target, tie MT to it and it alone. Ding, winner. It's too fragile to be a pheasable reward card unit; throwing it into a doctrine would be a much better way to have it see some use.
Logged
Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.
Getting EiR:R Released on Steam
Forum Rules & Guidelines
Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: M20 Recon
«
Reply #1 on:
March 09, 2012, 02:50:53 pm »
This unit will most likely be reworked.
Its a command car. Im thinking of making it into a command tank / Muni halftrack mix where it follows around individual tanks and gives them sight or DPS buffs.
It can be a good utility unit.
Logged
Latest Shoutcast:
EIRR Groundcast 11
"The Super Dev Showdown!!"
http://www.youtube.com/watch?v=IOGm79rXWhU
(full version)
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: M20 Recon
«
Reply #2 on:
March 09, 2012, 02:51:52 pm »
does it not have jeep detection?
Logged
Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
LeoPhone
Honoured Member
Posts: 0
Re: M20 Recon
«
Reply #3 on:
March 09, 2012, 02:55:23 pm »
yes, and jeep sight range. awesome unit as it is, armored jeep ftw.
Logged
Hicks58
Development
Posts: 5343
Re: M20 Recon
«
Reply #4 on:
March 09, 2012, 03:04:51 pm »
50 Sight range, 18 detection range, 7 speed, 4.75 accel/decel, Greyhound armour, Halftrack .50cal and a cost of 180 MP 20 Fuel (Assuming profile desc is correct).
Ladies and gentlemen, I think we have a hidden gem on our hands.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: M20 Recon
«
Reply #5 on:
March 09, 2012, 03:50:44 pm »
Its the ultimate sniper/storm/falls hunter
Logged
Hicks58
Development
Posts: 5343
Re: M20 Recon
«
Reply #6 on:
March 09, 2012, 04:01:15 pm »
Tbf, these things are just a ultra-fast hard counter to infantry on wheels. The only catch is you need to keep them away from anything that even thinks about being AT.
So, clear the AT out and send a couple of these things to chew the shit out of anything left on legs.
If they weren't a reward unit, I'd happily use them often... I like using empty Halftracks as pure AI if I find myself with spare fuel and they do the job admirably for their cost investment. A single HT can easily force off a pair of Grens that aren't pointing around a PzShreck, that more than makes up it's cost. Now throw that concept onto a rapid long sighted little bugger. Sounds good for me.
Logged
Pages: [
1
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...