*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 10, 2024, 01:47:02 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1]   Go Down
  Print  
Author Topic: faust  (Read 3969 times)
0 Members and 1 Guest are viewing this topic.
panzerkapf10thdiv Offline
EIR Regular
Posts: 2


« on: May 07, 2012, 03:03:50 am »

40 munitions, that cant kill  with 2 shotts quad??? i mean.. am im the only one who thinks that this weapon is missunderstood in vcoh and aswell in eir?
it should pack more damge or then be atleast cheaper... put your thots on this.
i mean in real life faust was a huge blow to a tank, and you coulda make atlmost out of paper.

thank you.
Logged
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #1 on: May 07, 2012, 03:06:28 am »

when u pack them in groups they can become problem for tanks. Happened before,thus it's price was increased.
Logged
dudebro Offline
EIR Veteran
Posts: 64



« Reply #2 on: May 07, 2012, 03:06:35 am »

faust will immobilize all tanks in one hit once i am balance lead dont worry
Logged

Women can't be overcome by dislike for them. You have to train yourself to enjoy the qualities you despise - A GREAT MAN
I2ay Offline
EIR Veteran
Posts: 626



« Reply #3 on: May 07, 2012, 03:08:29 am »

Dudebro for balance lead 2012! Awwww yeaaah! Fixing the metagame one idea at a time!
Logged



aeroblade56 Offline
Development
*
Posts: 3871



« Reply #4 on: May 07, 2012, 03:08:54 am »

40 munitions, that cant kill  with 2 shotts quad??? i mean.. am im the only one who thinks that this weapon is missunderstood in vcoh and aswell in eir?
it should pack more damge or then be atleast cheaper... put your thots on this.
i mean in real life faust was a huge blow to a tank, and you coulda make atlmost out of paper.

thank you.

OKAY compare to stickies.

MEH stickies only get 2 uses yet  faust get 4 uses if you blitz and vet 3. MERMERMERM faust cost 20 munitions less then stickies.
FAust have larger range then stickies.
MEMEMEE try getting a vet 1 stickie of on a panther of heartmans or any competent player then come back.

Also since you can get 4 with blitz and the recent increase in TD price, they do pack a massive punch on TD.
Logged

You are welcome to your opinion.

You are also welcome to be wrong.
Hicks58 Offline
Development
*
Posts: 5343



« Reply #5 on: May 07, 2012, 05:57:44 am »

Run a 30 Volks company with Fausts backed up with mass Stugs or other armour of your choice and the occasional MG then come back and tell me that Fausts aint worth it.

In a nutshell, Fausts are a problem when used en-masse, therefore they are somewhat pricey. However, you still get an AT deterrent cheaper than a sticky and is still capable of causing engine damage if you can hit a vehicle/tank in the back.
Logged

I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
NightRain Offline
EIR Veteran
Posts: 3908



« Reply #6 on: May 07, 2012, 06:42:33 am »

Run a 30 Volks company with Fausts backed up with mass Stugs or other armour of your choice and the occasional MG then come back and tell me that Fausts aint worth it.

In a nutshell, Fausts are a problem when used en-masse, therefore they are somewhat pricey. However, you still get an AT deterrent cheaper than a sticky and is still capable of causing engine damage if you can hit a vehicle/tank in the back.

*puts on a monocle* That sir is a spam company and my balanced company can win it fair and square with light vehicles, mortars, mgs, atgs and a pershing and you ruffian can't do anything to me with your shit volksgrenadiers. In short faust spam is like throwing rocks at a tank, not gonna work.
Logged

Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #7 on: May 07, 2012, 07:13:48 am »

+10 munis
Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
3rdCondor Offline
Donator
*
Posts: 1536


« Reply #8 on: May 07, 2012, 08:41:12 am »

If faust is +10, i wanna see sticky +5
Logged

No tits, but i will bake a cake then eat it in honour of Sir Condor The 3rd
fuck the pgren rifle, fucking dogshit weapon
My beautiful black pussy won
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #9 on: May 07, 2012, 09:04:12 am »

Does current faust has 100% penetration and 100% hit chance? Kinda spits on the sticky which now can fail vs skirts. Faust always penetrating pershing makes armor player maaad.
Logged
3rdCondor Offline
Donator
*
Posts: 1536


« Reply #10 on: May 07, 2012, 09:09:18 am »

Cost increase on volks alone? That way it's still useful to sink the munitions into KCH, which are already expensive. Volks spamming them is the problem that I'm detecting here.
Logged
NightRain Offline
EIR Veteran
Posts: 3908



« Reply #11 on: May 07, 2012, 09:18:03 am »

Yes giving a Engine damage to heavy and medium tanks is so Underpowered. Faust is fine as it is.You are often lucky enough to use the first one before the squad is annihiliated. Except defencive, they get cooldown reductions.
Logged
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #12 on: May 07, 2012, 09:32:33 am »

Quote from: NightRain
You are often lucky enough to use the first one before the squad is annihiliated. Except defencive, they get cooldown reductions.

Applies to riflemen as well, and to get and keep a effective range on stickies you can't be suicidal with them.  Losing a vet 2 rifleman is a big loss if I was planning to have stickies on it.

So I don't see how this is much of a argument, and if it is, weak squad applies to riflemen as well vs tanks. You actually get to be less suicidal with a vet 2 sticky bomb - and a vet 0 stickiy bomb doesn't compare to a vet 0 faust on range, and it's not anymore the awesome vehicle disabler of doom it was before skirt buff/sticky change.
Logged
jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #13 on: May 07, 2012, 12:06:46 pm »

Remember when Fausts destroyed main guns?? That shit was cray
Logged

Let's talk about PIATs in a car.
3rdCondor Offline
Donator
*
Posts: 1536


« Reply #14 on: May 07, 2012, 01:00:13 pm »

50 mun for volks?

I say keep the cost the same for falls and kch, just because of the munitions sink that often goes with those squads. The problem is quantity, not quality of the faust. Volks spam is something that just about everyone (including myself) does. Reducing that ability would help prevent people from having massive numbers of volks with mp44s and fausts trolling around.
Logged
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.061 seconds with 36 queries.