*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 24, 2024, 02:42:32 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: 1 ... 15 16 [17] 18 19 ... 23   Go Down
  Print  
Author Topic: CoH 2: Official  (Read 106508 times)
0 Members and 16 Guests are viewing this topic.
nikomas Offline
Shameless Perv
*
Posts: 4286



« Reply #320 on: November 21, 2012, 12:09:25 pm »

Well yeah, so the people that have event keys like I do get access before the pre order beta people do, twas what I meant.

From what was hinted it could be a week or so
Logged

"You can always count on Americans to do the right thing—after they've tried everything else."

Quote from: PonySlaystation
The officer is considerably better than a riflemen squad at carrying weapons. Officers have good accuracy so they will hit most targets.
Baine Offline
Steven Spielberg
*
Posts: 3713


« Reply #321 on: November 22, 2012, 07:38:57 am »

http://www.youtube.com/watch?v=JGTCeTq1DVk&feature=g-all-u


Gameplay at 1:10
Logged

PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #322 on: November 22, 2012, 09:20:55 am »

5 seconds of gameplay yay!
Logged

Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #323 on: November 22, 2012, 01:46:16 pm »

Trolls
Logged
PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #324 on: November 25, 2012, 02:51:12 am »

COH:2 gameplay

http://www.youtube.com/watch?v=dQw4w9WgXcQ

http://www.youtube.com/watch?v=iMW6Nwba16E

http://www.youtube.com/watch?v=ITp3YPlLTJw
Logged
Baine Offline
Steven Spielberg
*
Posts: 3713


« Reply #325 on: November 25, 2012, 05:44:06 am »

Top link is best, those tanks really roll!
Logged
nikomas Offline
Shameless Perv
*
Posts: 4286



« Reply #326 on: November 25, 2012, 07:58:49 am »

That's one of the builds I got to play
Logged
XIIcorps Offline
Donator
*
Posts: 2558



« Reply #327 on: November 25, 2012, 08:18:28 am »

Ewwwww they've ruined it, it looks like DOW2 clone.
Logged

some of My kids i work with shower me Wink
Vermillion_Hawk Offline
EIR Veteran
Posts: 1282



« Reply #328 on: November 25, 2012, 09:22:30 am »

I'm loving the Truesight system. Now you can't park a bike behind a building and utilise its driver's X-Ray scouting abilities to see what's going on behind it. So many tactical opportunities will come of this.
Logged

What is a man? A miserable little pile of secrets.

- Andre Malraux

- Dracula
PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #329 on: November 25, 2012, 09:24:59 am »

Flanking, ambushing and scouting ahead will become much more interesting and important mechanics in the game.
Logged
nikomas Offline
Shameless Perv
*
Posts: 4286



« Reply #330 on: November 25, 2012, 09:39:51 am »

Ewwwww they've ruined it, it looks like DOW2 clone.
The other demo I played, the skirmish demo, was much more like Vcoh.

Remember the first missions in the original campaign, like D-Day or the first section of Carentan? Just like that demo you saw there those were heavily scripted to, it's pretty damn close if anything else.
Logged
Baine Offline
Steven Spielberg
*
Posts: 3713


« Reply #331 on: November 25, 2012, 09:54:39 am »

Truesight will really help the game, especially EiR2 if gods will.
Logged
GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #332 on: November 25, 2012, 01:01:52 pm »

So i got question, as this coh 2 is all about  eastern front or western front as well.

And r we able to play as american or brits as well in the multiplayer or skirmish coz.

And how long do you guys think to create  EIR 2 for coh2 if it is modable,if so r u guys gonna abandon this mod?

I don't want to buy coh 2 coz it is too damn expensive ,costs nearly 70 euros and so in no way i am paying that,i shall wait till it get get down to decent price,so i would like to be able to play eir till then
Regards gork.
« Last Edit: November 25, 2012, 01:10:13 pm by GORKHALI » Logged

brn4meplz Offline
Misinformation Officer
*
Posts: 6952


« Reply #333 on: November 25, 2012, 03:13:20 pm »

Well EiR would certainly be up for a while afterwards. I don't know what kind of player numbers we'd manage with CoH2 released.

Ultimately our timeframe depends on how CoH2 is handled. With CoH 1 and EiR, we still use the Relic Online system which saves a lot in cost. We'll have to see how steam handles things. As long as it's not even remotely close to Games for Windows Live we should be good.
Logged

He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #334 on: November 26, 2012, 01:44:13 pm »

How do you know that COH2 won't better than EIR? I mean EIR is an improvement over COH. But COH2 is an even bigger improvement over COH.
Logged
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #335 on: November 26, 2012, 01:48:25 pm »

And r we able to play as american or brits as well in the multiplayer or skirmish coz.

lol
Logged

DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
RikiRude Offline
Donator
*
Posts: 4376



« Reply #336 on: November 26, 2012, 02:12:12 pm »

How do you know that COH2 won't better than EIR? I mean EIR is an improvement over COH. But COH2 is an even bigger improvement over COH.

base building. the end.
Logged



Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
Vermillion_Hawk Offline
EIR Veteran
Posts: 1282



« Reply #337 on: November 26, 2012, 02:19:34 pm »

The base building is really fairly meaningless in Company of Heroes compared to other RTS games though. You're confined to only one specific area in which you're able to construct your buildings, so in reality it only serves as a mechanic to allow for tiered gameplay. Aside from that, it is very much similar to EiRR's spawn points, with the difference being that in Company of Heroes you don't enter with a pre-arranged army.
Logged
Baine Offline
Steven Spielberg
*
Posts: 3713


« Reply #338 on: November 26, 2012, 03:38:07 pm »

http://www.youtube.com/watch?v=FBgmbxQLUbw&feature=g-all-u

Trailer anounced for Wednesday. Nothing new to see in that video though.
Logged
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #339 on: November 26, 2012, 04:31:49 pm »

How do you know that COH2 won't better than EIR? I mean EIR is an improvement over COH. But COH2 is an even bigger improvement over COH.
As far as I know there is no persistency other than cosmetic stuff in multiplayer. And I am just assuming cosmetic upgrades will exist because they existed in DoW2
Logged

two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
Pages: 1 ... 15 16 [17] 18 19 ... 23   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.069 seconds with 36 queries.