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Author Topic: Out of Curiosity  (Read 3865 times)
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8thRifleRegiment Offline
EIR Veteran
Posts: 2210



« on: May 22, 2012, 10:22:09 pm »

Recently trolling around at OMG making tons of enemies, and spreading powerfull propoganda, i couldnt help but notice they have this other game mode involving victory points, and im curious, im pretty sure we used to have this as well, where did it go?
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Shabtajus Offline
EIR Veteran
Posts: 2564


The very best player of one of the four factions.

« Reply #1 on: May 22, 2012, 10:44:12 pm »

u r buying resources (mp, muni, fuel) for victory points, its like pps here
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #2 on: May 23, 2012, 12:55:52 am »

I believe that was the old MCP code - Im not sure where it went to, but I can dig it up and look.

I think it was removed from old EIR because it caused very campy / static gameplay.
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chefarzt Offline
EIR Veteran
Posts: 1906



« Reply #3 on: May 23, 2012, 04:38:16 am »

u r buying resources (mp, muni, fuel) for victory points, its like pps here
Its works like that: at random points on the map  a victory point is spawned (mostly in buildings as far as i remember), giving u extra pop as long as u control it. So should be not as campy as old MCP but it hink it could end up quite imba.
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8thRifleRegiment Offline
EIR Veteran
Posts: 2210



« Reply #4 on: May 23, 2012, 06:49:21 am »

I mean, if we alreday have the code, why not just toss it back it, its better then nothing for now untill warmap comes, we can make it look new Tongue attract new peeps
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #5 on: May 23, 2012, 06:58:16 am »

It's not very campy on maps with 5 VPs, essentially you can't group up everything at 1 point or one "line" of defence and expect to hold 3/5, its rather dynamic actually.
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Rahx Offline
EIR Veteran
Posts: 1147



« Reply #6 on: May 23, 2012, 07:27:03 am »

This would be way better for EIR...

-More tactics involved
-And it would bring back the old feeling of Attack & defend.. kinda.

but whatever... this community is dead already
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tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #7 on: May 23, 2012, 11:27:08 am »

-And it would bring back the old feeling of Attack & defend.. kinda.

We have attack / Defend. No one wants to play it. The only way Att / Def works is if you are forced to play it.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #8 on: May 23, 2012, 11:28:47 am »

Then do it.
Remeber the old random feuture when you picked ME R+ Or attack?
There would be a small possibility of another game mode to happen but it was removed do to some idiots that build companys just for specific gamemodes complaned and because of that meh War Groundfire set up.
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Rahx Offline
EIR Veteran
Posts: 1147



« Reply #9 on: May 23, 2012, 03:19:32 pm »

The only way Att / Def works is if you are forced to play it.

That's what I meant to say
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #10 on: May 23, 2012, 03:22:41 pm »

We have attack / Defend. No one wants to play it. The only way Att / Def works is if you are forced to play it.

What tank mans to say here colored by his horrible experience of buying eirr, is that ppl want it to be decided fairly or be predictably as in one side having a timer because it is losing. It being decided by the warmap is acceptable. 3 axis players continually hosting a axis defend when there's no incentive or connection to anything else but their 88 party is not.
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