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6p_McGrens War
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Topic: 6p_McGrens War (Read 48940 times)
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EliteGren
EIR Veteran
Posts: 6106
6p_McGrens War
«
on:
July 29, 2012, 04:42:12 pm »
Is it a bird? Is it a plane? No, it's a fucking almost completely hedgeless version of McGechaens! Can't get anymore badass than that tbfh. I got tired of Neuville so heres a reworked version of Relics map. Opened it up and removed
a ton
of hedges and other small changes. Changed atmosphere to be more sunny and also has Night optionally (looks badass).
Unkn0wn chop chop into the updater naow! People are getting tired of Overplayedvilles bullshit. Credit to deadbolt, he helped me realise my visions since it's been a while for me.
Map plays a lot different than how it's normally played due to spawns being completely different
http://www.gamefront.com/files/22775126/6p_mcgechaenswar.rar
«
Last Edit: May 13, 2016, 12:36:51 am by EliteGren
»
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
TheVolskinator
Administrator / Lead Developer
Posts: 3012
Re: 6p_McGrens War
«
Reply #1 on:
July 29, 2012, 04:48:50 pm »
IT HAS
HAYBALES
<3
Logged
Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.
Getting EiR:R Released on Steam
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8thRifleRegiment
EIR Veteran
Posts: 2210
Re: 6p_McGrens War
«
Reply #2 on:
July 29, 2012, 05:01:02 pm »
i liek
Logged
I will never forget the rage we enduced together
Quote from: brn4meplz on March 08, 2013, 12:46:54 pm
Ohh Good, AmPm can pay in Doubloons.
Hicks58
Development
Posts: 5343
Re: 6p_McGrens War
«
Reply #3 on:
July 29, 2012, 05:24:33 pm »
Oh god, the bloom.
MY EYES! THE GOGGLES! THEY DO NOTHING!
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
EliteGren
EIR Veteran
Posts: 6106
Re: 6p_McGrens War
«
Reply #4 on:
July 29, 2012, 05:28:37 pm »
If you don't appreciate you can still play night tbh
Logged
Smokaz
Honoured Member
Posts: 11418
Re: 6p_McGrens War
«
Reply #5 on:
July 29, 2012, 05:29:55 pm »
awsome1
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡ ͜ʖ ͡)
Hicks58
Development
Posts: 5343
Re: 6p_McGrens War
«
Reply #6 on:
July 29, 2012, 05:31:09 pm »
Yeah, can do.
Just convincing the other 5 people to do night as well. -.-'
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: 6p_McGrens War
«
Reply #7 on:
July 29, 2012, 05:44:56 pm »
hedges were what made McG's war...
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
EliteGren
EIR Veteran
Posts: 6106
Re: 6p_McGrens War
«
Reply #8 on:
July 29, 2012, 05:48:03 pm »
Quote from: CrazyWR on July 29, 2012, 05:44:56 pm
hedges were what made McG's war...
An arty fest?
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: 6p_McGrens War
«
Reply #9 on:
July 29, 2012, 06:22:32 pm »
Quote from: EliteGren on July 29, 2012, 05:48:03 pm
An arty fest?
a place where flanking was important instead of a straight head on collision like most EIR maps?
Logged
EliteGren
EIR Veteran
Posts: 6106
Re: 6p_McGrens War
«
Reply #10 on:
July 29, 2012, 06:43:58 pm »
The map is huge enough to pull flanks. The removal of the hedges was more beneficial than detrimental, McG already was in EIR and not very popular due to it resulting in mortar wars. I think the map has tons of potential.
Most of the hedges were removed around the 2 fuel area, which is where most of the combat is when you play vcoh. In EIR you have no reason to stay there, also the spawns literally force the action to be all around the map. And incase you missed it some hedges were actually added to the middle, aswell as a house.
«
Last Edit: July 29, 2012, 06:47:35 pm by EliteGren
»
Logged
tank130
Sugar Daddy
Posts: 8889
Re: 6p_McGrens War
«
Reply #11 on:
July 29, 2012, 07:11:32 pm »
Ya gotta get rid of the bloom please
Logged
Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
EliteGren
EIR Veteran
Posts: 6106
Re: 6p_McGrens War
«
Reply #12 on:
July 29, 2012, 07:45:15 pm »
There is an option to change the atmosphere man. It's in the OP
«
Last Edit: July 29, 2012, 09:32:45 pm by EliteGren
»
Logged
deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: 6p_McGrens War
«
Reply #13 on:
July 30, 2012, 03:09:52 am »
When I get home I can take some pics of nighttime which I prefer, makes it look boss, gren forced me to do fail bloom tbh
Logged
DERDBERT
Quote from: jackmccrack on August 03, 2014, 01:58:51 pm
Like Jesus, Keeps died for us
He made a funny thread for bear, and got banned.
Now bear makes his own funny thread. It's unsurprisingly not funny.
Keeps died for our funny threads.
Unkn0wn
No longer retired
Posts: 18379
Re: 6p_McGrens War
«
Reply #14 on:
July 30, 2012, 03:50:34 am »
We had McG's in the mod for a while, salan reworked it, didn't work, people didn't play it, got removed.
Logged
SophiaT1991
EIR Veteran
Posts: 159
Re: 6p_McGrens War
«
Reply #15 on:
July 30, 2012, 05:31:09 am »
But this is a hedgeless mcgrens so it owns
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: 6p_McGrens War
«
Reply #16 on:
July 30, 2012, 07:28:06 am »
Won't magically make it a winning concept. It's still the same map, same size, same layout, similar sectors.
Logged
deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: 6p_McGrens War
«
Reply #17 on:
July 30, 2012, 08:08:48 am »
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Logged
Shabtajus
EIR Veteran
Posts: 2564
The very best player of one of the four factions.
Re: 6p_McGrens War
«
Reply #18 on:
July 30, 2012, 08:21:29 am »
add map, looks good and new maps are deserved to get at least a chance of a try since some1 spend his personal time creating a map without any reward or payback
Logged
Quote from: TheWindCriesMary on April 08, 2013, 11:10:04 am
I feel like if Smokaz and Shab met up it would be a 50/50 tossup to see which one of them robbed the other first.
Quote from: Hicks58 on May 04, 2013, 01:59:39 pm
Tries to convince people he's a good guy,says things like this. Scumbag Shab.
EliteGren
EIR Veteran
Posts: 6106
Re: 6p_McGrens War
«
Reply #19 on:
July 30, 2012, 09:24:47 am »
Quote from: Unkn0wn on July 30, 2012, 03:50:34 am
We had McG's in the mod for a while, salan reworked it, didn't work, people didn't play it, got removed.
Quote from: EliteGren on July 29, 2012, 06:43:58 pm
McG already was in EIR and not very popular due to it resulting in mortar wars.
Bitch please, read thread, already mentioned. And guess why? People would not engage in direct combat but rather just wait for arty to do the work. This won't happen on this version because it's a lot more open
Quote from: Unkn0wn on July 30, 2012, 07:28:06 am
Won't magically make it a winning concept. It's still the same map, same size, same layout, similar sectors.
But these things are actually
good
about the map? What is wrong with the size, layout or sectors? What was done was remove the negative aspect of the map and keep the good ones.
1. It is the same map apart from the completely different spawns which makes it play differently from all other versions. With all the hedges removed on the left, AND the changed spawning you can't really call it the same map anymore.
2. The hedges do make a big difference to gameplay, which is why it was never played when salan 'reworked' it.
«
Last Edit: July 30, 2012, 11:10:39 am by EliteGren
»
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