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Author Topic: New comapny of heroes 2 online info... (and homeworld talk)  (Read 24269 times)
0 Members and 2 Guests are viewing this topic.
nikomas Offline
Shameless Perv
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Posts: 4286



« on: September 20, 2012, 09:52:31 am »

Unless I missed some announcement, Tier 3 perorder rewards on steam for CoH(o)2

Quote
Reward 3

Everything Above, Plus:

Company of Heroes 2 Commissar Chest*

$5.00 Premium Currency
XP Boost
Unit Boost
Commander Archetype

Quote from: Hicks
Oh dear!
« Last Edit: September 24, 2012, 12:17:04 pm by nikomas » Logged

"You can always count on Americans to do the right thing—after they've tried everything else."

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The officer is considerably better than a riflemen squad at carrying weapons. Officers have good accuracy so they will hit most targets.
brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #1 on: September 20, 2012, 10:00:25 am »

Yeah I caught that too.


It concerns me.

Hopefully it's just cosmetic shit or the XP boosts are tied to account progression
Logged

He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
Ahnungsloser Offline
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Posts: 1447



« Reply #2 on: September 20, 2012, 10:01:26 am »

Auw Yeah.
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9th Armoured Engineers
nikomas Offline
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« Reply #3 on: September 20, 2012, 10:02:24 am »

Pretty sure they just made CoHO mk.2...
Now best possible outcome... EiRR2 densest have to be made, but things never turn out that well do they Wink
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RikiRude Offline
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« Reply #4 on: September 20, 2012, 10:07:43 am »

Here's a link fellas.

http://store.steampowered.com/app/55300/
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Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
RikiRude Offline
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Posts: 4376



« Reply #5 on: September 20, 2012, 10:08:57 am »

kind of saddens me that they already know what they will give for having people pay more money before they have a release date set.

question is do you prepurchase now and pay $60 or wait 2-3 years for it to go down to $10 for all the expansion packs  Cheesy
« Last Edit: September 20, 2012, 10:10:32 am by RikiRude » Logged
Smokaz Offline
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Posts: 11418



« Reply #6 on: September 20, 2012, 10:23:07 am »

call me nostradamus
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
pqumsieh Offline
EIR Veteran
Posts: 2367


« Reply #7 on: September 20, 2012, 10:33:10 am »

Well things be changing, business models are adapting to a new economic climate. A lot of developers are seeing the potential in the free to play model. Personally, I dont think the old method of development works for business anymore. At the $60 price point, people are expecting more and more content which has the result of increase the cost of each production cycle.

I wood rather developers produce less content for a $20-30 price point so the core gameplay becomes the main feature. You would get a better idea whether players liked your game and could produce episodic content from there.

Has anyone been keeping an eye on what THQ has been trying to do with the company? Might be something worth looking into.
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Common sense is not so common after all.
SpaceHamster Offline
EIR Veteran
Posts: 131



« Reply #8 on: September 20, 2012, 11:17:47 am »

I hope to god it isnt that company of heroes online hero level up stuff,

I dont want to be reminded of elite engineers, close combat volks grenadiers, and the dreaded panzershreck pioneer.
Logged

The warmap is like Dukenukem Forever.

No one thinks it will ever be released, then several years after everyone has given up the little hope they have it gets released from out of nowhere. And then it turns out it sucks.
nikomas Offline
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« Reply #9 on: September 20, 2012, 11:25:17 am »

In all honesty, CoHO kept me playing for longer than vCOH did, for a lot of the same reasons EiRR has done the same... So not that upset about it.
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Spartan_Marine88 Offline
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Posts: 4838



« Reply #10 on: September 20, 2012, 12:13:13 pm »

i don't mind paying for content, but unit boost is dreadfully close to pay to win, and that does concern me greatly.
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Yes that's me, the special snowflake.
nikomas Offline
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Posts: 4286



« Reply #11 on: September 20, 2012, 12:25:49 pm »

i don't mind paying for content, but unit boost is dreadfully close to pay to win, and that does concern me greatly.
Not exactly, unit boost is one of the positive things in a way as far as microtransactions go...

Pay to level up faster (Ok)
Pay so you hit harder (Bad)
Pay for a chance at better loot? (Ok... Sorta)
Pay for extra health/armor (Baaaad)

Basically, if you can get it via normal playing, it's fine, or, paying for shortcuts is fine.
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Baine Offline
Steven Spielberg
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Posts: 3713


« Reply #12 on: September 20, 2012, 12:39:27 pm »

Not exactly, unit boost is one of the positive things in a way as far as microtransactions go...

Pay to level up faster (Ok)
Pay so you hit harder (Bad)
Pay for a chance at better loot? (Ok... Sorta)
Pay for extra health/armor (Baaaad)

Basically, if you can get it via normal playing, it's fine, or, paying for shortcuts is fine.

Contradict yourself much?

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nikomas Offline
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« Reply #13 on: September 20, 2012, 12:48:27 pm »

Contradict yourself much?


Unit boosts, I'm 95% sure they mean...

XP Boost - Company/Player leveling speed boost or XXX starting XP
Unit Boost - Unit level speed boost/extra start units/extra uses on units going by how CoHO worked

If I'm wrong and it will actually boost unit performance above grindable levels? Whomever is responsible for this working in Relic/THQ can go jump in a deep well, and I wish I was kidding. The last thing a game like CoH needs is "Premium Shells"
« Last Edit: September 20, 2012, 12:51:54 pm by nikomas » Logged
Tymathee Offline
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« Reply #14 on: September 20, 2012, 12:48:55 pm »

I played maybe 2-3 games of vcoh online and several coho games online, much more enjoyable experience so if they're adapting that into CoH2, yummy.
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Vermillion_Hawk Offline
EIR Veteran
Posts: 1282



« Reply #15 on: September 20, 2012, 01:13:25 pm »

I'm quite glad that they're fleshing out the online component in CoH2, but the microtransactions could be problematic. I too would like to know what exactly "unit boost" means.
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What is a man? A miserable little pile of secrets.

- Andre Malraux

- Dracula
tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #16 on: September 20, 2012, 01:29:30 pm »

I think having any advantage based on what you pay is a bunch of bullshit. The game should be based on skill, not the size of your cheque book.

This is coming from a guy who can buy it all.
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Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
Tymathee Offline
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« Reply #17 on: September 20, 2012, 01:52:55 pm »

I agree but there's a lot of rich kids out there that have had things go their way their whole life.

I think a horde mode might be fun.
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #18 on: September 20, 2012, 02:10:09 pm »

I smell that this will look like dawn of war 2 retribution all over again. You will pay to get to play different or unique Companies. If they decide to add Finland in it, my checkbook will be open.

Either way, I fear that it'll be pay to win.

I kinda want those two hats in TF2.
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Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
Vermillion_Hawk Offline
EIR Veteran
Posts: 1282



« Reply #19 on: September 20, 2012, 02:15:25 pm »

Well the THQ community representative at the official forums assured everyone that the bonuses would all be purely cosmetic, so that's somewhat of a relief.
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