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D_Day Test
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Topic: D_Day Test (Read 6135 times)
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tank130
Sugar Daddy
Posts: 8889
D_Day Test
«
on:
December 30, 2012, 01:06:09 am »
I started creating a D-Day map. The ocean and height mapping was a bitch!!!! Then I started to create the town and said FUCK IT, everyone just play Neuville anyway, so I stamped it.
Sooooo..... Neuville with a twist.
Just for the record, Neuville has shit for details, so I added a lot of stuff to nice it up.
«
Last Edit: January 06, 2013, 06:13:57 pm by tank130
»
Logged
Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
HitlersFury
EIR Regular
Posts: 5
Re: D_Day
«
Reply #1 on:
December 30, 2012, 01:10:41 am »
good job now no one will play newville but d_Day VIlle
Logged
XIIcorps
Donator
Posts: 2558
Re: D_Day
«
Reply #2 on:
December 30, 2012, 01:19:18 am »
You could maybe mix the stamp up a bit tank, otherwise we might all just stamp the 7 buildings from the middle of Neuville onto every map.
Maybe swap buildings and their orientation to spice things up.
Logged
Quote from: Heartmann on December 03, 2013, 11:20:45 am
some of My kids i work with shower me
RikiRude
Donator
Posts: 4376
Re: D_Day
«
Reply #3 on:
December 30, 2012, 01:28:52 am »
dude, you made a fucking clown face. a clown wearing sunglasses.
please dont tell me im the only person who sees this.
Logged
Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
hans
EIR Veteran
Posts: 3497
Re: D_Day
«
Reply #4 on:
December 30, 2012, 02:58:05 am »
lol +1
ehrmm, just play around a bit. Exchange the chirch and the buildings in the city just with different buildings, shift around the fields and all the rest. Just make it a bit different.
Logged
Quote from: brn4meplz on May 06, 2013, 01:52:31 pm
Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
taco355
EIR Veteran
Posts: 173
Re: D_Day
«
Reply #5 on:
December 30, 2012, 03:15:54 am »
Holy shit Riki i see it too.
Logged
PonySlaystation
EIR Veteran
Posts: 4136
Re: D_Day
«
Reply #6 on:
December 30, 2012, 04:35:05 am »
The reason the town in Neuville is so good for gameplay is because it has a good ratio between buildings, cover and roads. So no, I don't think you needed to stamp it, you have the required skills to make it better than Neuville.
But now that you already have, you should spice it up. Move some stuff around to make it more interesting. For example you could move the church around so it's facing the other direction and place some stone wall in front of it, things like that.
Logged
Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
Shabtajus
EIR Veteran
Posts: 2564
The very best player of one of the four factions.
Re: D_Day
«
Reply #7 on:
December 30, 2012, 05:29:22 am »
Tank130 is wannabe dbolt.. stealing others maps and says its Dday map. Dejavu
Logged
Quote from: TheWindCriesMary on April 08, 2013, 11:10:04 am
I feel like if Smokaz and Shab met up it would be a 50/50 tossup to see which one of them robbed the other first.
Quote from: Hicks58 on May 04, 2013, 01:59:39 pm
Tries to convince people he's a good guy,says things like this. Scumbag Shab.
LeoPhone
Honoured Member
Posts: 0
Re: D_Day
«
Reply #8 on:
December 30, 2012, 06:08:33 am »
Quote from: tank130 on December 30, 2012, 01:06:09 am
Just for the record, Neuville has shit for details, so I added a lot of stuff to nice it up.
thats one of the things that makes neuville good:
no unnecessary pathing fuckups. there is enough cover.
I see you placed those benches for example. The location where you placed them is where people bunch up their armies (as shown in skaffas succesful map guide) Now people whill have more trouble moving infantry, atgs and possibly vehicles around there. destroying the flow of the map and the ability to quickly move around
Logged
puddin
EIR Veteran
Posts: 1701
Re: D_Day
«
Reply #9 on:
December 30, 2012, 07:54:36 am »
What i would liek to see is this map 2 ways.
Spawn point sin the north and south, And then Spawn pouints in the East and west.
Radar station i thin might get mre play if it had the options for more traditional spawn areas. But i like wider maps then lentgh. Maybe even convert a few maps like that and it would bring some real fdifferent flavor to some good maps.
Logged
Puddin' spam
tm
Quote from: aeroblade56 on September 03, 2012, 04:46:14 pm
i cant really blame smokaz i mean playing against puddin is like trying to fight off breast cancer. You might win and do it and be a bad ass but you'll feel sick and mutilated forever.
Quote from: nikomas on September 04, 2012, 03:59:27 am
Puddin' spam
tm
is soulcrushing... what's hard to understand about that?
tank130
Sugar Daddy
Posts: 8889
Re: D_Day
«
Reply #10 on:
December 30, 2012, 10:21:18 am »
LOL...!!!!!!!!!!!!
Sorry Guise......the sarcasm was totally lost in this thread. My fault, sarcasm rarely ever works on the internetz........roflmao
There is no way in hell I would just stamp Neuville for real. I fucking hate that map (awesome map, but it's the only fucking map people play anymore)
OMG, the clown face!!!
Quote from: LeoPhone on December 30, 2012, 06:08:33 am
thats one of the things that makes neuville good:
no unnecessary pathing fuckups. there is enough cover.
I see you placed those benches for example. The location where you placed them is where people bunch up their armies (as shown in skaffas succesful map guide) Now people whill have more trouble moving infantry, atgs and possibly vehicles around there. destroying the flow of the map and the ability to quickly move around
ummmmmmmm Leo
? I think you should open the map in World builder. Those benches are there, I did not add them.....lol
BTW, for the record: if I was going to add anything to Neuville it would be splats, splines and grass. The reason Adaire "LOOKS" better then Neuville is because of that, not because of the objects.
Anyway, I have a very long way to go before this map is near ready.
Logged
EliteGren
EIR Veteran
Posts: 6106
Re: D_Day
«
Reply #11 on:
December 30, 2012, 10:42:32 am »
Stamp Langres in the middle tbfh. Or maybe stamp a lot of 1v1 vcoh maps and make them flow together, no more argument in launcher what map to play because you get to play them all lulz!
No seriously, I'd like to see a fusion of like, Langres and Semois, could be pretty cool and saves a lot of time than when you start a map from zero. Need some innovation around here. This baby gonna take ages if you start it from scratch
EDIT: holy damn jesus, you don't see a clown wearing sunglasses everyday. Fuck clowns
«
Last Edit: December 30, 2012, 10:52:50 am by EliteGren
»
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
brn4meplz
Misinformation Officer
Posts: 6952
Re: D_Day
«
Reply #12 on:
December 30, 2012, 10:45:12 am »
I could see myself getting lost in the clown face minimap.
Logged
He thinks Tactics is a breath mint
Quote from: Unkn0wn on July 31, 2012, 03:50:15 am
Wow I think that was the nicest thing brn ever posted!
Quote from: Bear on June 19, 2013, 01:24:59 pm
the pussy of a prostitute is not tight enough for destroy a condom
Smokaz
Honoured Member
Posts: 11418
Re: D_Day
«
Reply #13 on:
December 30, 2012, 12:07:48 pm »
Langres with some more houses added sounds like a premium 2v2 map for EIR
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
RikiRude
Donator
Posts: 4376
Re: D_Day
«
Reply #14 on:
December 30, 2012, 12:16:58 pm »
Most people when they make a map are inspired by real world locations.
Tank on the other hand is inspired in a much different way.
Logged
tank130
Sugar Daddy
Posts: 8889
Re: D_Day
«
Reply #15 on:
December 30, 2012, 12:49:59 pm »
roflmao
Logged
Heartmann
Officer of Kindness
Posts: 1776
Re: D_Day
«
Reply #16 on:
December 30, 2012, 04:40:00 pm »
Hahaha best thread ever!
Logged
Quote from: EIRRMod on December 24, 2012, 04:19:41 pm
In the basement getting drunk.
Quote from: tank130 on March 31, 2013, 08:55:36 am
It's not really creepy until I show up.............
- I've heard of being an animal in bed but...
- The phallic principle of the Navy
EliteGren
EIR Veteran
Posts: 6106
Re: D_Day
«
Reply #17 on:
December 31, 2012, 12:26:10 am »
No this is the best thread ever
http://forums.europeinruins.com/index.php?topic=15890.0
Logged
Ahnungsloser
Donator
Posts: 1447
Re: D_Day
«
Reply #18 on:
December 31, 2012, 10:49:16 am »
@Riki:
megalol.
Logged
9th Armoured Engineers
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