AmPM
Community Mapper
Posts: 7978
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« Reply #60 on: February 23, 2013, 04:34:14 am » |
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Well, I ditched the Joystick and Throttle except for Full Realism Battles. GOD DAMN IT MAKES THE DIFFERENCE. The Revenge of the Buffalo, or my Tier 2 death mobile.
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« Last Edit: February 23, 2013, 04:38:15 am by AmPM »
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #61 on: February 23, 2013, 05:32:09 am » |
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Yea, mouse and keyboard is far superior for Arcade, it's so much easier getting kills.
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Killer344
The Inquisitor
Posts: 6904
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« Reply #62 on: February 23, 2013, 06:27:35 pm » |
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Bought the Jap's campaign to get 15d of Premium and gold, I recommend it, it's a lot for 12 U$D.
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« Last Edit: February 23, 2013, 06:29:16 pm by Killer344 »
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If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
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clonetroopers
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« Reply #63 on: March 09, 2013, 05:22:14 pm » |
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ill play with anyone im clonetroopers on WT
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puddin
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« Reply #64 on: March 09, 2013, 06:05:25 pm » |
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AMPM youwill have to teach me o don;t get used to Mouse aim i have tried
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Puddin' spamtmi cant really blame smokaz i mean playing against puddin is like trying to fight off breast cancer. You might win and do it and be a bad ass but you'll feel sick and mutilated forever.
Puddin' spamtm is soulcrushing... what's hard to understand about that?
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clonetroopers
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« Reply #65 on: March 09, 2013, 07:11:20 pm » |
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AMPM youwill have to teach me o don;t get used to Mouse aim i have tried
well... i dont intend on getting a joystick
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nikomas
Shameless Perv
Posts: 4286
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« Reply #66 on: March 09, 2013, 08:10:22 pm » |
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http://i.imgur.com/lLxS8qy.jpgJapanese mid tier fighters are pretty godly, likely the best in the 6-7 tier range methinks.
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"You can always count on Americans to do the right thing—after they've tried everything else." The officer is considerably better than a riflemen squad at carrying weapons. Officers have good accuracy so they will hit most targets.
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brn4meplz
Misinformation Officer
Posts: 6952
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« Reply #67 on: March 09, 2013, 08:51:57 pm » |
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The bf-109s are my favorite in that tier.
The Mitsubishi Zero is definitely godly when it appears, but there's a lot of planes on its tier that outperform it which isn't very historical. The zero was a beast for the First couple years of its life cycle. And definitely a technical masterpiece. A real pity that Japanese infrastructure couldn't really support development programs with the lack of raw materials.
In war thunder the zero ends up fighting planes which were developed much later on its equal tier, it's kinda inappropriate from a history standpoint but probably required from a balance standpoint.
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He thinks Tactics is a breath mint Wow I think that was the nicest thing brn ever posted! the pussy of a prostitute is not tight enough for destroy a condom
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nikomas
Shameless Perv
Posts: 4286
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« Reply #68 on: March 09, 2013, 09:13:53 pm » |
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Well it's not just the zero, it's the tier six KI as well... They're not the fastest nor the best armed, and they have low ammo amounts, but their turning ability, it is NOT what it says on the stat card.
No even tier fighter can keep on a zero/ki's tail as far as I can tell, but more importantly, so far, not a single fighter has been able to lose me when I've used the tier 6-8 Zero/Ki's aside from other Japanese fighters, they're just so manoeuvrable it's insane.
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AmPM
Community Mapper
Posts: 7978
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« Reply #69 on: March 09, 2013, 09:19:58 pm » |
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That turn rate only represents horizontal turn speed using the rudder, not banking speed.
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nikomas
Shameless Perv
Posts: 4286
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« Reply #70 on: March 09, 2013, 09:33:48 pm » |
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Well that's a little dumb and misleading, the full bank turn should probably be what's displayed, it's kinda what counts.
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XIIcorps
Donator
Posts: 2558
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« Reply #71 on: March 09, 2013, 09:49:43 pm » |
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The bf-109s are my favorite in that tier.
The Mitsubishi Zero is definitely godly when it appears, but there's a lot of planes on its tier that outperform it which isn't very historical. The zero was a beast for the First couple years of its life cycle. And definitely a technical masterpiece. A real pity that Japanese infrastructure couldn't really support development programs with the lack of raw materials.
In war thunder the zero ends up fighting planes which were developed much later on its equal tier, it's kinda inappropriate from a history standpoint but probably required from a balance standpoint.
Well the zero almost exclusively fought Wildcats anf theirs really no historic reports of them facing anything else like mustangs, warhawks and spitfires. The zero was incredibly manouverable but had next to no armor and relatively low ammo.
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some of My kids i work with shower me
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brn4meplz
Misinformation Officer
Posts: 6952
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« Reply #72 on: March 09, 2013, 10:02:02 pm » |
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The British forces in the pacific used supermarine spitfires.
Pretty much every allied plane before 1942 got mauled by the zero.
The zeros downed like 17 spitfires at a loss of 2 Zero's or something crazy like that.
A lack of continued development programs and lacking retention of experienced pilots(poor pilot protection and the hazards of naval combat air combat) certainly didn't help the Japanese cause.
The completely ridiculous range of the Zero isn't modeled very well in war thunder. Aside from fuel time limits there isn't much more use for crazy fuel loadouts(like my shitty Stuka with the extended range tank)
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Heartmann
Officer of Kindness
Posts: 1776
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« Reply #73 on: March 12, 2013, 11:17:10 pm » |
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I only play as Brits or Germans, Heartmann, favourite fighter is classic spitfire it's agile nimble turn speed is insane, ofc the German bombers are very pleasant, just got my hans on wellingtons but they are like driving a drunk buss, wobbling all over Ze place.^^
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In the basement getting drunk.
It's not really creepy until I show up.............
- I've heard of being an animal in bed but... - The phallic principle of the Navy
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aeroblade56
Development
Posts: 3871
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« Reply #74 on: March 12, 2013, 11:57:56 pm » |
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Started playing germs recently. Don't care for junker's they seem really really fucking slow.
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You are welcome to your opinion.
You are also welcome to be wrong.
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brn4meplz
Misinformation Officer
Posts: 6952
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« Reply #75 on: March 13, 2013, 12:01:01 am » |
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My Junkers isn't bad, But if you want a Bomber go anything but Russians or Germans.
Ideally Pick a plane with a large size base payload(like 250kg and up).
Even though you can change a loadout, you pay for it every time you field it with that loadout.
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Scotzmen
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« Reply #76 on: March 13, 2013, 02:40:11 am » |
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Junkers have a really good rear gun. It seems to be able to do a lot of damage. A lot more than British ones.
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #77 on: March 13, 2013, 05:10:46 am » |
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The later german bombers aren't that bad, but the early ones are pretty awful. Stuka dive bombers can be fun up to level 8, especially the one with cannons, or so, then they simply become useless as you will never live past the initial dive.
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brn4meplz
Misinformation Officer
Posts: 6952
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« Reply #78 on: March 13, 2013, 11:43:02 am » |
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Yeah the Stuka is a suicide machine. I took mine in Historical Battles got a single run in and tried to get out hard. There were no aircraft spotted by my pilot when I was half way into the run but a spitfire appeared, chased me 6km back to my fleet and was able to shoot me down after about a minute of manouvres. Even while he was taking fire from ground and ship based AAA
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clonetroopers
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« Reply #79 on: March 13, 2013, 04:43:43 pm » |
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i got over 17.5k xp in ju 88 in historical battle
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