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Author Topic: 4v4 "War is Hell" - Leo/Skaffa/Andy/Wind vs Ray/Uglysori/Shogunate/BayArea  (Read 4335 times)
0 Members and 4 Guests are viewing this topic.
TheWindCriesMary Offline
The Ethics Police
EIR Veteran
Posts: 2630


« on: January 19, 2013, 10:04:41 pm »



Download: http://www.gamefront.com/files/22866434/4v4+Shindel.zip


This was an ultra battle royale. A no holds barred bloodbath over the fields of schindel that featured a Calliope, a jagpanther, pershings, super pershings, a king tiger, upgun pumas, flame hummels, avre's, a firefly, lots of zooks and a churchill croc.

The Axis pushed the allies fast and furiously and lead to an early victory timer that came all too close to ending the game seemingly before it had really begun. The allies try to claw back with a push of their own, but that leads to a colossal onslaught by the Axis from seemingly every direction. As it was happening I almost had to stop what I was doing just to appreciate how much of a malestrom the axis unleashed upon us. You'll see what I'm talking about when it happens.

This game was a bloodbath. A 4v4 between solid teams that swung back and forth a bunch of times.

Watch it.

Allies:

Leophone - (Armour)
Andy44  - (Armour)
Skaffa - (Infantry)
Wind - (Royal Engineers)

Axis:

Ray  - (Blitz)
Uglysori - (SE)
Shogunate - (Tankhunters)
Bayarea - (Terror)
« Last Edit: January 19, 2013, 10:12:31 pm by TheWindCriesMary » Logged

Vermillion Hawk: Do you ever make a post that doesnt make you come across as an extreme douchebag?

Just sayin'
rolcsika0128 Offline
EIR Veteran
Posts: 340



« Reply #1 on: January 20, 2013, 03:55:10 am »

Wind, gamefront... ! Sad
Logged
LiquiDeath Offline
EIR Veteran
Posts: 294


« Reply #2 on: January 20, 2013, 05:07:59 am »

solid teams? you sure? I see 2 solid noobs on axis
Logged

Panzershreck, time to unpimp zis ride!
LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #3 on: January 20, 2013, 06:12:57 am »

All axis players played rly nice.

On the allied team however there was one...
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #4 on: January 20, 2013, 06:41:48 am »

solid teams? you sure? I see 2 solid noobs on axis

bayarea and shoganate are well above average.
Logged

Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
LiquiDeath Offline
EIR Veteran
Posts: 294


« Reply #5 on: January 20, 2013, 06:42:57 am »

thx for heads up Smiley
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TheWindCriesMary Offline
The Ethics Police
EIR Veteran
Posts: 2630


« Reply #6 on: January 20, 2013, 12:05:45 pm »

Wind, gamefront... ! Sad

Sorry dude nothing else I can do. Devs/mods STILL haven't fixed it so that people in the Donator forum group can upload files to posts Sad
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Hicks58 Offline
Development
*
Posts: 5343



« Reply #7 on: January 20, 2013, 12:13:21 pm »

You're welcome.

(No end game screenshot due to it pushing file size over for forum uploads)
Logged

I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
aeroblade56 Offline
Development
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Posts: 3871



« Reply #8 on: January 20, 2013, 12:57:27 pm »

I was pretty disappointing in the super pershing. even though it could practically one shot Puma's this game showed how killable The Super pershing really is.
Logged

You are welcome to your opinion.

You are also welcome to be wrong.
Hicks58 Offline
Development
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Posts: 5343



« Reply #9 on: January 20, 2013, 02:00:02 pm »

As soon as people properly clock on to the fact that the Super Pershing has a minimum range of 5, they'll be killing them in droves.
Logged
aeroblade56 Offline
Development
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Posts: 3871



« Reply #10 on: January 20, 2013, 02:03:17 pm »

As soon as people properly clock on to the fact that the Super Pershing has a minimum range of 5, they'll be killing them in droves.

Does that mean you can get close enough to it that it wont actually hit you??.
Logged
Ahnungsloser Offline
Donator
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Posts: 1447



« Reply #11 on: January 20, 2013, 02:07:08 pm »

Does that mean you can get close enough to it that it wont actually hit you??.

I think so, otherwise it would be a bit pointless to mention this information.
Logged

9th Armoured Engineers
Hicks58 Offline
Development
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Posts: 5343



« Reply #12 on: January 20, 2013, 02:15:22 pm »

Does that mean you can get close enough to it that it wont actually hit you??.

Exactly. At that range, it'll no longer auto-target.

You may be able to use attack ground to have the round scatter into the target... But if you were to say, I dunno, swarm in point blank with Pumas or Shreck Clown cars? Good luck.
Logged
aeroblade56 Offline
Development
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Posts: 3871



« Reply #13 on: January 20, 2013, 02:17:02 pm »

>.> I guess that solves my problem then. spend all my RPS on recon units.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #14 on: January 20, 2013, 07:01:45 pm »

Pffft, dont even have to check the replay to know how its going down, andy clearly carried all of you guys.
« Last Edit: February 03, 2013, 04:45:29 am by TheIcelandicManiac » Logged

Quote from: Grundwaffe
Soon™
gj icelandic i am proud of u  Smiley
Sometimes its like PQ doesnt carrot all.

Work Harder
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