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Author Topic: SP now limited to 1?  (Read 3418 times)
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CrazyWR Offline
EIR Veteran
Posts: 3616


« on: February 27, 2013, 02:42:56 pm »

Are Axis super heavies limited to one per company, no matter the type? When was this change approved, and by whom?  Hopefully it wasn't Nikomas acting on his own...
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1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
Hicks58 Offline
Development
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Posts: 5343



« Reply #1 on: February 27, 2013, 02:44:23 pm »

Making assumptions is a sure-fire way to make yourself look like a jackass for no good reason.
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #2 on: February 27, 2013, 02:49:26 pm »

I'm alright with that, I'm just asking for a logical explanation.  Because as of yet, I haven't seen a good reason for the change.
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #3 on: February 27, 2013, 02:50:00 pm »

Nothing has changed, there has not been a patch.
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #4 on: February 27, 2013, 02:52:02 pm »

To be fair, super heavies should be restricted to 1 in total, not just 1 per. Currently though it's just 1 per type.
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #5 on: February 27, 2013, 02:52:19 pm »

well, clearly there was a change, since SP's went from limit 2 to limit 1

and I agree with Unknown's post. 
« Last Edit: February 27, 2013, 02:54:50 pm by CrazyWR » Logged
Unkn0wn Offline
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Posts: 18379


« Reply #6 on: February 27, 2013, 03:08:14 pm »

SPs being 2 instead of 1 was an oversight and has been fixed, no other changes were made though.
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CrazyWR Offline
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Posts: 3616


« Reply #7 on: February 27, 2013, 03:36:06 pm »

lol
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tank130 Offline
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Posts: 8889


« Reply #8 on: February 27, 2013, 04:12:27 pm »

Are Axis super heavies limited to one per company, no matter the type? When was this change approved, and by whom?  Hopefully it wasn't Nikomas acting on his own...

Unless a person is named Eirrmod, nobody 'acts on their own' on this development team in the past 1.5 years. Those kinds of remarks really kind of piss us off TBH, so try to think a little before posting....

There is a big difference between an error being made and missed, or someone going rogue.

Nikomis has been busting his ass for a week getting coding done and already some jackass decides to hurl accusations? Like seriously, wtf.......
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aeroblade56 Offline
Development
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Posts: 3871



« Reply #9 on: February 27, 2013, 04:41:22 pm »

Unless a person is named Eirrmod, nobody 'acts on their own' on this development team in the past 1.5 years. Those kinds of remarks really kind of piss us off TBH, so try to think a little before posting....

There is a big difference between an error being made and missed, or someone going rogue.

Nikomis has been busting his ass for a week getting coding done and already some jackass decides to hurl accusations? Like seriously, wtf.......

Nikomas was one of the first people i played who had jagdtiger and jagdpanther combo.

Not to mention i believe a few coder's long ago implemented Ninja buffs over the past, obvously fixed.

 but crazy is just saying he is new and probably might have made a error trying to help move things along.

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You are welcome to your opinion.

You are also welcome to be wrong.
calbanes Offline
EIR Veteran
Posts: 89


« Reply #10 on: February 27, 2013, 05:02:30 pm »

I have seen people running Maus and Elephant in the same company. Or Tiger Ace and Elephant and so (I know Tiger Ace is consider just heavy, not super Heavy but his power is the same). This should be also take into account. 1 super heavy per coy should be the limit. Since the "free reward units" appear, the ratio allies win vs axis win is clearly on axis favor no matter if the best players are playing allies or axis.
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Hicks58 Offline
Development
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Posts: 5343



« Reply #11 on: February 27, 2013, 05:09:27 pm »

but crazy is just saying he is new and probably might have made a error trying to help move things along.

Mmmhmm... Just another quick look at Crazy's post, if you are correct it should say something along the lines of "Hopefully it wasn't Nikomas screwing up" or "Hopefully it wasn't Nikomas accidentally altering the wrong thing".

Hopefully it wasn't Nikomas acting on his own...

...Nope. Not quite reading "Hope he didn't screw up" from that. Sounds much more like an accusation of ill intent than of mishap.

Not to mention i believe a few coder's long ago implemented Ninja buffs over the past, obvously fixed.

One, that was Firesparks you have in mind there. Two, why is he being tarred with somebody else's brush?
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #12 on: February 27, 2013, 05:23:23 pm »

Ok guys, lets get back on track - the OP has a concern, its sorted now.

In future, our PLAN is to limit super heavies to 1 per company.  It has only become an issue due to RW units being free, and the obscene amount of fuel given from the warmap.

These will both (hopefully) be rectified in the next patch.
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Unkn0wn Offline
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Posts: 18379


« Reply #13 on: February 27, 2013, 05:32:44 pm »

You forgot to add soon  Cool
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nikomas Offline
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« Reply #14 on: February 27, 2013, 05:34:08 pm »

Not if I can help it!

*Whip*
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