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(US) Airborne T4 Rapid Mobilization Bugged
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Topic: (US) Airborne T4 Rapid Mobilization Bugged (Read 4776 times)
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Sharpshooter824
I <3 Aloha
EIR Veteran
Posts: 775
(US) Airborne T4 Rapid Mobilization Bugged
«
on:
May 18, 2013, 06:24:52 pm »
As the title says, the Airborne's bottom T4 "Rapid Mobilization" is rather bugged.
In my last game I received an additional +6 population, my sniper had a Garand sniper rifle, and a few other oddities which I didn't get to test (To see if more of other T4 abilities were given to me). I have no clue if my crocs had the churchill armor/extra speed or if the reduced call in times are actually working at the moment, but I know for a fact that this T4 is at least partially linked to other T4s, which are giving me buffs that I should not have
After further investigation it appears that the actual buffs aren't working correctly at all. The Croc/M4 sherman is not moving any faster and the call in timers appeared to get longer instead of shorter..
«
Last Edit: May 18, 2013, 07:14:19 pm by Sharpshooter824
»
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Rawr
Shabtajus
EIR Veteran
Posts: 2564
The very best player of one of the four factions.
Re: (US) Airborne T4 Rapid Mobilization Bugged
«
Reply #1 on:
May 18, 2013, 06:27:54 pm »
yea reveal all fun we have here, just do it wtf man
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Quote from: TheWindCriesMary on April 08, 2013, 11:10:04 am
I feel like if Smokaz and Shab met up it would be a 50/50 tossup to see which one of them robbed the other first.
Quote from: Hicks58 on May 04, 2013, 01:59:39 pm
Tries to convince people he's a good guy,says things like this. Scumbag Shab.
nikomas
Shameless Perv
Posts: 4286
Re: (US) Airborne T4 Rapid Mobilization Bugged
«
Reply #2 on:
May 18, 2013, 06:54:20 pm »
Quote from: Sharpshooter824 on May 18, 2013, 06:24:52 pm
As the title says, the Airborne's bottom T4 "Rapid Mobilization" is rather bugged.
In my last game I received an additional +6 population, my sniper had a Garand sniper rifle, and a few other oddities which I didn't get to test (To see if more of other T4 abilities were given to me). I have no clue if my crocs had the churchill armor/extra speed or if the reduced call in times are actually working at the moment, but I know for a fact that this T4 is at least partially linked to other T4s, which are giving me buffs that I should not have
I will check it when I get home... the +6 is scar however.
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"You can always count on Americans to do the right thing—after they've tried everything else."
Quote from: PonySlaystation
The officer is considerably better than a riflemen squad at carrying weapons.
Officers have good accuracy so they will hit most targets.
Sharpshooter824
I <3 Aloha
EIR Veteran
Posts: 775
Re: (US) Airborne T4 Rapid Mobilization Bugged
«
Reply #3 on:
May 18, 2013, 07:14:06 pm »
After further investigation it appears that the actual buffs aren't working correctly at all. The Croc/M4 sherman is not moving any faster and the call in timers appeared to get longer instead of shorter..
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nikomas
Shameless Perv
Posts: 4286
Re: (US) Airborne T4 Rapid Mobilization Bugged
«
Reply #4 on:
May 18, 2013, 07:15:06 pm »
Quote from: Sharpshooter824 on May 18, 2013, 07:14:06 pm
After further investigation it appears that the actual buffs aren't working correctly at all. The Croc/M4 sherman is not moving any faster and the call in timers appeared to get longer instead of shorter..
Call on timers is scar, so not my area but you're sure about the sherman buffs here? I coded it in and tested it, so I don't know what could have gone wrong here.
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Sharpshooter824
I <3 Aloha
EIR Veteran
Posts: 775
Re: (US) Airborne T4 Rapid Mobilization Bugged
«
Reply #5 on:
May 18, 2013, 07:21:24 pm »
Quote from: nikomas on May 18, 2013, 07:15:06 pm
Call on timers is scar, so not my area but you're sure about the sherman buffs here? I coded it in and tested it, so I don't know what could have gone wrong here.
Well i'm not 100% sure about the sherman buffs but me and mysthalin both agreed the speed didn't appear right at all.
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nikomas
Shameless Perv
Posts: 4286
Re: (US) Airborne T4 Rapid Mobilization Bugged
«
Reply #6 on:
May 18, 2013, 07:35:11 pm »
Quote from: Sharpshooter824 on May 18, 2013, 07:21:24 pm
Well i'm not 100% sure about the sherman buffs but me and mysthalin both agreed the speed didn't appear right at all.
I shale have a look >_>
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aeroblade56
Development
Posts: 3871
Re: (US) Airborne T4 Rapid Mobilization Bugged
«
Reply #7 on:
May 18, 2013, 07:39:31 pm »
Mayne i though i was craze i mentioned something to PQ in a game and he asked what buffs i proceeded to tell him the Speed buff isnt noticeable. and you dirty mongers the 6+ pop is a secret and now you gone and ruined all the fun.
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Quote from: Hicks58 on January 08, 2016, 05:47:37 pm
You are welcome to your opinion.
You are also welcome to be wrong.
Sharpshooter824
I <3 Aloha
EIR Veteran
Posts: 775
Re: (US) Airborne T4 Rapid Mobilization Bugged
«
Reply #8 on:
May 18, 2013, 07:42:43 pm »
Quote from: aeroblade56 on May 18, 2013, 07:39:31 pm
Mayne i though i was craze i mentioned something to PQ in a game and he asked what buffs i proceeded to tell him the Speed buff isnt noticeable. and you dirty mongers the 6+ pop is a secret and now you gone and ruined all the fun.
haha I'd prefer to have the actual T4 I paid for instead of a hodge podge of other various T4s
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nikomas
Shameless Perv
Posts: 4286
Re: (US) Airborne T4 Rapid Mobilization Bugged
«
Reply #9 on:
May 18, 2013, 08:18:15 pm »
It might actually just have been an SQL error, it'd be silly if it's fixed now but... well, try it. If it doesn't work try reselectin the ability.
It was still set to use the old night raid, now that I've swapped it proper getting the old buff makes no sense at all because the name was changed (and any ability linking to the old night raid should be defunct now)
«
Last Edit: May 18, 2013, 08:22:13 pm by nikomas
»
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Sharpshooter824
I <3 Aloha
EIR Veteran
Posts: 775
Re: (US) Airborne T4 Rapid Mobilization Bugged
«
Reply #10 on:
May 19, 2013, 08:17:23 am »
Quote from: nikomas on May 18, 2013, 08:18:15 pm
It might actually just have been an SQL error, it'd be silly if it's fixed now but... well, try it. If it doesn't work try reselectin the ability.
It was still set to use the old night raid, now that I've swapped it proper getting the old buff makes no sense at all because the name was changed (and any ability linking to the old night raid should be defunct now)
It appears to be fixed but its a tad hard to tell still, the shermans seemed far faster and the call in timers seemed much lower, hard to tell with the armor though but i'd imagine its all working properly now, thanks
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nikomas
Shameless Perv
Posts: 4286
Re: (US) Airborne T4 Rapid Mobilization Bugged
«
Reply #11 on:
May 19, 2013, 08:43:49 am »
Quote from: Sharpshooter824 on May 19, 2013, 08:17:23 am
It appears to be fixed but its a tad hard to tell still, the shermans seemed far faster and the call in timers seemed much lower, hard to tell with the armor though but i'd imagine its all working properly now, thanks
Church armour is manly only better VS ATG's afaik, you should notice a big difference when engaging those.
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Hicks58
Development
Posts: 5343
Re: (US) Airborne T4 Rapid Mobilization Bugged
«
Reply #12 on:
May 19, 2013, 08:53:48 am »
Churchill armour puts both Paks and Shrecks from about 0.7-0.75 penetration to around the 0.5 penetration mark.
Tanks are still going to shit on you pretty hard though.
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Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
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