I'll start this thread by saying that
I'm a retarded Artillery spammer I like artillery and that is why I'm playing RCA even if it is not implemented. Now lets get to the point.
First Look at this Image:
Now look at this image:
The reason I choose to compare these two is only in Royal Canadian Artillery doctorine. I will not take into account Royal Engineers or Royal Commandos.
-Why RCA only? Because RCA has ability that RSE or Commandos don't. The Creeping Barrage.
Now lets compare 25 Pdr and M7 Priest. 25 Pdr costs 0 PPs, it is free from the beginning. Priest is a Tier 3 unlock thus requires 75pp and 3 points to be invested.
Now lets compare them in game.
25 Pdr costs only 7 Pop to field. Due to creeping it has very GOOD range and you can build it quite far and still fire what you want it to fire. Although it may be fragile but its cheap pop allows you to field up units in front of it. It is easy to counter arty, but try to get in range to counter arty it- so far with all experience I've had with 25 pdrs I must say that only a Hummel can defeat it IF it has Incidiary barrage (it can fire from its spawn to destroy 25 pdr) It only requires 2 direct hits or 1 direct hit and 2 others around it to destroy a 25 emplacement. It is damn fragile thing but that's no issue as it is rare for anything to get through the front lines to kill it (other than stormtroopers)
M7 Priest costs 10 pop to field up. Due to creeping and mobility it has unlimited range depending on the battlefield status. (In your spawn or in Enemy spawn). It has minor defence due to the .50 cal machinegun on it. It has somewhat good armor so that it is nearly immune to small arms fire. It is easy to keep safe since it can sit in its spawn and come out only to shoot. However it is eating 10 pop from your army at the same time. At Max you can have 30 pop worth of units on the field.
Now I ask from everyone.
Check the prices of these two units.
25 Pdr. 360 Manpowers 80 Mun (creeping) and 120 Fuel, 7 pop, 9 pool value.
M7 Priest. 465 Manpowers 80+60 mun (creeping +repair which is optional) and 300 fuel, 10 pop, 24 pool value.
M7 Priest nearly costs 3 25 Pdrs FUELWISE leaving only a 60 fuel Difference. M7 Priest costs almost as much as a Firefly, (320 fuel) and it still does the exact same result as 25 pdr would.
Their only Difference IS: Mobility and light Defence
Does this Justify the fact that a Tier 3 unlock that performs exactly same as a emplacement cost 2.5x More resources? + It is a Tier 3 Unlock
While people would say: "Don't get it then?" Isn't that same like saying "Remove the unit itself completely"?
Plus for 1 Priest on field you could field 2x 25 Pdrs and their only difference would be 4 pop and I think that 2 barrels easily defeats one single barrel.
I suggest a change on Priest's Price. It is way too costy for a unit that performs as good as a 2x Cheaper unit does.
Before you say anything. I will not take into account ANY DOCTORINE abilities. It is just Unit vs Unit thing in price and honestly, these two units perform the same.
Look into it Dev team. Mobile Artillery price either goes down or immobile artillery price goes up, their current price difference in terms of pool, pop, resources is out of the whack.