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New scenarios?
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Topic: New scenarios? (Read 8521 times)
0 Members and 4 Guests are viewing this topic.
clonetroopers
EIR Veteran
Posts: 534
New scenarios?
«
on:
May 30, 2013, 04:59:01 pm »
Hey i know u guys used to do scenarios, could the community start doing them again?
Logged
TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
Re: New scenarios?
«
Reply #1 on:
May 30, 2013, 05:20:41 pm »
Well, aslong as people get that DST exists and GMT is most often the standard time of doing things it isnt a huge issue.
Logged
Quote from: Grundwaffe
Soon™
Quote from: Shabtajus on May 18, 2013, 02:16:45 am
gj icelandic i am proud of u
Quote from: aeroblade56 on June 21, 2013, 11:47:37 am
Sometimes its like PQ doesnt carrot all.
Work Harder
Smokaz
Honoured Member
Posts: 11418
Re: New scenarios?
«
Reply #2 on:
May 30, 2013, 05:43:25 pm »
People didn't meet up for them , and it was hard to make entertaining scenarios without some derp complaining about how it was unfair later.
I always wanted to manage this scenario where everyone had "cinematic" unit choices. A big chateau defended by volks and luftwaffles and wirbelwinds and ostwinds and flakvierligns with the unit ranger airborne commando armies making pushes with shermans, crocs, satchels and heroics.
«
Last Edit: May 30, 2013, 05:45:17 pm by Smokaz
»
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SlippedHerTheBigOne: big penis puma
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XIIcorps
Donator
Posts: 2558
Re: New scenarios?
«
Reply #3 on:
May 30, 2013, 09:25:16 pm »
Villers bocage scenario, 1 tigerace
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Quote from: Heartmann on December 03, 2013, 11:20:45 am
some of My kids i work with shower me
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: New scenarios?
«
Reply #4 on:
May 30, 2013, 10:38:41 pm »
Scenaros are something we will look at including for COH2
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Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
NightRain
EIR Veteran
Posts: 3908
Re: New scenarios?
«
Reply #5 on:
May 31, 2013, 12:30:06 am »
Basically, with the arrival of Company of Heroes 2, the old Europe in Ruins Reinforcements will be tossed aside like a old used sock without ever reaching completition?
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Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
aeroblade56
Development
Posts: 3871
Re: New scenarios?
«
Reply #6 on:
May 31, 2013, 12:36:12 am »
Quote from: NightRain on May 31, 2013, 12:30:06 am
Basically, with the arrival of Company of Heroes 2, the old Europe in Ruins Reinforcements will be tossed aside like a old used sock without ever reaching completition?
Um you can use old socks for many things Knightrain....
Logged
Quote from: Hicks58 on January 08, 2016, 05:47:37 pm
You are welcome to your opinion.
You are also welcome to be wrong.
Unkn0wn
No longer retired
Posts: 18379
Re: New scenarios?
«
Reply #7 on:
May 31, 2013, 12:39:16 am »
Quote from: NightRain on May 31, 2013, 12:30:06 am
Basically, with the arrival of Company of Heroes 2, the old Europe in Ruins Reinforcements will be tossed aside like a old used sock without ever reaching completition?
Define 'complete'? We do plan to have all doctrines ready and most development for EIR 1 wrapped up before we start working on EIR 2... If people keep playing EIR 1 even with the release of EIR 2, it might still receive some minor RGD support even. (Though I very much doubt that will be needed as most people will switch over, and rightfully so... EIR 2 promises to be a completely new experience)
«
Last Edit: May 31, 2013, 12:41:50 am by Unkn0wn
»
Logged
XIIcorps
Donator
Posts: 2558
Re: New scenarios?
«
Reply #8 on:
May 31, 2013, 12:50:40 am »
Quote from: Unkn0wn on May 31, 2013, 12:39:16 am
Define 'complete'? We do plan to have all doctrines ready and most development for EIR 1 wrapped up before we start working on EIR 2... If people keep playing EIR 1 even with the release of EIR 2, it might still receive some minor RGD support even. (Though I very much doubt that will be needed as most people will switch over, and rightfully so... EIR 2 promises to be a completely new experience)
But we haven't got a complete EIRR experience yet
Logged
aeroblade56
Development
Posts: 3871
Re: New scenarios?
«
Reply #9 on:
May 31, 2013, 01:16:18 am »
Still in beta since the beginning of jesus christ birth/
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PonySlaystation
EIR Veteran
Posts: 4136
Re: New scenarios?
«
Reply #10 on:
May 31, 2013, 03:20:16 am »
Quote from: NightRain on May 31, 2013, 12:30:06 am
Basically, with the arrival of Company of Heroes 2, the old Europe in Ruins Reinforcements will be tossed aside like a old used sock without ever reaching completition?
What makes you think EIR2 will be ready when COH2 is released? I'd be surprised if it's up and running by 2020.
Logged
Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: New scenarios?
«
Reply #11 on:
May 31, 2013, 04:40:12 am »
Quote from: PonySlaystation on May 31, 2013, 03:20:16 am
What makes you think EIR2 will be ready when COH2 is released? I'd be surprised if it's up and running by 2020.
Does nobody remember how quickly I got EIRR up from the start? We had a working internal build within a month of me taking over, and released it in 2 months.
I have also prepared quite a fair bit for a new launcher, and would just require a transfer of code from EIR1 -> COH2 mod.
Logged
XIIcorps
Donator
Posts: 2558
Re: New scenarios?
«
Reply #12 on:
May 31, 2013, 04:42:10 am »
Question being will eir2 have only Soviets and easternfront axis.
Or is it possible to port over Americans commonwealth and pander elite as well.
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: New scenarios?
«
Reply #13 on:
May 31, 2013, 05:05:31 am »
Also, most of the EIR SCAR works on COH 2 as well, so I'm pretty sure we will have an
internal
build very shortly after the COH 2 release.
I know there's a lot of things you can say about EIR's development process at times, but the base game has always been operational and even more or less balanced. It's solely things like doctrines and advanced warmap stuff that were delivered late, incomplete and whatnot. And in the way we approach EIR 2, we fully intend to avoid some of the mistakes of the past (eternal doctrine reworks, veterancy and whatnot) so that we can focus all our efforts on slowly expanding and enriching the base game rather than perpetually reworking it.
Quote
Question being will eir2 have only Soviets and easternfront axis.
Or is it possible to port over Americans commonwealth and pander elite as well.
Initially it will just be Soviets and Axis yes. We really want to focus on getting a solid, refined, EIR experience to you guys first before drowning ourselves in the massive workload that is implementing a whole new faction. It's definitely something that is a possibility later down the road though. Same with new units and whatnot.
«
Last Edit: May 31, 2013, 05:23:19 am by Unkn0wn
»
Logged
Smokaz
Honoured Member
Posts: 11418
Re: New scenarios?
«
Reply #14 on:
May 31, 2013, 05:14:09 am »
Why do I get the feeling that EIRR is more or less sacked?
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: New scenarios?
«
Reply #15 on:
May 31, 2013, 05:24:07 am »
You've gotten more patches in the last few months than you have in a long time to be honest, I think such feelings are uncalled for.
«
Last Edit: May 31, 2013, 05:25:57 am by Unkn0wn
»
Logged
UndeathWrath
EIR Veteran
Posts: 284
Re: New scenarios?
«
Reply #16 on:
May 31, 2013, 01:04:10 pm »
Tbh forget EIRR it's fine/enjoyable as is, only things that are clearly problematic and should have quick fixes/taken out like AB mortar, mustard gas, etc. should have a bit of attention.
99% of effort should be towards EIR2 imo. I mean CoH2 is out in less than a month! Focusing on EIRR is about as smart as waiting till september and then buying all the battlefield 3 expansions lol.
Logged
tank130:
oh noessss....I can't counter your big, unmovable anti tank gun with my much smaller, mobile, and cheaper anti tank gun.......
WTF... the horrors of imbalance.......
Mister Schmidt
Lawmaker
Posts: 5006
Re: New scenarios?
«
Reply #17 on:
May 02, 2014, 06:28:20 am »
Quote from: Smokaz on May 30, 2013, 05:43:25 pm
People didn't meet up for them , and it was hard to make entertaining scenarios without some derp complaining about how it was unfair later.
I always wanted to manage this scenario where everyone had "cinematic" unit choices. A big chateau defended by volks and luftwaffles and wirbelwinds and ostwinds and flakvierligns with the unit ranger airborne commando armies making pushes with shermans, crocs, satchels and heroics.
Necroooooooooo
I actually did this Smokaz, it went
okay
Logged
Quote from: xez0 on August 29, 2014, 10:57:01 am
and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
Quote from: Smokaz on November 22, 2011, 09:01:38 am
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
Re: New scenarios?
«
Reply #18 on:
May 03, 2014, 09:04:09 am »
Oh man, Fraggers is back.
Now do some of those old unbalanced scenerios again man.
Logged
Mister Schmidt
Lawmaker
Posts: 5006
Re: New scenarios?
«
Reply #19 on:
May 07, 2014, 01:13:57 am »
I'm not 'back', just chilling, seeing what's up.
Logged
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