Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 23, 2024, 11:56:58 am
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
COH2 Balance Discussion
Pages:
1
...
4
5
[
6
]
7
Go Down
Print
Author
Topic: COH2 Balance Discussion (Read 34475 times)
0 Members and 5 Guests are viewing this topic.
AmPM
Community Mapper
Posts: 7978
Re: COH2 Balance Discussion
«
Reply #100 on:
July 25, 2013, 11:00:41 am »
Quote from: tank130 on July 25, 2013, 10:02:31 am
Well....
The bad news:
You do nothing but bitch about how useless EiR:R is and now you are bitching about how useless CoH2 is. You are also implying that EiR2 will be useless by default.
The good news:
I have created a new website and forums for EiR:2 and no one will be forcing you to join them. Myself, and the majority of the Dev team would prefer that you not join them with your current negativity and cancerous attitude tbh.
We appreciate your personal concern for our legal entanglements, but rest assured that much more knowledgeable people then yourself are dealing with those matters.
1: It's a video game, it's useless by default.
2: There are very very few people playing it, so I don't think I'm the only one that is tired of the current gameplay.
3: COH2 is not terrible, but it's not great, paying $60 for what amounts to an expansion sucks. I probably will not play it nearly enough to justify the cost unless EIR2 does something amazing that keeps the game fresh for a long period of time.
4: I'll join the forums, if only to organize things for other games in the General Discussion area. EIR went beyond a mod and turned into a general gaming community. We have other things like DOTA, Star Citizen, Payday 2, etc, that are being played or will be played amongst people with relationships originating in the EIR community.
5. If you haven't figured it out, I don't really care about being popular amongst people I will never meet, and, excepting a small few, I just don't care about. Just going to throw that out there for you. It's the internet, not reality. Some people I enjoy playing games with, others not so much.
So, as long as the forums are a place to discuss other games, or, more importantly something to browse while bored at work, I'm going to be around.
Logged
.
.
.
.
.
.
.
.
.
.
.
NightRain
EIR Veteran
Posts: 3908
Re: COH2 Balance Discussion
«
Reply #101 on:
July 25, 2013, 12:34:18 pm »
Is CoH2 really a strict rock, paper, scissor like game? Like Dawn of War 2, where if a player builds one thing you immediately build one thing to easily counter it?
Logged
Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
AmPM
Community Mapper
Posts: 7978
Re: COH2 Balance Discussion
«
Reply #102 on:
July 25, 2013, 01:41:57 pm »
Quote from: NightRain on July 25, 2013, 12:34:18 pm
Is CoH2 really a strict rock, paper, scissor like game? Like Dawn of War 2, where if a player builds one thing you immediately build one thing to easily counter it?
Pretty much.
Logged
Baine
Steven Spielberg
Posts: 3713
Re: COH2 Balance Discussion
«
Reply #103 on:
July 25, 2013, 02:43:00 pm »
Quote from: AmPM on July 25, 2013, 11:00:41 am
5. If you haven't figured it out, I don't really care about being popular amongst people I will never meet, and, excepting a small few(Baine), I just don't care about.
Atleast you care about me.
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: COH2 Balance Discussion
«
Reply #104 on:
July 25, 2013, 02:44:34 pm »
I can get you coh 2 for like 30
Though yea, vCOH 2 isn't that great. I'm confident the mod will be though. That is at least if things go according to plan
Logged
EliteGren
EIR Veteran
Posts: 6106
Re: COH2 Balance Discussion
«
Reply #105 on:
July 25, 2013, 02:52:57 pm »
Is it possible to implement the current EIRR factions into the coh 2 engine?
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Baine
Steven Spielberg
Posts: 3713
Re: COH2 Balance Discussion
«
Reply #106 on:
July 25, 2013, 02:54:11 pm »
You could ask if it is possible to impregnate your mother. Same answer.
Logged
AmPM
Community Mapper
Posts: 7978
Re: COH2 Balance Discussion
«
Reply #107 on:
July 25, 2013, 02:54:31 pm »
Quote from: Baine on July 25, 2013, 02:43:00 pm
Atleast you care about me.
I do like Baine, because he's oldschool, and made a sweet Tiger vet video.
Logged
Baine
Steven Spielberg
Posts: 3713
Re: COH2 Balance Discussion
«
Reply #108 on:
July 25, 2013, 02:57:01 pm »
Yes, so much better than Smokaz.
Nobody likes him.
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: COH2 Balance Discussion
«
Reply #109 on:
July 25, 2013, 02:59:12 pm »
Quote from: EliteGren on July 25, 2013, 02:52:57 pm
Is it possible to implement the current EIRR factions into the coh 2 engine?
That depends on what modtools they end up giving us, though if they come through with their promises I don't see why not. Afaik its relatively easy to integrate vCOH models at least, I believe Khorney already managed to do so in the beta...
Logged
Killer344
The Inquisitor
Posts: 6904
Re: COH2 Balance Discussion
«
Reply #110 on:
July 25, 2013, 05:04:35 pm »
Depends on Relic/SEGA, they'd need to allow mods to use assets from a different game.
Logged
Quote from: brn4meplz on April 18, 2013, 01:23:05 am
If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
Smokaz
Honoured Member
Posts: 11418
Re: COH2 Balance Discussion
«
Reply #111 on:
July 25, 2013, 05:47:54 pm »
Quote from: Baine
When COH2 comes out I will call Aloha on my nokia 3210 and then we will pwn you guys like we did in 2009.
BRING IT german guise
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
brn4meplz
Misinformation Officer
Posts: 6952
Re: COH2 Balance Discussion
«
Reply #112 on:
July 26, 2013, 09:33:30 am »
People need to keep in mind that relic/sega may intend some similar content as dlc or expansion stuff. So we may not be able to use coh1 stuff.
Logged
He thinks Tactics is a breath mint
Quote from: Unkn0wn on July 31, 2012, 03:50:15 am
Wow I think that was the nicest thing brn ever posted!
Quote from: Bear on June 19, 2013, 01:24:59 pm
the pussy of a prostitute is not tight enough for destroy a condom
pqumsieh
EIR Veteran
Posts: 2367
Re: COH2 Balance Discussion
«
Reply #113 on:
July 26, 2013, 10:42:04 am »
Previous work can be carried over, most of the packaging has remained the same.
Logged
Common sense is not so common after all.
Baine
Steven Spielberg
Posts: 3713
Re: COH2 Balance Discussion
«
Reply #114 on:
July 26, 2013, 10:57:32 am »
We cannot have a new website, Phil lives here. You are gonna make him homeless!
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: COH2 Balance Discussion
«
Reply #115 on:
July 26, 2013, 11:25:49 am »
has anyone given Phil his beer money for this month?
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
Baine
Steven Spielberg
Posts: 3713
Re: COH2 Balance Discussion
«
Reply #116 on:
July 28, 2013, 03:42:03 am »
Btw pq what i really like about the campaign/theatre of war missions in CoH 2 compared to old is that you dont have to build a base and then proceed to kill the enemy over and over and over again every mission, but rather have some cool missions where you only control one or two units. Was really fun.
Logged
Smokaz
Honoured Member
Posts: 11418
Re: COH2 Balance Discussion
«
Reply #117 on:
July 28, 2013, 06:14:47 am »
yes i would like to play a american super soldier who slaughters thousands of cliché germans with flat hats and mp40s
i would also like a "face-of-baine" skin for them
Logged
brn4meplz
Misinformation Officer
Posts: 6952
Re: COH2 Balance Discussion
«
Reply #118 on:
July 28, 2013, 01:42:13 pm »
Face of Baine?
"Fear comes later"
Logged
Smokaz
Honoured Member
Posts: 11418
Re: COH2 Balance Discussion
«
Reply #119 on:
July 28, 2013, 02:48:26 pm »
so i can shoot baine in the face 10.000 times
Logged
Pages:
1
...
4
5
[
6
]
7
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...